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qt_software_keyboard: Address review feedback
Use auto and a more descriptive variable name. Secondly, fix some C++ misconceptions or constructing too many objects. Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com> Co-authored-by: Lioncash <mathew1800@gmail.com>
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@ -411,11 +411,11 @@ void QtSoftwareKeyboardDialog::ShowTextCheckDialog(
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break;
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break;
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}
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}
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const auto& text = ui->topOSK->currentIndex() == 1 ? ui->text_edit_osk->toPlainText()
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const auto text = ui->topOSK->currentIndex() == 1 ? ui->text_edit_osk->toPlainText()
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: ui->line_edit_osk->text();
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: ui->line_edit_osk->text();
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std::u16string text_s = Common::U16StringFromBuffer(text.utf16(), text.size());
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auto text_str = Common::U16StringFromBuffer(text.utf16(), text.size());
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emit SubmitNormalText(SwkbdResult::Ok, std::move(text_s), true);
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emit SubmitNormalText(SwkbdResult::Ok, std::move(text_str), true);
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break;
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break;
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}
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}
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}
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}
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@ -1119,11 +1119,11 @@ void QtSoftwareKeyboardDialog::NormalKeyboardButtonClicked(QPushButton* button)
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}
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}
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if (button == ui->button_ok || button == ui->button_ok_shift || button == ui->button_ok_num) {
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if (button == ui->button_ok || button == ui->button_ok_shift || button == ui->button_ok_num) {
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const auto& text = ui->topOSK->currentIndex() == 1 ? ui->text_edit_osk->toPlainText()
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const auto text = ui->topOSK->currentIndex() == 1 ? ui->text_edit_osk->toPlainText()
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: ui->line_edit_osk->text();
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: ui->line_edit_osk->text();
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std::u16string text_s = Common::U16StringFromBuffer(text.utf16(), text.size());
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auto text_str = Common::U16StringFromBuffer(text.utf16(), text.size());
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emit SubmitNormalText(SwkbdResult::Ok, std::move(text_s));
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emit SubmitNormalText(SwkbdResult::Ok, std::move(text_str));
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return;
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return;
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}
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}
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@ -1189,8 +1189,8 @@ void QtSoftwareKeyboardDialog::InlineKeyboardButtonClicked(QPushButton* button)
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return;
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return;
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}
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}
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InlineTextInsertString(
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const auto button_text = button->text();
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Common::U16StringFromBuffer(button->text().utf16(), button->text().size()));
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InlineTextInsertString(Common::U16StringFromBuffer(button_text.utf16(), button_text.size()));
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// Revert the keyboard to lowercase if the shift key is active.
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// Revert the keyboard to lowercase if the shift key is active.
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if (bottom_osk_index == BottomOSKIndex::UpperCase && !caps_lock_enabled) {
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if (bottom_osk_index == BottomOSKIndex::UpperCase && !caps_lock_enabled) {
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@ -1283,11 +1283,11 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(Core::HID::NpadButton button
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if (is_inline) {
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if (is_inline) {
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emit SubmitInlineText(SwkbdReplyType::DecidedCancel, current_text, cursor_position);
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emit SubmitInlineText(SwkbdReplyType::DecidedCancel, current_text, cursor_position);
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} else {
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} else {
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const auto& text = ui->topOSK->currentIndex() == 1 ? ui->text_edit_osk->toPlainText()
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const auto text = ui->topOSK->currentIndex() == 1 ? ui->text_edit_osk->toPlainText()
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: ui->line_edit_osk->text();
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: ui->line_edit_osk->text();
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std::u16string text_s = Common::U16StringFromBuffer(text.utf16(), text.size());
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auto text_str = Common::U16StringFromBuffer(text.utf16(), text.size());
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emit SubmitNormalText(SwkbdResult::Cancel, std::move(text_s));
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emit SubmitNormalText(SwkbdResult::Cancel, std::move(text_str));
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}
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}
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break;
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break;
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case Core::HID::NpadButton::Y:
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case Core::HID::NpadButton::Y:
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