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yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons instead of custom buttons
Like the previous change, this allows Qt to handle proper translations of the UI buttons, rather than us needing to handle it.
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@ -75,13 +75,13 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
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length_label->setText(QStringLiteral("%1/%2").arg(text.size()).arg(parameters.max_length));
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length_label->setText(QStringLiteral("%1/%2").arg(text.size()).arg(parameters.max_length));
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});
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});
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buttons = new QDialogButtonBox;
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buttons = new QDialogButtonBox(QDialogButtonBox::Cancel);
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buttons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
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if (parameters.submit_text.empty()) {
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buttons->addButton(parameters.submit_text.empty()
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buttons->addButton(QDialogButtonBox::Ok);
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? tr("OK")
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} else {
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: QString::fromStdU16String(parameters.submit_text),
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buttons->addButton(QString::fromStdU16String(parameters.submit_text),
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QDialogButtonBox::AcceptRole);
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QDialogButtonBox::AcceptRole);
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}
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connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
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connect(buttons, &QDialogButtonBox::accepted, this, &QtSoftwareKeyboardDialog::accept);
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connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
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connect(buttons, &QDialogButtonBox::rejected, this, &QtSoftwareKeyboardDialog::reject);
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layout->addWidget(header_label);
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layout->addWidget(header_label);
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