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	Maxwell3D: Restrict topology override effect to after the register is set
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			@ -214,6 +214,9 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
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        regs.index_array.first = regs.small_index.first;
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        dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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        return DrawArrays();
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    case MAXWELL3D_REG_INDEX(topology_override):
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        use_topology_override = true;
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        return;
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    case MAXWELL3D_REG_INDEX(clear_buffers):
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        return ProcessClearBuffers();
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    case MAXWELL3D_REG_INDEX(query.query_get):
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			@ -367,7 +370,7 @@ void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) {
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}
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void Maxwell3D::ProcessTopologyOverride() {
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    if (regs.draw.topology != regs.topology_override) {
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    if (use_topology_override) {
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        regs.draw.topology.Assign(regs.topology_override);
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    }
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}
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			@ -1581,6 +1581,7 @@ private:
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    Upload::State upload_state;
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    bool execute_on{true};
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    bool use_topology_override{false};
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};
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#define ASSERT_REG_POSITION(field_name, position)                                                  \
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