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Make copyright headers SPDX-compliant
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// Copyright 2022 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Copyright 2022 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <chrono>
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#include <thread>
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// Copyright 2022 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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# SPDX-FileCopyrightText: 2017 Citra Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
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add_executable(yuzu-room
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <chrono>
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#include <fstream>
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// SPDX-FileCopyrightText: 2017 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "winresrc.h"
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/////////////////////////////////////////////////////////////////////////////
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//
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