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	added core and mem_map files to the project
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			@ -1,12 +1,12 @@
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/*!
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 * Copyright (C) 2005-2012 Gekko Emulator
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/**
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 * Copyright (C) 2013 Akiru Emulator
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 *
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 * \file    pcafe.h
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 * \author  ShizZy <shizzy247@gmail.com>
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 * \date    2012-02-11
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 * \brief   Main entry point
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 * @file    akiru.cpp
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 * @author  ShizZy <shizzy247@gmail.com>
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 * @date    2013-09-04
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 * @brief   Main entry point
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 *
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 * \section LICENSE
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 * @section LICENSE
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 of
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			@ -22,14 +22,14 @@
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 * http://code.google.com/p/gekko-gc-emu/
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 */
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#ifndef PCAFE_PCAFE_H_
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#define PCAFE_PCAFE_H_
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#ifndef AKIRU_AKIRU_H_
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#define AKIRU_AKIRU_H_
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#include "version.h"
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#define APP_NAME        "gekko"
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#define APP_NAME        "akiru"
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#define APP_VERSION     "0.31-" VERSION
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#define APP_TITLE       APP_NAME " " APP_VERSION
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#define	COPYRIGHT       "Copyright (C) 2005-2012 Gekko Team"
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#define	COPYRIGHT       "Copyright (C) 2005-2012 Akiru Team"
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#endif // PCAFE_PCAFE_H_
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#endif // AKIRU_AKIRU_H_
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			@ -183,9 +183,12 @@
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  <ItemGroup>
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    <ClCompile Include="src\arm\disassembler\arm_disasm.cpp" />
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    <ClCompile Include="src\core.cpp" />
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    <ClCompile Include="src\mem_map.cpp" />
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  </ItemGroup>
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  <ItemGroup>
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    <ClInclude Include="src\arm\disassembler\arm_disasm.h" />
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    <ClInclude Include="src\core.h" />
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    <ClInclude Include="src\mem_map.h" />
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  </ItemGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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  <ImportGroup Label="ExtensionTargets">
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			@ -5,6 +5,7 @@
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    <ClCompile Include="src\arm\disassembler\arm_disasm.cpp">
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      <Filter>arm\disassembler</Filter>
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    </ClCompile>
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    <ClCompile Include="src\mem_map.cpp" />
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  </ItemGroup>
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  <ItemGroup>
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    <Filter Include="arm">
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			@ -18,5 +19,7 @@
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    <ClInclude Include="src\arm\disassembler\arm_disasm.h">
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      <Filter>arm\disassembler</Filter>
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    </ClInclude>
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    <ClInclude Include="src\mem_map.h" />
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    <ClInclude Include="src\core.h" />
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  </ItemGroup>
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</Project>
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			@ -1,2 +1,46 @@
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void null() {
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}
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/**
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 * Copyright (C) 2013 Akiru Emulator
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 *
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 * @file    core.cpp
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 * @author  ShizZy <shizzy247@gmail.com>
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 * @date    2013-09-04
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 * @brief   Core of emulator
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 *
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 * @section LICENSE
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * General Public License for more details at
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 * http://www.gnu.org/copyleft/gpl.html
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 *
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 * Official project repository can be found at:
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 * http://code.google.com/p/gekko-gc-emu/
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 */
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#include "core.h"
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namespace Core {
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/// Start the core
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void Start() {
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}
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/// Kill the core
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void Kill() {
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}
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/// Stop the core
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void Stop() {
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}
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/// Initialize the core
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int Init(EmuWindow* emu_window) {
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	return 0;
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}
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} // namespace
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										70
									
								
								src/core/src/core.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										70
									
								
								src/core/src/core.h
									
									
									
									
									
										Normal file
									
								
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/**
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 * Copyright (C) 2013 Akiru Emulator
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 *
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 * @file    core.h
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 * @author  ShizZy <shizzy247@gmail.com>
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 * @date    2013-09-04
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 * @brief   Core of emulator
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 *
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 * @section LICENSE
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * General Public License for more details at
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 * http://www.gnu.org/copyleft/gpl.html
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 *
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 * Official project repository can be found at:
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 * http://code.google.com/p/gekko-gc-emu/
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 */
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#ifndef CORE_CORE_H_
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#define CORE_CORE_H_
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#include "common.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class EmuWindow;
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namespace Core {
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// State of the full emulator
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typedef enum {
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	SYS_NULL = 0,   ///< System is in null state, nothing initialized
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	SYS_IDLE,       ///< System is in an initialized state, but not running
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	SYS_RUNNING,    ///< System is running
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	SYS_LOADING,    ///< System is loading a ROM
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	SYS_HALTED,     ///< System is halted (error)
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	SYS_STALLED,    ///< System is stalled (unused)
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	SYS_DEBUG,      ///< System is in a special debug mode (unused)
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	SYS_DIE         ///< System is shutting down
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} SystemState;
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/// Start the core
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void Start();
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/// Kill the core
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void Kill();
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/// Stop the core
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void Stop();
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/// Initialize the core
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int Init(EmuWindow* emu_window);
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extern SystemState	g_state;	///< State of the emulator
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extern bool			g_started;	///< Whether or not the emulator has been started
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} // namespace
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#endif // CORE_CORE_H_
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										52
									
								
								src/core/src/mem_map.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										52
									
								
								src/core/src/mem_map.cpp
									
									
									
									
									
										Normal file
									
								
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			@ -0,0 +1,52 @@
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/**
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 * Copyright (C) 2013 Akiru Emulator
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 *
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 * @file    mem_map.cpp
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 * @author  ShizZy <shizzy247@gmail.com>
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 * @date    2013-09-05
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 * @brief   Memory map - handles virtual to physical memory access
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 *
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 * @section LICENSE
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * General Public License for more details at
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 * http://www.gnu.org/copyleft/gpl.html
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 *
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 * Official project repository can be found at:
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 * http://code.google.com/p/gekko-gc-emu/
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 */
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#include "mem_map.h"
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namespace Memory {
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u8 Read8(const u32 addr) {
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	return 0xDE;
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}
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u16 Read16(const u32 addr) {
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	return 0xDEAD;
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}
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u32 Read32(const u32 addr) {
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	return 0xDEADBEEF;
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}
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void Write8(const u32 addr, const u32 data) {
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}
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void Write16(const u32 addr, const u32 data) {
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}
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void Write32(const u32 addr, const u32 data) {
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}
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} // namespace
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										58
									
								
								src/core/src/mem_map.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										58
									
								
								src/core/src/mem_map.h
									
									
									
									
									
										Normal file
									
								
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/**
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 * Copyright (C) 2013 Akiru Emulator
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 *
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 * @file    mem_map.h
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 * @author  ShizZy <shizzy247@gmail.com>
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 * @date    2013-09-05
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 * @brief   Memory map - handles virtual to physical memory access
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 *
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 * @section LICENSE
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * General Public License for more details at
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 * http://www.gnu.org/copyleft/gpl.html
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 *
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 * Official project repository can be found at:
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 * http://code.google.com/p/gekko-gc-emu/
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 */
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#ifndef CORE_MEM_MAP_H_
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#define CORE_MEM_MAP_H_
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#include "common.h"
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#include "common_types.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Memory {
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extern u8* g_ram;
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extern u8* g_vram;
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extern u32 g_memory_size;
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extern u32 g_memory_mask;
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void Init();
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void Shutdown();
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u8 Read8(const u32 addr);
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u16 Read16(const u32 addr);
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u32 Read32(const u32 addr);
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void Write8(const u32 addr, const u32 data);
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void Write16(const u32 addr, const u32 data);
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void Write32(const u32 addr, const u32 data);
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} // namespace
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#endif // CORE_MEM_MAP_H_
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