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Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered.
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618de4e787
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@ -967,21 +967,24 @@ bool Image::ScaleUp() {
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if (True(flags & ImageFlagBits::Rescaled)) {
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return false;
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}
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flags |= ImageFlagBits::Rescaled;
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if (!runtime->resolution.active) {
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return false;
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}
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if (gl_format == 0 && gl_type == 0) {
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// compressed textures
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flags &= ~ImageFlagBits::Rescaled;
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return false;
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}
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if (info.type == ImageType::Linear) {
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UNIMPLEMENTED();
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UNREACHABLE();
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flags &= ~ImageFlagBits::Rescaled;
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return false;
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}
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if (!Scale()) {
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flags &= ~ImageFlagBits::Rescaled;
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return false;
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}
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flags |= ImageFlagBits::Rescaled;
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return true;
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}
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@ -990,6 +993,9 @@ bool Image::ScaleDown() {
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return false;
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}
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flags &= ~ImageFlagBits::Rescaled;
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if (!runtime->resolution.active) {
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return false;
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}
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current_texture = texture.handle;
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return true;
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}
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@ -1126,6 +1126,7 @@ bool Image::ScaleUp() {
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return false;
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}
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ASSERT(info.type != ImageType::Linear);
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flags |= ImageFlagBits::Rescaled;
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const auto& resolution = runtime->resolution;
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if (!resolution.active) {
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return false;
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@ -1188,11 +1189,11 @@ bool Image::ScaleUp() {
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dst_region, src_region, Tegra::Engines::Fermi2D::Filter::Point, BLIT_OPERATION);
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} else {
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// TODO: Use helper blits where applicable
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flags &= ~ImageFlagBits::Rescaled;
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LOG_ERROR(Render_Vulkan, "Device does not support scaling format {}", format);
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return false;
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}
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}
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flags |= ImageFlagBits::Rescaled;
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return true;
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}
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@ -1200,8 +1201,12 @@ bool Image::ScaleDown() {
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if (False(flags & ImageFlagBits::Rescaled)) {
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return false;
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}
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ASSERT(info.type != ImageType::Linear);
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flags &= ~ImageFlagBits::Rescaled;
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const auto& resolution = runtime->resolution;
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if (!resolution.active) {
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return false;
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}
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ASSERT(info.type != ImageType::Linear);
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current_image = *original_image;
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return true;
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}
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@ -230,7 +230,8 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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auto& image = slot_images[image_id];
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can_rescale &= ImageCanRescale(image);
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any_blacklisted |= True(image.flags & ImageFlagBits::Blacklisted);
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any_rescaled |= True(image.flags & ImageFlagBits::Rescaled);
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any_rescaled |= True(image.flags & ImageFlagBits::Rescaled) ||
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GetFormatType(image.info.format) != SurfaceType::ColorTexture;
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scale_rating = std::max<u32>(scale_rating, image.scale_tick <= frame_tick
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? image.scale_rating + 1U
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: image.scale_rating);
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@ -857,7 +858,7 @@ u64 TextureCache<P>::GetScaledImageSizeBytes(Image& image) {
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const f32 add_to_size = Settings::values.resolution_info.up_factor - 1.0f;
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const bool sign = std::signbit(add_to_size);
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const u32 image_size_bytes = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
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const u64 tentative_size = image_size_bytes * static_cast<u32>(std::abs(add_to_size));
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const u64 tentative_size = image_size_bytes * static_cast<u64>(std::abs(add_to_size));
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const u64 fitted_size = Common::AlignUp(tentative_size, 1024);
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return sign ? -fitted_size : fitted_size;
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}
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@ -879,7 +880,7 @@ bool TextureCache<P>::ScaleDown(Image& image) {
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if (!rescaled) {
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return false;
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}
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total_used_memory += GetScaledImageSizeBytes(image);
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total_used_memory -= GetScaledImageSizeBytes(image);
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InvalidateScale(image);
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return true;
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}
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