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android: disable OpenGL debug message again
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@ -1207,12 +1207,14 @@ VideoCore::ResultStatus RendererOpenGL::Init() {
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if (!gladLoadGL()) {
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if (!gladLoadGL()) {
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return VideoCore::ResultStatus::ErrorBelowGL33;
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return VideoCore::ResultStatus::ErrorBelowGL33;
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}
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}
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#endif
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// Qualcomm has some spammy info messages that are marked as errors but not important
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// https://developer.qualcomm.com/comment/11845
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if (GLAD_GL_KHR_debug) {
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if (GLAD_GL_KHR_debug) {
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glEnable(GL_DEBUG_OUTPUT);
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glEnable(GL_DEBUG_OUTPUT);
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glDebugMessageCallback(DebugHandler, nullptr);
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glDebugMessageCallback(DebugHandler, nullptr);
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}
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}
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#endif
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const char* gl_version{reinterpret_cast<char const*>(glGetString(GL_VERSION))};
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const char* gl_version{reinterpret_cast<char const*>(glGetString(GL_VERSION))};
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const char* gpu_vendor{reinterpret_cast<char const*>(glGetString(GL_VENDOR))};
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const char* gpu_vendor{reinterpret_cast<char const*>(glGetString(GL_VENDOR))};
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