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telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()
Given these functions aren't intended to be used frequently, there's no need to keep the std::string instances allocated for the whole lifetime of the program. It's just a waste of memory.
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@ -45,7 +45,7 @@ static u64 GenerateTelemetryId() {
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u64 GetTelemetryId() {
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u64 GetTelemetryId() {
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u64 telemetry_id{};
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u64 telemetry_id{};
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static const std::string& filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"};
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const std::string filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"};
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if (FileUtil::Exists(filename)) {
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if (FileUtil::Exists(filename)) {
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FileUtil::IOFile file(filename, "rb");
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FileUtil::IOFile file(filename, "rb");
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@ -69,7 +69,7 @@ u64 GetTelemetryId() {
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u64 RegenerateTelemetryId() {
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u64 RegenerateTelemetryId() {
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const u64 new_telemetry_id{GenerateTelemetryId()};
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const u64 new_telemetry_id{GenerateTelemetryId()};
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static const std::string& filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"};
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const std::string filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"};
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FileUtil::IOFile file(filename, "wb");
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FileUtil::IOFile file(filename, "wb");
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if (!file.IsOpen()) {
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if (!file.IsOpen()) {
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