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android: Convert Settings to Kotlin
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package org.yuzu.yuzu_emu.features.settings.model;
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import android.text.TextUtils;
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import org.yuzu.yuzu_emu.YuzuApplication;
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import org.yuzu.yuzu_emu.R;
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivityView;
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.TreeMap;
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public class Settings {
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public static final String SECTION_GENERAL = "General";
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public static final String SECTION_SYSTEM = "System";
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public static final String SECTION_RENDERER = "Renderer";
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public static final String SECTION_AUDIO = "Audio";
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public static final String SECTION_CPU = "Cpu";
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private String gameId;
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private static final Map<String, List<String>> configFileSectionsMap = new HashMap<>();
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static {
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configFileSectionsMap.put(SettingsFile.FILE_NAME_CONFIG, Arrays.asList(SECTION_GENERAL, SECTION_SYSTEM, SECTION_RENDERER, SECTION_AUDIO, SECTION_CPU));
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}
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/**
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* A HashMap<String, SettingSection> that constructs a new SettingSection instead of returning null
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* when getting a key not already in the map
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*/
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public static final class SettingsSectionMap extends HashMap<String, SettingSection> {
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@Override
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public SettingSection get(Object key) {
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if (!(key instanceof String)) {
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return null;
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}
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String stringKey = (String) key;
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if (!super.containsKey(stringKey)) {
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SettingSection section = new SettingSection(stringKey);
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super.put(stringKey, section);
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return section;
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}
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return super.get(key);
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}
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}
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private HashMap<String, SettingSection> sections = new Settings.SettingsSectionMap();
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public SettingSection getSection(String sectionName) {
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return sections.get(sectionName);
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}
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public boolean isEmpty() {
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return sections.isEmpty();
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}
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public HashMap<String, SettingSection> getSections() {
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return sections;
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}
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public void loadSettings(SettingsActivityView view) {
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sections = new Settings.SettingsSectionMap();
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loadCitraSettings(view);
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if (!TextUtils.isEmpty(gameId)) {
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loadCustomGameSettings(gameId, view);
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}
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}
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private void loadCitraSettings(SettingsActivityView view) {
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for (Map.Entry<String, List<String>> entry : configFileSectionsMap.entrySet()) {
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String fileName = entry.getKey();
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sections.putAll(SettingsFile.readFile(fileName, view));
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}
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}
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private void loadCustomGameSettings(String gameId, SettingsActivityView view) {
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// custom game settings
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mergeSections(SettingsFile.readCustomGameSettings(gameId, view));
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}
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private void mergeSections(HashMap<String, SettingSection> updatedSections) {
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for (Map.Entry<String, SettingSection> entry : updatedSections.entrySet()) {
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if (sections.containsKey(entry.getKey())) {
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SettingSection originalSection = sections.get(entry.getKey());
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SettingSection updatedSection = entry.getValue();
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originalSection.mergeSection(updatedSection);
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} else {
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sections.put(entry.getKey(), entry.getValue());
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}
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}
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}
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public void loadSettings(String gameId, SettingsActivityView view) {
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this.gameId = gameId;
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loadSettings(view);
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}
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public void saveSettings(SettingsActivityView view) {
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if (TextUtils.isEmpty(gameId)) {
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view.showToastMessage(YuzuApplication.getAppContext().getString(R.string.ini_saved), false);
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for (Map.Entry<String, List<String>> entry : configFileSectionsMap.entrySet()) {
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String fileName = entry.getKey();
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List<String> sectionNames = entry.getValue();
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TreeMap<String, SettingSection> iniSections = new TreeMap<>();
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for (String section : sectionNames) {
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iniSections.put(section, sections.get(section));
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}
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SettingsFile.saveFile(fileName, iniSections, view);
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}
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} else {
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// custom game settings
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view.showToastMessage(YuzuApplication.getAppContext().getString(R.string.gameid_saved, gameId), false);
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SettingsFile.saveCustomGameSettings(gameId, sections);
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}
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}
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}
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@ -0,0 +1,145 @@
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package org.yuzu.yuzu_emu.features.settings.model
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import android.text.TextUtils
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivityView
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
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import java.util.*
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class Settings {
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private var gameId: String? = null
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/**
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* A HashMap<String></String>, SettingSection> that constructs a new SettingSection instead of returning null
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* when getting a key not already in the map
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*/
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class SettingsSectionMap : HashMap<String, SettingSection?>() {
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override operator fun get(key: String): SettingSection? {
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if (!super.containsKey(key)) {
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val section = SettingSection(key)
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super.put(key, section)
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return section
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}
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return super.get(key)
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}
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}
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var sections: HashMap<String, SettingSection?> = SettingsSectionMap()
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fun getSection(sectionName: String): SettingSection? {
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return sections[sectionName]
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}
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val isEmpty: Boolean
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get() = sections.isEmpty()
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fun loadSettings(view: SettingsActivityView) {
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sections = SettingsSectionMap()
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loadYuzuSettings(view)
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if (!TextUtils.isEmpty(gameId)) {
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loadCustomGameSettings(gameId!!, view)
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}
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}
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private fun loadYuzuSettings(view: SettingsActivityView) {
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for ((fileName) in configFileSectionsMap) {
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sections.putAll(SettingsFile.readFile(fileName, view))
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}
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}
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private fun loadCustomGameSettings(gameId: String, view: SettingsActivityView) {
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// Custom game settings
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mergeSections(SettingsFile.readCustomGameSettings(gameId, view))
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}
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private fun mergeSections(updatedSections: HashMap<String, SettingSection?>) {
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for ((key, updatedSection) in updatedSections) {
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if (sections.containsKey(key)) {
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val originalSection = sections[key]
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originalSection!!.mergeSection(updatedSection!!)
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} else {
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sections[key] = updatedSection
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}
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}
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}
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fun loadSettings(gameId: String, view: SettingsActivityView) {
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this.gameId = gameId
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loadSettings(view)
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}
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fun saveSettings(view: SettingsActivityView) {
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if (TextUtils.isEmpty(gameId)) {
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view.showToastMessage(
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YuzuApplication.appContext.getString(R.string.ini_saved),
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false
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)
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for ((fileName, sectionNames) in configFileSectionsMap) {
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val iniSections = TreeMap<String, SettingSection>()
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for (section in sectionNames) {
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iniSections[section] = sections[section]!!
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}
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SettingsFile.saveFile(fileName, iniSections, view)
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}
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} else {
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// Custom game settings
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view.showToastMessage(
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YuzuApplication.appContext.getString(R.string.gameid_saved, gameId),
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false
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)
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SettingsFile.saveCustomGameSettings(gameId, sections)
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}
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}
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companion object {
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const val SECTION_GENERAL = "General"
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const val SECTION_SYSTEM = "System"
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const val SECTION_RENDERER = "Renderer"
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const val SECTION_AUDIO = "Audio"
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const val SECTION_CPU = "Cpu"
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const val PREF_OVERLAY_INIT = "OverlayInit"
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const val PREF_CONTROL_SCALE = "controlScale"
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const val PREF_TOUCH_ENABLED = "isTouchEnabled"
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const val PREF_BUTTON_TOGGLE_0 = "buttonToggleO"
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const val PREF_BUTTON_TOGGLE_1 = "buttonToggle1"
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const val PREF_BUTTON_TOGGLE_2 = "buttonToggle2"
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const val PREF_BUTTON_TOGGLE_3 = "buttonToggle3"
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const val PREF_BUTTON_TOGGLE_4 = "buttonToggle4"
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const val PREF_BUTTON_TOGGLE_5 = "buttonToggle5"
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const val PREF_BUTTON_TOGGLE_6 = "buttonToggle6"
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const val PREF_BUTTON_TOGGLE_7 = "buttonToggle7"
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const val PREF_BUTTON_TOGGLE_8 = "buttonToggle8"
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const val PREF_BUTTON_TOGGLE_9 = "buttonToggle9"
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const val PREF_BUTTON_TOGGLE_10 = "buttonToggle10"
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const val PREF_BUTTON_TOGGLE_11 = "buttonToggle11"
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const val PREF_BUTTON_TOGGLE_12 = "buttonToggle12"
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const val PREF_BUTTON_TOGGLE_13 = "buttonToggle13"
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const val PREF_BUTTON_TOGGLE_14 = "buttonToggle14"
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const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
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const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
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const val PREF_MENU_SETTINGS_LANDSCAPE = "EmulationMenuSettings_LandscapeScreenLayout"
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const val PREF_MENU_SETTINGS_SHOW_FPS = "EmulationMenuSettings_ShowFps"
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const val PREF_MENU_SETTINGS_SHOW_OVERLAY = "EmulationMenuSettings_ShowOverlay"
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const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
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private val configFileSectionsMap: MutableMap<String, List<String>> = HashMap()
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init {
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configFileSectionsMap[SettingsFile.FILE_NAME_CONFIG] =
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listOf(
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SECTION_GENERAL,
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SECTION_SYSTEM,
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SECTION_RENDERER,
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SECTION_AUDIO,
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SECTION_CPU
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)
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}
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}
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}
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