diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index b5d452db1a..56f31e2ac4 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -28,9 +28,13 @@ namespace Service::NVFlinger {
 constexpr std::size_t SCREEN_REFRESH_RATE = 60;
 constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
 
-NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing)
-    : displays{{0, "Default"}, {1, "External"}, {2, "Edid"}, {3, "Internal"}, {4, "Null"}},
-      core_timing{core_timing} {
+NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
+    displays.emplace_back(0, "Default");
+    displays.emplace_back(1, "External");
+    displays.emplace_back(2, "Edid");
+    displays.emplace_back(3, "Internal");
+    displays.emplace_back(4, "Null");
+
     // Schedule the screen composition events
     composition_event =
         core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
@@ -55,13 +59,14 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
     // TODO(Subv): Currently we only support the Default display.
     ASSERT(name == "Default");
 
-    const auto itr = std::find_if(displays.begin(), displays.end(),
-                                  [&](const VI::Display& display) { return display.name == name; });
+    const auto itr =
+        std::find_if(displays.begin(), displays.end(),
+                     [&](const VI::Display& display) { return display.GetName() == name; });
     if (itr == displays.end()) {
         return {};
     }
 
-    return itr->id;
+    return itr->GetID();
 }
 
 std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
@@ -71,13 +76,10 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
         return {};
     }
 
-    ASSERT_MSG(display->layers.empty(), "Only one layer is supported per display at the moment");
-
     const u64 layer_id = next_layer_id++;
     const u32 buffer_queue_id = next_buffer_queue_id++;
-    auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
-    display->layers.emplace_back(layer_id, buffer_queue);
-    buffer_queues.emplace_back(std::move(buffer_queue));
+    buffer_queues.emplace_back(buffer_queue_id, layer_id);
+    display->CreateLayer(layer_id, buffer_queues.back());
     return layer_id;
 }
 
@@ -88,7 +90,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co
         return {};
     }
 
-    return layer->buffer_queue->GetId();
+    return layer->GetBufferQueue().GetId();
 }
 
 Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
@@ -98,12 +100,20 @@ Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_i
         return nullptr;
     }
 
-    return display->vsync_event.readable;
+    return display->GetVSyncEvent();
 }
 
-std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const {
+BufferQueue& NVFlinger::FindBufferQueue(u32 id) {
     const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
-                                  [&](const auto& queue) { return queue->GetId() == id; });
+                                  [id](const auto& queue) { return queue.GetId() == id; });
+
+    ASSERT(itr != buffer_queues.end());
+    return *itr;
+}
+
+const BufferQueue& NVFlinger::FindBufferQueue(u32 id) const {
+    const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
+                                  [id](const auto& queue) { return queue.GetId() == id; });
 
     ASSERT(itr != buffer_queues.end());
     return *itr;
@@ -112,7 +122,7 @@ std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const {
 VI::Display* NVFlinger::FindDisplay(u64 display_id) {
     const auto itr =
         std::find_if(displays.begin(), displays.end(),
-                     [&](const VI::Display& display) { return display.id == display_id; });
+                     [&](const VI::Display& display) { return display.GetID() == display_id; });
 
     if (itr == displays.end()) {
         return nullptr;
@@ -124,7 +134,7 @@ VI::Display* NVFlinger::FindDisplay(u64 display_id) {
 const VI::Display* NVFlinger::FindDisplay(u64 display_id) const {
     const auto itr =
         std::find_if(displays.begin(), displays.end(),
-                     [&](const VI::Display& display) { return display.id == display_id; });
+                     [&](const VI::Display& display) { return display.GetID() == display_id; });
 
     if (itr == displays.end()) {
         return nullptr;
@@ -140,14 +150,7 @@ VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
         return nullptr;
     }
 
-    const auto itr = std::find_if(display->layers.begin(), display->layers.end(),
-                                  [&](const VI::Layer& layer) { return layer.id == layer_id; });
-
-    if (itr == display->layers.end()) {
-        return nullptr;
-    }
-
-    return &*itr;
+    return display->FindLayer(layer_id);
 }
 
 const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
@@ -157,33 +160,24 @@ const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
         return nullptr;
     }
 
-    const auto itr = std::find_if(display->layers.begin(), display->layers.end(),
-                                  [&](const VI::Layer& layer) { return layer.id == layer_id; });
-
-    if (itr == display->layers.end()) {
-        return nullptr;
-    }
-
-    return &*itr;
+    return display->FindLayer(layer_id);
 }
 
 void NVFlinger::Compose() {
     for (auto& display : displays) {
         // Trigger vsync for this display at the end of drawing
-        SCOPE_EXIT({ display.vsync_event.writable->Signal(); });
+        SCOPE_EXIT({ display.SignalVSyncEvent(); });
 
         // Don't do anything for displays without layers.
-        if (display.layers.empty())
+        if (!display.HasLayers())
             continue;
 
         // TODO(Subv): Support more than 1 layer.
-        ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported");
-
-        VI::Layer& layer = display.layers[0];
-        auto& buffer_queue = layer.buffer_queue;
+        VI::Layer& layer = display.GetLayer(0);
+        auto& buffer_queue = layer.GetBufferQueue();
 
         // Search for a queued buffer and acquire it
-        auto buffer = buffer_queue->AcquireBuffer();
+        auto buffer = buffer_queue.AcquireBuffer();
 
         MicroProfileFlip();
 
@@ -208,7 +202,7 @@ void NVFlinger::Compose() {
                      igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
                      buffer->get().transform, buffer->get().crop_rect);
 
-        buffer_queue->ReleaseBuffer(buffer->get().slot);
+        buffer_queue.ReleaseBuffer(buffer->get().slot);
     }
 }
 
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 2e000af915..c0a83fffb8 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -28,8 +28,8 @@ class Module;
 } // namespace Service::Nvidia
 
 namespace Service::VI {
-struct Display;
-struct Layer;
+class Display;
+class Layer;
 } // namespace Service::VI
 
 namespace Service::NVFlinger {
@@ -65,7 +65,10 @@ public:
     Kernel::SharedPtr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
 
     /// Obtains a buffer queue identified by the ID.
-    std::shared_ptr<BufferQueue> FindBufferQueue(u32 id) const;
+    BufferQueue& FindBufferQueue(u32 id);
+
+    /// Obtains a buffer queue identified by the ID.
+    const BufferQueue& FindBufferQueue(u32 id) const;
 
     /// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
     /// finished.
@@ -87,7 +90,7 @@ private:
     std::shared_ptr<Nvidia::Module> nvdrv;
 
     std::vector<VI::Display> displays;
-    std::vector<std::shared_ptr<BufferQueue>> buffer_queues;
+    std::vector<BufferQueue> buffer_queues;
 
     /// Id to use for the next layer that is created, this counter is shared among all displays.
     u64 next_layer_id = 1;
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp
index a108e468f0..01d80311b8 100644
--- a/src/core/hle/service/vi/display/vi_display.cpp
+++ b/src/core/hle/service/vi/display/vi_display.cpp
@@ -2,8 +2,12 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
+#include <algorithm>
+#include <utility>
+
 #include <fmt/format.h>
 
+#include "common/assert.h"
 #include "core/core.h"
 #include "core/hle/kernel/readable_event.h"
 #include "core/hle/service/vi/display/vi_display.h"
@@ -19,4 +23,49 @@ Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} {
 
 Display::~Display() = default;
 
+Layer& Display::GetLayer(std::size_t index) {
+    return layers.at(index);
+}
+
+const Layer& Display::GetLayer(std::size_t index) const {
+    return layers.at(index);
+}
+
+Kernel::SharedPtr<Kernel::ReadableEvent> Display::GetVSyncEvent() const {
+    return vsync_event.readable;
+}
+
+void Display::SignalVSyncEvent() {
+    vsync_event.writable->Signal();
+}
+
+void Display::CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue) {
+    // TODO(Subv): Support more than 1 layer.
+    ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment");
+
+    layers.emplace_back(id, buffer_queue);
+}
+
+Layer* Display::FindLayer(u64 id) {
+    const auto itr = std::find_if(layers.begin(), layers.end(),
+                                  [id](const VI::Layer& layer) { return layer.GetID() == id; });
+
+    if (itr == layers.end()) {
+        return nullptr;
+    }
+
+    return &*itr;
+}
+
+const Layer* Display::FindLayer(u64 id) const {
+    const auto itr = std::find_if(layers.begin(), layers.end(),
+                                  [id](const VI::Layer& layer) { return layer.GetID() == id; });
+
+    if (itr == layers.end()) {
+        return nullptr;
+    }
+
+    return &*itr;
+}
+
 } // namespace Service::VI
diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h
index df44db3066..2acd46ff8a 100644
--- a/src/core/hle/service/vi/display/vi_display.h
+++ b/src/core/hle/service/vi/display/vi_display.h
@@ -10,14 +10,84 @@
 #include "common/common_types.h"
 #include "core/hle/kernel/writable_event.h"
 
+namespace Service::NVFlinger {
+class BufferQueue;
+}
+
 namespace Service::VI {
 
-struct Layer;
+class Layer;
 
-struct Display {
+/// Represents a single display type
+class Display {
+public:
+    /// Constructs a display with a given unique ID and name.
+    ///
+    /// @param id   The unique ID for this display.
+    /// @param name The name for this display.
+    ///
     Display(u64 id, std::string name);
     ~Display();
 
+    Display(const Display&) = delete;
+    Display& operator=(const Display&) = delete;
+
+    Display(Display&&) = default;
+    Display& operator=(Display&&) = default;
+
+    /// Gets the unique ID assigned to this display.
+    u64 GetID() const {
+        return id;
+    }
+
+    /// Gets the name of this display
+    const std::string& GetName() const {
+        return name;
+    }
+
+    /// Whether or not this display has any layers added to it.
+    bool HasLayers() const {
+        return !layers.empty();
+    }
+
+    /// Gets a layer for this display based off an index.
+    Layer& GetLayer(std::size_t index);
+
+    /// Gets a layer for this display based off an index.
+    const Layer& GetLayer(std::size_t index) const;
+
+    /// Gets the readable vsync event.
+    Kernel::SharedPtr<Kernel::ReadableEvent> GetVSyncEvent() const;
+
+    /// Signals the internal vsync event.
+    void SignalVSyncEvent();
+
+    /// Creates and adds a layer to this display with the given ID.
+    ///
+    /// @param id           The ID to assign to the created layer.
+    /// @param buffer_queue The buffer queue for the layer instance to use.
+    ///
+    void CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue);
+
+    /// Attempts to find a layer with the given ID.
+    ///
+    /// @param id The layer ID.
+    ///
+    /// @returns If found, the Layer instance with the given ID.
+    ///          If not found, then nullptr is returned.
+    ///
+    Layer* FindLayer(u64 id);
+
+    /// Attempts to find a layer with the given ID.
+    ///
+    /// @param id The layer ID.
+    ///
+    /// @returns If found, the Layer instance with the given ID.
+    ///          If not found, then nullptr is returned.
+    ///
+    const Layer* FindLayer(u64 id) const;
+
+private:
     u64 id;
     std::string name;
 
diff --git a/src/core/hle/service/vi/layer/vi_layer.cpp b/src/core/hle/service/vi/layer/vi_layer.cpp
index 3a83e5b953..954225c26f 100644
--- a/src/core/hle/service/vi/layer/vi_layer.cpp
+++ b/src/core/hle/service/vi/layer/vi_layer.cpp
@@ -6,8 +6,7 @@
 
 namespace Service::VI {
 
-Layer::Layer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> queue)
-    : id{id}, buffer_queue{std::move(queue)} {}
+Layer::Layer(u64 id, NVFlinger::BufferQueue& queue) : id{id}, buffer_queue{queue} {}
 
 Layer::~Layer() = default;
 
diff --git a/src/core/hle/service/vi/layer/vi_layer.h b/src/core/hle/service/vi/layer/vi_layer.h
index df328e09fb..c6bfd01f6e 100644
--- a/src/core/hle/service/vi/layer/vi_layer.h
+++ b/src/core/hle/service/vi/layer/vi_layer.h
@@ -4,8 +4,6 @@
 
 #pragma once
 
-#include <memory>
-
 #include "common/common_types.h"
 
 namespace Service::NVFlinger {
@@ -14,12 +12,41 @@ class BufferQueue;
 
 namespace Service::VI {
 
-struct Layer {
-    Layer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> queue);
+/// Represents a single display layer.
+class Layer {
+public:
+    /// Constructs a layer with a given ID and buffer queue.
+    ///
+    /// @param id    The ID to assign to this layer.
+    /// @param queue The buffer queue for this layer to use.
+    ///
+    Layer(u64 id, NVFlinger::BufferQueue& queue);
     ~Layer();
 
+    Layer(const Layer&) = delete;
+    Layer& operator=(const Layer&) = delete;
+
+    Layer(Layer&&) = default;
+    Layer& operator=(Layer&&) = delete;
+
+    /// Gets the ID for this layer.
+    u64 GetID() const {
+        return id;
+    }
+
+    /// Gets a reference to the buffer queue this layer is using.
+    NVFlinger::BufferQueue& GetBufferQueue() {
+        return buffer_queue;
+    }
+
+    /// Gets a const reference to the buffer queue this layer is using.
+    const NVFlinger::BufferQueue& GetBufferQueue() const {
+        return buffer_queue;
+    }
+
+private:
     u64 id;
-    std::shared_ptr<NVFlinger::BufferQueue> buffer_queue;
+    NVFlinger::BufferQueue& buffer_queue;
 };
 
 } // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index a317a2885e..7369a09ecc 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -525,7 +525,7 @@ private:
         LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
                   static_cast<u32>(transaction), flags);
 
-        auto buffer_queue = nv_flinger->FindBufferQueue(id);
+        auto& buffer_queue = nv_flinger->FindBufferQueue(id);
 
         if (transaction == TransactionId::Connect) {
             IGBPConnectRequestParcel request{ctx.ReadBuffer()};
@@ -538,7 +538,7 @@ private:
         } else if (transaction == TransactionId::SetPreallocatedBuffer) {
             IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
 
-            buffer_queue->SetPreallocatedBuffer(request.data.slot, request.buffer);
+            buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer);
 
             IGBPSetPreallocatedBufferResponseParcel response{};
             ctx.WriteBuffer(response.Serialize());
@@ -546,7 +546,7 @@ private:
             IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
             const u32 width{request.data.width};
             const u32 height{request.data.height};
-            std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
+            std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height);
 
             if (slot) {
                 // Buffer is available
@@ -559,8 +559,8 @@ private:
                     [=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
                         Kernel::ThreadWakeupReason reason) {
                         // Repeat TransactParcel DequeueBuffer when a buffer is available
-                        auto buffer_queue = nv_flinger->FindBufferQueue(id);
-                        std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
+                        auto& buffer_queue = nv_flinger->FindBufferQueue(id);
+                        std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height);
                         ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer.");
 
                         IGBPDequeueBufferResponseParcel response{*slot};
@@ -568,28 +568,28 @@ private:
                         IPC::ResponseBuilder rb{ctx, 2};
                         rb.Push(RESULT_SUCCESS);
                     },
-                    buffer_queue->GetWritableBufferWaitEvent());
+                    buffer_queue.GetWritableBufferWaitEvent());
             }
         } else if (transaction == TransactionId::RequestBuffer) {
             IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
 
-            auto& buffer = buffer_queue->RequestBuffer(request.slot);
+            auto& buffer = buffer_queue.RequestBuffer(request.slot);
 
             IGBPRequestBufferResponseParcel response{buffer};
             ctx.WriteBuffer(response.Serialize());
         } else if (transaction == TransactionId::QueueBuffer) {
             IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
 
-            buffer_queue->QueueBuffer(request.data.slot, request.data.transform,
-                                      request.data.GetCropRect());
+            buffer_queue.QueueBuffer(request.data.slot, request.data.transform,
+                                     request.data.GetCropRect());
 
             IGBPQueueBufferResponseParcel response{1280, 720};
             ctx.WriteBuffer(response.Serialize());
         } else if (transaction == TransactionId::Query) {
             IGBPQueryRequestParcel request{ctx.ReadBuffer()};
 
-            u32 value =
-                buffer_queue->Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type));
+            const u32 value =
+                buffer_queue.Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type));
 
             IGBPQueryResponseParcel response{value};
             ctx.WriteBuffer(response.Serialize());
@@ -629,12 +629,12 @@ private:
 
         LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
 
-        const auto buffer_queue = nv_flinger->FindBufferQueue(id);
+        const auto& buffer_queue = nv_flinger->FindBufferQueue(id);
 
         // TODO(Subv): Find out what this actually is.
         IPC::ResponseBuilder rb{ctx, 2, 1};
         rb.Push(RESULT_SUCCESS);
-        rb.PushCopyObjects(buffer_queue->GetBufferWaitEvent());
+        rb.PushCopyObjects(buffer_queue.GetBufferWaitEvent());
     }
 
     std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;