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Port yuzu-emu/yuzu#2511: "common/file_util: Minor cleanup" (#4782)
* common/file_util: Make IOFile's WriteString take a std::string_view We don't need to force the usage of a std::string here, and can instead use a std::string_view, which allows writing out other forms of strings (e.g. C-style strings) without any unnecessary heap allocations. * common/file_util: Remove unnecessary c_str() calls The file stream open functions have supported std::string overloads since C++11, so we don't need to use c_str() here. Same behavior, less code. * common/file_util: Make ReadFileToString and WriteStringToFile consistent Makes the parameter ordering consistent, and also makes the filename parameter a std::string. A std::string would be constructed anyways with the previous code, as IOFile's only constructor with a filepath is one taking a std::string. We can also make WriteStringToFile's string parameter utilize a std::string_view for the string, making use of our previous changes to IOFile. * common/file_util: Remove duplicated documentation comments These are already present within the header, so they don't need to be repeated in the cpp file. * common/file_util: Make GetCurrentDir() return a std::optional nullptr was being returned in the error case, which, at a glance may seem perfectly OK... until you realize that std::string has the invariant that it may not be constructed from a null pointer. This means that if this error case was ever hit, then the application would most likely crash from a thrown exception in std::string's constructor. Instead, we can change the function to return an optional value, indicating if a failure occurred. * common/file_util: Remove unnecessary return at end of void StripTailDirSlashes() While we're at it, also invert the conditional into a guard clause.
This commit is contained in:
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@ -29,12 +29,12 @@ Config::Config() {
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Config::~Config() = default;
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bool Config::LoadINI(const std::string& default_contents, bool retry) {
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const char* location = this->sdl2_config_loc.c_str();
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const std::string& location = this->sdl2_config_loc;
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if (sdl2_config->ParseError() < 0) {
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if (retry) {
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LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
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FileUtil::CreateFullPath(location);
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FileUtil::WriteStringToFile(true, default_contents, location);
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FileUtil::WriteStringToFile(true, location, default_contents);
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sdl2_config = std::make_unique<INIReader>(location); // Reopen file
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return LoadINI(default_contents, false);
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@ -77,16 +77,17 @@ namespace FileUtil {
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// Remove any ending forward slashes from directory paths
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// Modifies argument.
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static void StripTailDirSlashes(std::string& fname) {
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if (fname.length() > 1) {
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std::size_t i = fname.length();
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while (i > 0 && fname[i - 1] == DIR_SEP_CHR)
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--i;
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fname.resize(i);
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if (fname.length() <= 1) {
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return;
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}
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return;
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std::size_t i = fname.length();
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while (i > 0 && fname[i - 1] == DIR_SEP_CHR) {
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--i;
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}
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fname.resize(i);
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}
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// Returns true if file filename exists
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bool Exists(const std::string& filename) {
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struct stat file_info;
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@ -106,7 +107,6 @@ bool Exists(const std::string& filename) {
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return (result == 0);
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}
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// Returns true if filename is a directory
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bool IsDirectory(const std::string& filename) {
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struct stat file_info;
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@ -131,8 +131,6 @@ bool IsDirectory(const std::string& filename) {
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return S_ISDIR(file_info.st_mode);
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}
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// Deletes a given filename, return true on success
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// Doesn't supports deleting a directory
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bool Delete(const std::string& filename) {
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LOG_TRACE(Common_Filesystem, "file {}", filename);
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@ -164,7 +162,6 @@ bool Delete(const std::string& filename) {
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return true;
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}
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// Returns true if successful, or path already exists.
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bool CreateDir(const std::string& path) {
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LOG_TRACE(Common_Filesystem, "directory {}", path);
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#ifdef _WIN32
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@ -193,7 +190,6 @@ bool CreateDir(const std::string& path) {
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#endif
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}
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// Creates the full path of fullPath returns true on success
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bool CreateFullPath(const std::string& fullPath) {
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int panicCounter = 100;
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LOG_TRACE(Common_Filesystem, "path {}", fullPath);
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@ -229,7 +225,6 @@ bool CreateFullPath(const std::string& fullPath) {
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}
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}
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// Deletes a directory filename, returns true on success
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bool DeleteDir(const std::string& filename) {
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LOG_TRACE(Common_Filesystem, "directory {}", filename);
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@ -251,7 +246,6 @@ bool DeleteDir(const std::string& filename) {
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return false;
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}
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// renames file srcFilename to destFilename, returns true on success
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bool Rename(const std::string& srcFilename, const std::string& destFilename) {
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LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
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#ifdef _WIN32
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@ -267,7 +261,6 @@ bool Rename(const std::string& srcFilename, const std::string& destFilename) {
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return false;
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}
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// copies file srcFilename to destFilename, returns true on success
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bool Copy(const std::string& srcFilename, const std::string& destFilename) {
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LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
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#ifdef _WIN32
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@ -323,7 +316,6 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
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#endif
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}
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// Returns the size of filename (64bit)
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u64 GetSize(const std::string& filename) {
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if (!Exists(filename)) {
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LOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
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@ -350,7 +342,6 @@ u64 GetSize(const std::string& filename) {
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return 0;
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}
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// Overloaded GetSize, accepts file descriptor
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u64 GetSize(const int fd) {
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struct stat buf;
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if (fstat(fd, &buf) != 0) {
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@ -360,7 +351,6 @@ u64 GetSize(const int fd) {
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return buf.st_size;
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}
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// Overloaded GetSize, accepts FILE*
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u64 GetSize(FILE* f) {
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// can't use off_t here because it can be 32-bit
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u64 pos = ftello(f);
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@ -376,7 +366,6 @@ u64 GetSize(FILE* f) {
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return size;
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}
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// creates an empty file filename, returns true on success
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bool CreateEmptyFile(const std::string& filename) {
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LOG_TRACE(Common_Filesystem, "{}", filename);
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@ -501,7 +490,6 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion)
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return true;
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}
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// Create directory and copy contents (does not overwrite existing files)
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void CopyDir(const std::string& source_path, const std::string& dest_path) {
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#ifndef _WIN32
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if (source_path == dest_path)
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@ -538,8 +526,7 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) {
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#endif
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}
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// Returns the current directory
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std::string GetCurrentDir() {
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std::optional<std::string> GetCurrentDir() {
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// Get the current working directory (getcwd uses malloc)
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#ifdef _WIN32
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wchar_t* dir;
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@ -550,7 +537,7 @@ std::string GetCurrentDir() {
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#endif
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{
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LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
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return nullptr;
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return {};
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}
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#ifdef _WIN32
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std::string strDir = Common::UTF16ToUTF8(dir);
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@ -561,7 +548,6 @@ std::string GetCurrentDir() {
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return strDir;
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}
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// Sets the current directory to the given directory
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bool SetCurrentDir(const std::string& directory) {
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#ifdef _WIN32
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return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0;
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@ -723,8 +709,6 @@ void SetUserPath(const std::string& path) {
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g_paths.emplace(UserPath::DLLDir, user_path + DLL_DIR DIR_SEP);
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}
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// Returns a string with a Citra data dir or file in the user's home
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// directory. To be used in "multi-user" mode (that is, installed).
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const std::string& GetUserPath(UserPath path) {
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// Set up all paths and files on the first run
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if (g_paths.empty())
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@ -732,11 +716,11 @@ const std::string& GetUserPath(UserPath path) {
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return g_paths[path];
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}
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size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
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return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
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std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str) {
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return IOFile(filename, text_file ? "w" : "wb").WriteString(str);
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}
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size_t ReadFileToString(bool text_file, const char* filename, std::string& str) {
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std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str) {
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IOFile file(filename, text_file ? "r" : "rb");
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if (!file)
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return file.ReadArray(&str[0], str.size());
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}
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/**
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* Splits the filename into 8.3 format
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* Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename
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* @param filename The normal filename to use
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* @param short_name A 9-char array in which the short name will be written
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* @param extension A 4-char array in which the extension will be written
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*/
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void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
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std::array<char, 4>& extension) {
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const std::string forbidden_characters = ".\"/\\[]:;=, ";
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@ -9,6 +9,7 @@
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#include <fstream>
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#include <functional>
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#include <limits>
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#include <optional>
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#include <string>
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#include <type_traits>
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#include <vector>
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@ -115,7 +116,7 @@ u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
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bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
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// Returns the current directory
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std::string GetCurrentDir();
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std::optional<std::string> GetCurrentDir();
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// Create directory and copy contents (does not overwrite existing files)
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void CopyDir(const std::string& source_path, const std::string& dest_path);
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std::string AppDataRoamingDirectory();
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#endif
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size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename);
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size_t ReadFileToString(bool text_file, const char* filename, std::string& str);
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std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str);
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std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str);
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/**
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* Splits the filename into 8.3 format
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return WriteArray(&object, 1);
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}
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std::size_t WriteString(const std::string& str) {
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return WriteArray(str.c_str(), str.length());
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std::size_t WriteString(std::string_view str) {
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return WriteArray(str.data(), str.length());
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}
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bool IsOpen() const {
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template <typename T>
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void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) {
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#ifdef _MSC_VER
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fstream.open(Common::UTF8ToUTF16W(filename).c_str(), openmode);
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fstream.open(Common::UTF8ToUTF16W(filename), openmode);
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#else
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fstream.open(filename.c_str(), openmode);
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fstream.open(filename, openmode);
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#endif
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}
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