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Loader: Clean up the ELF AppLoader.
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84e52a944d
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@ -130,7 +130,7 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr)
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// Read the relocation headers
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u32* relocs = (u32*)(loadinfo.seg_ptrs[2] + hdr.data_seg_size);
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for (unsigned current_segment = 0; current_segment < 3; current_segment++) {
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for (unsigned current_segment : {0, 1, 2}) {
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size_t size = n_reloc_tables * 4;
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if (file.ReadBytes(&relocs[current_segment * n_reloc_tables], size) != size)
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return ERROR_READ;
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@ -148,7 +148,7 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr)
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memset((char*)loadinfo.seg_ptrs[2] + hdr.data_seg_size - hdr.bss_size, 0, hdr.bss_size);
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// Relocate the segments
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for (unsigned current_segment = 0; current_segment < 3; current_segment++) {
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for (unsigned current_segment : {0, 1, 2}) {
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for (unsigned current_segment_reloc_table = 0; current_segment_reloc_table < n_reloc_tables; current_segment_reloc_table++) {
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u32 n_relocs = relocs[current_segment * n_reloc_tables + current_segment_reloc_table];
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if (current_segment_reloc_table >= 2) {
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@ -54,12 +54,6 @@ enum ElfMachine {
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#define EI_PAD 7
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#define EI_NIDENT 16
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// Magic number
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#define ELFMAG0 0x7F
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#define ELFMAG1 'E'
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#define ELFMAG2 'L'
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#define ELFMAG3 'F'
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// Sections constants
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// Section types
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@ -188,7 +182,6 @@ private:
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public:
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ElfReader(void *ptr);
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~ElfReader() { }
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u32 Read32(int off) const { return base32[off >> 2]; }
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@ -197,7 +190,7 @@ public:
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ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); }
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u32 GetEntryPoint() const { return entryPoint; }
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u32 GetFlags() const { return (u32)(header->e_flags); }
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bool LoadInto(u32 vaddr);
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void LoadInto(u32 vaddr);
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bool LoadSymbols();
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int GetNumSegments() const { return (int)(header->e_phnum); }
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@ -229,11 +222,11 @@ public:
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ElfReader::ElfReader(void *ptr) {
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base = (char*)ptr;
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base32 = (u32 *)ptr;
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base32 = (u32*)ptr;
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header = (Elf32_Ehdr*)ptr;
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segments = (Elf32_Phdr *)(base + header->e_phoff);
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sections = (Elf32_Shdr *)(base + header->e_shoff);
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segments = (Elf32_Phdr*)(base + header->e_phoff);
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sections = (Elf32_Shdr*)(base + header->e_shoff);
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entryPoint = header->e_entry;
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@ -245,7 +238,7 @@ const char *ElfReader::GetSectionName(int section) const {
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return nullptr;
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int name_offset = sections[section].sh_name;
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char *ptr = (char*)GetSectionDataPtr(header->e_shstrndx);
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const char* ptr = (char*)GetSectionDataPtr(header->e_shstrndx);
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if (ptr)
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return ptr + name_offset;
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@ -253,7 +246,7 @@ const char *ElfReader::GetSectionName(int section) const {
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return nullptr;
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}
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bool ElfReader::LoadInto(u32 vaddr) {
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void ElfReader::LoadInto(u32 vaddr) {
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LOG_DEBUG(Loader, "String section: %i", header->e_shstrndx);
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// Should we relocate?
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@ -271,8 +264,8 @@ bool ElfReader::LoadInto(u32 vaddr) {
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u32 segment_addr[32];
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u32 base_addr = relocate ? vaddr : 0;
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for (int i = 0; i < header->e_phnum; i++) {
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Elf32_Phdr *p = segments + i;
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for (unsigned i = 0; i < header->e_phnum; i++) {
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Elf32_Phdr* p = segments + i;
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LOG_DEBUG(Loader, "Type: %i Vaddr: %08x Filesz: %i Memsz: %i ", p->p_type, p->p_vaddr,
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p->p_filesz, p->p_memsz);
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@ -284,7 +277,6 @@ bool ElfReader::LoadInto(u32 vaddr) {
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}
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}
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LOG_DEBUG(Loader, "Done loading.");
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return true;
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}
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SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const {
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@ -305,9 +297,9 @@ bool ElfReader::LoadSymbols() {
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const char *stringBase = (const char *)GetSectionDataPtr(stringSection);
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//We have a symbol table!
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Elf32_Sym *symtab = (Elf32_Sym *)(GetSectionDataPtr(sec));
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Elf32_Sym* symtab = (Elf32_Sym *)(GetSectionDataPtr(sec));
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int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
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for (int sym = 0; sym < numSymbols; sym++) {
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for (unsigned sym = 0; sym < numSymbols; sym++) {
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int size = symtab[sym].st_size;
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if (size == 0)
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continue;
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@ -354,7 +346,8 @@ ResultStatus AppLoader_ELF::Load() {
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u32 size = static_cast<u32>(file->GetSize());
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std::unique_ptr<u8[]> buffer(new u8[size]);
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file->ReadBytes(&buffer[0], size);
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if (file->ReadBytes(&buffer[0], size) != size)
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return ResultStatus::Error;
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ElfReader elf_reader(&buffer[0]);
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elf_reader.LoadInto(0x00100000);
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