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	emulated_controller: Remove unused parameter in GetMappedDevices()
This isn't used, so it can be removed to make the function a little nicer.
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				|  | @ -424,8 +424,7 @@ void EmulatedController::RestoreConfig() { | |||
|     ReloadFromSettings(); | ||||
| } | ||||
| 
 | ||||
| std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices( | ||||
|     EmulatedDeviceIndex device_index) const { | ||||
| std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices() const { | ||||
|     std::vector<Common::ParamPackage> devices; | ||||
|     for (const auto& param : button_params) { | ||||
|         if (!param.Has("engine")) { | ||||
|  |  | |||
|  | @ -244,7 +244,7 @@ public: | |||
|     void RestoreConfig(); | ||||
| 
 | ||||
|     /// Returns a vector of mapped devices from the mapped button and stick parameters
 | ||||
|     std::vector<Common::ParamPackage> GetMappedDevices(EmulatedDeviceIndex device_index) const; | ||||
|     std::vector<Common::ParamPackage> GetMappedDevices() const; | ||||
| 
 | ||||
|     // Returns the current mapped button device
 | ||||
|     Common::ParamPackage GetButtonParam(std::size_t index) const; | ||||
|  |  | |||
|  | @ -855,8 +855,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() { | |||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     const auto devices = | ||||
|         emulated_controller->GetMappedDevices(Core::HID::EmulatedDeviceIndex::AllDevices); | ||||
|     const auto devices = emulated_controller->GetMappedDevices(); | ||||
|     UpdateInputDevices(); | ||||
| 
 | ||||
|     if (devices.empty()) { | ||||
|  |  | |||
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