mirror of
https://git.h3cjp.net/H3cJP/citra.git
synced 2024-11-26 22:13:12 +00:00
Move framebuffer_layout from Common to Core
This removes a dependency inversion between core and common. It's also the proper place for the file since it makes screen layout decisions specific to the 3DS.
This commit is contained in:
parent
ec8dfc8fb7
commit
d1bf7919da
|
@ -27,7 +27,6 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOU
|
|||
set(SRCS
|
||||
break_points.cpp
|
||||
file_util.cpp
|
||||
framebuffer_layout.cpp
|
||||
hash.cpp
|
||||
logging/filter.cpp
|
||||
logging/text_formatter.cpp
|
||||
|
@ -56,7 +55,6 @@ set(HEADERS
|
|||
common_paths.h
|
||||
common_types.h
|
||||
file_util.h
|
||||
framebuffer_layout.h
|
||||
hash.h
|
||||
linear_disk_cache.h
|
||||
logging/text_formatter.h
|
||||
|
|
|
@ -32,6 +32,7 @@ set(SRCS
|
|||
frontend/camera/factory.cpp
|
||||
frontend/camera/interface.cpp
|
||||
frontend/emu_window.cpp
|
||||
frontend/framebuffer_layout.cpp
|
||||
frontend/motion_emu.cpp
|
||||
gdbstub/gdbstub.cpp
|
||||
hle/config_mem.cpp
|
||||
|
@ -216,6 +217,7 @@ set(HEADERS
|
|||
frontend/camera/factory.h
|
||||
frontend/camera/interface.h
|
||||
frontend/emu_window.h
|
||||
frontend/framebuffer_layout.h
|
||||
frontend/input.h
|
||||
frontend/motion_emu.h
|
||||
gdbstub/gdbstub.h
|
||||
|
|
|
@ -8,8 +8,8 @@
|
|||
#include <tuple>
|
||||
#include <utility>
|
||||
#include "common/common_types.h"
|
||||
#include "common/framebuffer_layout.h"
|
||||
#include "common/math_util.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
|
||||
/**
|
||||
* Abstraction class used to provide an interface between emulation code and the frontend
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include <cmath>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/framebuffer_layout.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
Loading…
Reference in a new issue