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engine_upload: Addapt to new Texture Cache
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@ -36,8 +36,8 @@ void State::ProcessData(const u32 data, const bool is_last_call) {
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} else {
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UNIMPLEMENTED_IF(regs.dest.z != 0);
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UNIMPLEMENTED_IF(regs.dest.depth != 1);
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UNIMPLEMENTED_IF(regs.dest.BlockWidth() != 1);
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UNIMPLEMENTED_IF(regs.dest.BlockDepth() != 1);
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UNIMPLEMENTED_IF(regs.dest.BlockWidth() != 0);
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UNIMPLEMENTED_IF(regs.dest.BlockDepth() != 0);
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const std::size_t dst_size = Tegra::Texture::CalculateSize(
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true, 1, regs.dest.width, regs.dest.height, 1, regs.dest.BlockHeight(), 1);
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tmp_buffer.resize(dst_size);
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@ -39,15 +39,15 @@ struct Registers {
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}
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u32 BlockWidth() const {
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return 1U << block_width.Value();
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return block_width;
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}
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u32 BlockHeight() const {
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return 1U << block_height.Value();
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return block_height;
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}
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u32 BlockDepth() const {
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return 1U << block_depth.Value();
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return block_depth;
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}
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} dest;
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};
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