mirror of
https://git.h3cjp.net/H3cJP/citra.git
synced 2024-11-30 16:03:05 +00:00
gl_shader_decompiler: Fixup slow path
This commit is contained in:
parent
9cf52d027d
commit
6177cbdbe1
|
@ -826,7 +826,7 @@ private:
|
||||||
// AMD's proprietary GLSL compiler emits ill code for variable component access.
|
// AMD's proprietary GLSL compiler emits ill code for variable component access.
|
||||||
// To bypass this driver bug generate 4 ifs, one per each component.
|
// To bypass this driver bug generate 4 ifs, one per each component.
|
||||||
const std::string pack = code.GenerateTemporary();
|
const std::string pack = code.GenerateTemporary();
|
||||||
code.AddLine("vec4 {} = {}[{} >> 2];", pack, GetConstBuffer(cbuf->GetIndex()),
|
code.AddLine("uvec4 {} = {}[{} >> 2];", pack, GetConstBuffer(cbuf->GetIndex()),
|
||||||
final_offset);
|
final_offset);
|
||||||
|
|
||||||
const std::string result = code.GenerateTemporary();
|
const std::string result = code.GenerateTemporary();
|
||||||
|
|
Loading…
Reference in a new issue