mirror of
https://git.h3cjp.net/H3cJP/citra.git
synced 2024-11-23 20:13:02 +00:00
input_common: Rewrite touch
This commit is contained in:
parent
00834b84dd
commit
fa8e23b842
|
@ -3,6 +3,8 @@ add_library(input_common STATIC
|
||||||
drivers/keyboard.h
|
drivers/keyboard.h
|
||||||
drivers/mouse.cpp
|
drivers/mouse.cpp
|
||||||
drivers/mouse.h
|
drivers/mouse.h
|
||||||
|
drivers/touch_screen.cpp
|
||||||
|
drivers/touch_screen.h
|
||||||
helpers/stick_from_buttons.cpp
|
helpers/stick_from_buttons.cpp
|
||||||
helpers/stick_from_buttons.h
|
helpers/stick_from_buttons.h
|
||||||
helpers/touch_from_buttons.cpp
|
helpers/touch_from_buttons.cpp
|
||||||
|
|
47
src/input_common/drivers/touch_screen.cpp
Normal file
47
src/input_common/drivers/touch_screen.cpp
Normal file
|
@ -0,0 +1,47 @@
|
||||||
|
// Copyright 2021 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included
|
||||||
|
|
||||||
|
#include "common/param_package.h"
|
||||||
|
#include "input_common/drivers/touch_screen.h"
|
||||||
|
|
||||||
|
namespace InputCommon {
|
||||||
|
|
||||||
|
TouchScreen::TouchScreen(const std::string input_engine_) : InputEngine(input_engine_) {
|
||||||
|
PreSetController(identifier);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TouchScreen::TouchMoved(float x, float y, std::size_t finger) {
|
||||||
|
if (finger >= 16) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
TouchPressed(x, y, finger);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TouchScreen::TouchPressed(float x, float y, std::size_t finger) {
|
||||||
|
if (finger >= 16) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
SetButton(identifier, static_cast<int>(finger), true);
|
||||||
|
SetAxis(identifier, static_cast<int>(finger * 2), x);
|
||||||
|
SetAxis(identifier, static_cast<int>(finger * 2 + 1), y);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TouchScreen::TouchReleased(std::size_t finger) {
|
||||||
|
if (finger >= 16) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
SetButton(identifier, static_cast<int>(finger), false);
|
||||||
|
SetAxis(identifier, static_cast<int>(finger * 2), 0.0f);
|
||||||
|
SetAxis(identifier, static_cast<int>(finger * 2 + 1), 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
void TouchScreen::ReleaseAllTouch() {
|
||||||
|
for (int index = 0; index < 16; ++index) {
|
||||||
|
SetButton(identifier, index, false);
|
||||||
|
SetAxis(identifier, index * 2, 0.0f);
|
||||||
|
SetAxis(identifier, index * 2 + 1, 0.0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace InputCommon
|
50
src/input_common/drivers/touch_screen.h
Normal file
50
src/input_common/drivers/touch_screen.h
Normal file
|
@ -0,0 +1,50 @@
|
||||||
|
// Copyright 2021 yuzu Emulator Project
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "input_common/input_engine.h"
|
||||||
|
|
||||||
|
namespace InputCommon {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A button device factory representing a keyboard. It receives keyboard events and forward them
|
||||||
|
* to all button devices it created.
|
||||||
|
*/
|
||||||
|
class TouchScreen final : public InputCommon::InputEngine {
|
||||||
|
public:
|
||||||
|
explicit TouchScreen(const std::string input_engine_);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Signals that mouse has moved.
|
||||||
|
* @param x the x-coordinate of the cursor
|
||||||
|
* @param y the y-coordinate of the cursor
|
||||||
|
* @param center_x the x-coordinate of the middle of the screen
|
||||||
|
* @param center_y the y-coordinate of the middle of the screen
|
||||||
|
*/
|
||||||
|
void TouchMoved(float x, float y, std::size_t finger);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the status of all buttons bound with the key to pressed
|
||||||
|
* @param key_code the code of the key to press
|
||||||
|
*/
|
||||||
|
void TouchPressed(float x, float y, std::size_t finger);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the status of all buttons bound with the key to released
|
||||||
|
* @param key_code the code of the key to release
|
||||||
|
*/
|
||||||
|
void TouchReleased(std::size_t finger);
|
||||||
|
|
||||||
|
void ReleaseAllTouch();
|
||||||
|
|
||||||
|
private:
|
||||||
|
const PadIdentifier identifier = {
|
||||||
|
.guid = Common::UUID{""},
|
||||||
|
.port = 0,
|
||||||
|
.pad = 0,
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace InputCommon
|
Loading…
Reference in a new issue