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qt_common: Remove yuzu prefix
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@ -241,7 +241,7 @@ public:
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explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) {
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setAttribute(Qt::WA_NativeWindow);
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setAttribute(Qt::WA_PaintOnScreen);
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if (YuzuQtCommon::GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
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if (QtCommon::GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
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setAttribute(Qt::WA_DontCreateNativeAncestors);
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}
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}
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@ -884,7 +884,7 @@ bool GRenderWindow::InitRenderTarget() {
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}
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// Update the Window System information with the new render target
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window_info = YuzuQtCommon::GetWindowSystemInfo(child_widget->windowHandle());
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window_info = QtCommon::GetWindowSystemInfo(child_widget->windowHandle());
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child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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layout()->addWidget(child_widget);
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@ -507,7 +507,7 @@ void ConfigureGraphics::RetrieveVulkanDevices() try {
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using namespace Vulkan;
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auto* window = this->window()->windowHandle();
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auto wsi = YuzuQtCommon::GetWindowSystemInfo(window);
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auto wsi = QtCommon::GetWindowSystemInfo(window);
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vk::InstanceDispatch dld;
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const Common::DynamicLibrary library = OpenLibrary();
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@ -12,7 +12,7 @@
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#include <qpa/qplatformnativeinterface.h>
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#endif
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namespace YuzuQtCommon {
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namespace QtCommon {
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Core::Frontend::WindowSystemType GetWindowSystemType() {
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// Determine WSI type based on Qt platform.
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QString platform_name = QGuiApplication::platformName();
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@ -52,4 +52,4 @@ Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window)
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return wsi;
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}
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} // namespace YuzuQtCommon
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} // namespace QtCommon
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@ -6,10 +6,10 @@
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#include <QWindow>
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#include "core/frontend/emu_window.h"
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namespace YuzuQtCommon {
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namespace QtCommon {
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Core::Frontend::WindowSystemType GetWindowSystemType();
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Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window);
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} // namespace YuzuQtCommon
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} // namespace QtCommon
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