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renderer_vulkan: propagate conditional barrier support
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@ -358,6 +358,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
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.support_snorm_render_buffer = true,
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.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
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.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
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.support_conditional_barrier = device.SupportsConditionalBarriers(),
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};
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if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) {
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