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@ -80,11 +80,10 @@ static QString GetRegionFromSMDH(const Loader::SMDH& smdh) {
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{GameRegion::Japan, QObject::tr("Japan")},
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{GameRegion::Japan, QObject::tr("Japan")},
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{GameRegion::NorthAmerica, QObject::tr("North America")},
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{GameRegion::NorthAmerica, QObject::tr("North America")},
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{GameRegion::Europe, QObject::tr("Europe")},
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{GameRegion::Europe, QObject::tr("Europe")},
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{GameRegion::Australia,QObject::tr("Australia")},
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{GameRegion::Australia, QObject::tr("Australia")},
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{GameRegion::China, QObject::tr("China")},
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{GameRegion::China, QObject::tr("China")},
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{GameRegion::Korea, QObject::tr("Korea")},
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{GameRegion::Korea, QObject::tr("Korea")},
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{GameRegion::Taiwan, QObject::tr("Taiwan")}
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{GameRegion::Taiwan, QObject::tr("Taiwan")}};
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};
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std::vector<GameRegion> regions = smdh.GetRegions();
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std::vector<GameRegion> regions = smdh.GetRegions();
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