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nvhost_nvdec_common: Read Submit ioctl data from object addr
Fixes Mario Golf intro video decoding.
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@ -93,14 +93,8 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
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for (const auto& cmd_buffer : command_buffers) {
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for (const auto& cmd_buffer : command_buffers) {
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const auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
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const auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
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ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);
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ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);
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const auto map = FindBufferMap(object->dma_map_addr);
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if (!map) {
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LOG_ERROR(Service_NVDRV, "Tried to submit an invalid offset 0x{:X} dma 0x{:X}",
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object->addr, object->dma_map_addr);
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return NvResult::Success;
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}
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Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
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Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
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gpu.MemoryManager().ReadBlock(map->StartAddr() + cmd_buffer.offset, cmdlist.data(),
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system.Memory().ReadBlock(object->addr + cmd_buffer.offset, cmdlist.data(),
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cmdlist.size() * sizeof(u32));
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cmdlist.size() * sizeof(u32));
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gpu.PushCommandBuffer(cmdlist);
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gpu.PushCommandBuffer(cmdlist);
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}
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}
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