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dma_pusher: Store command_list_header by copy
Instead of holding a reference that will get invalidated by dma_pushbuffer.pop(), hold it as a copy. This doesn't have any performance cost since CommandListHeader is 8 bytes long.
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@ -39,7 +39,7 @@ bool DmaPusher::Step() {
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}
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const CommandList& command_list{dma_pushbuffer.front()};
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const CommandList& command_list{dma_pushbuffer.front()};
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const CommandListHeader& command_list_header{command_list[dma_pushbuffer_subindex++]};
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const CommandListHeader command_list_header{command_list[dma_pushbuffer_subindex++]};
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GPUVAddr dma_get = command_list_header.addr;
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GPUVAddr dma_get = command_list_header.addr;
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GPUVAddr dma_put = dma_get + command_list_header.size * sizeof(u32);
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GPUVAddr dma_put = dma_get + command_list_header.size * sizeof(u32);
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bool non_main = command_list_header.is_non_main;
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bool non_main = command_list_header.is_non_main;
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