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Bug fixes, testing, and review changes
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@ -265,8 +265,17 @@ void GameList::ValidateEntry(const QModelIndex& item) {
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if (file_path.isEmpty())
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return;
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std::string std_file_path(file_path.toStdString());
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if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path))
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if (!FileUtil::Exists(std_file_path))
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return;
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if (FileUtil::IsDirectory(std_file_path)) {
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QDir dir(std_file_path.c_str());
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QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
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if (matching_main.size() == 1) {
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emit GameChosen(dir.path() + DIR_SEP + matching_main[0]);
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}
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return;
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}
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// Users usually want to run a diffrent game after closing one
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search_field->clear();
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emit GameChosen(file_path);
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@ -368,10 +377,10 @@ static bool IsExtractedNCAMain(const std::string& file_name) {
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return QFileInfo(file_name.c_str()).fileName() == "main";
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}
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static QString FormatGameName(std::string physical_name) {
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QFileInfo fileInfo(physical_name.c_str());
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static QString FormatGameName(const std::string& physical_name) {
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QFileInfo file_info(physical_name.c_str());
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if (IsExtractedNCAMain(physical_name)) {
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return fileInfo.dir().dirName();
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return file_info.dir().path();
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} else {
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return QString::fromStdString(physical_name);
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}
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@ -13,6 +13,7 @@
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#include <QMessageBox>
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#include <QtGui>
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#include <QtWidgets>
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#include "common/common_paths.h"
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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@ -568,9 +569,12 @@ void GMainWindow::OnMenuLoadFile() {
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void GMainWindow::OnMenuLoadFolder() {
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QDir dir = QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
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QStringList matchingMain = dir.entryList(QStringList() << "main", QDir::Files);
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if (matchingMain.size() == 1) {
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BootGame(matchingMain[0]);
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QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
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if (matching_main.size() == 1) {
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BootGame(dir.path() + DIR_SEP + matching_main[0]);
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} else {
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QMessageBox::warning(this, tr("Invalid Directory Selected"),
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tr("The directory you have selected does not contain a 'main' file."));
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}
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}
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