mirror of
https://git.h3cjp.net/H3cJP/citra.git
synced 2024-11-25 07:42:55 +00:00
gl_shader_decompiler: Implement RRO as a register move.
This commit is contained in:
parent
bdd68fc210
commit
e54ea773fc
|
@ -297,8 +297,10 @@ public:
|
|||
FMUL_R,
|
||||
FMUL_IMM,
|
||||
FMUL32_IMM,
|
||||
MUFU, // Multi-Function Operator
|
||||
RRO, // Range Reduction Operator
|
||||
MUFU, // Multi-Function Operator
|
||||
RRO_C, // Range Reduction Operator
|
||||
RRO_R,
|
||||
RRO_IMM,
|
||||
F2F_C,
|
||||
F2F_R,
|
||||
F2F_IMM,
|
||||
|
@ -459,7 +461,9 @@ private:
|
|||
INST("0011100-01101---", Id::FMUL_IMM, Type::Arithmetic, "FMUL_IMM"),
|
||||
INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"),
|
||||
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
|
||||
INST("0101110010010---", Id::RRO, Type::Arithmetic, "RRO"),
|
||||
INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"),
|
||||
INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"),
|
||||
INST("0011100-10010---", Id::RRO_IMM, Type::Arithmetic, "RRO_IMM"),
|
||||
INST("0100110010101---", Id::F2F_C, Type::Conversion, "F2F_C"),
|
||||
INST("0101110010101---", Id::F2F_R, Type::Conversion, "F2F_R"),
|
||||
INST("0011100-10101---", Id::F2F_IMM, Type::Conversion, "F2F_IMM"),
|
||||
|
|
|
@ -792,8 +792,13 @@ private:
|
|||
1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::RRO: {
|
||||
NGLOG_DEBUG(HW_GPU, "Skipping RRO instruction");
|
||||
case OpCode::Id::RRO_C:
|
||||
case OpCode::Id::RRO_R:
|
||||
case OpCode::Id::RRO_IMM: {
|
||||
// Currently RRO is only implemented as a register move.
|
||||
// Usage of `abs_b` and `negate_b` here should also be correct.
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
|
||||
NGLOG_WARNING(HW_GPU, "RRO instruction is incomplete");
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
|
@ -897,8 +902,8 @@ private:
|
|||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
const std::string sampler = GetSampler(instr.sampler);
|
||||
const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
|
||||
// Add an extra scope and declare the texture coords inside to prevent overwriting
|
||||
// them in case they are used as outputs of the texs instruction.
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
shader.AddLine("{");
|
||||
++shader.scope;
|
||||
shader.AddLine(coord);
|
||||
|
@ -961,8 +966,8 @@ private:
|
|||
'(' + predicate + ") " + combiner + " (" + second_pred + ')');
|
||||
|
||||
if (instr.fsetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
|
||||
// Set the secondary predicate to the result of !Predicate OP SecondPredicate, if
|
||||
// enabled
|
||||
// Set the secondary predicate to the result of !Predicate OP SecondPredicate,
|
||||
// if enabled
|
||||
SetPredicate(instr.fsetp.pred0,
|
||||
"!(" + predicate + ") " + combiner + " (" + second_pred + ')');
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue