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Fixed and issue where multiplayer state was covering the File and Emulation menu items when it shouldn't even be visible
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@ -173,6 +173,7 @@ void GMainWindow::InitializeWidgets() {
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ui.horizontalLayout->addWidget(game_list);
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multiplayer_state = new MultiplayerState(this, game_list->GetModel());
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multiplayer_state->setVisible(false);
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// Setup updater
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updater = new Updater(this);
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