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common/thread_worker: Simplify logic
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@ -12,13 +12,6 @@ ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
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const auto lambda = [this, thread_name{std::string{name}}] {
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const auto lambda = [this, thread_name{std::string{name}}] {
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Common::SetCurrentThreadName(thread_name.c_str());
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Common::SetCurrentThreadName(thread_name.c_str());
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// TODO(Blinkhawk): Change the design, this is very prone to data races
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// Wait for first request
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{
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std::unique_lock lock{queue_mutex};
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condition.wait(lock, [this] { return stop || !requests.empty(); });
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}
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while (!stop) {
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while (!stop) {
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UniqueFunction<void> task;
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UniqueFunction<void> task;
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{
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{
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@ -27,7 +20,7 @@ ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
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wait_condition.notify_all();
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wait_condition.notify_all();
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}
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}
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condition.wait(lock, [this] { return stop || !requests.empty(); });
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condition.wait(lock, [this] { return stop || !requests.empty(); });
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if (stop || requests.empty()) {
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if (stop) {
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break;
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break;
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}
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}
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task = std::move(requests.front());
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task = std::move(requests.front());
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