diff --git a/src/common/thread.cpp b/src/common/thread.cpp index a7267b6374..4bcb652362 100644 --- a/src/common/thread.cpp +++ b/src/common/thread.cpp @@ -25,13 +25,6 @@ namespace Common { -#ifdef _WIN32 -// Supporting functions -void SleepCurrentThread(int ms) { - Sleep(ms); -} -#endif - #ifdef _MSC_VER void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) { @@ -97,10 +90,6 @@ void SetCurrentThreadAffinity(u32 mask) { } #ifndef _WIN32 -void SleepCurrentThread(int ms) { - usleep(1000 * ms); -} - void SwitchCurrentThread() { usleep(1000 * 1); } diff --git a/src/common/thread.h b/src/common/thread.h index 27a11735de..36c803f2b4 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -92,7 +92,6 @@ private: std::size_t generation; // Incremented once each time the barrier is used }; -void SleepCurrentThread(int ms); void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms void SetCurrentThreadName(const char* name);