mirror of
https://git.h3cjp.net/H3cJP/citra.git
synced 2024-12-30 23:26:58 +00:00
OpenGL: Move Attributes enum to a more appropriate file
This commit is contained in:
parent
6a72bd62b5
commit
40e28f6217
|
@ -20,7 +20,6 @@
|
|||
#include "video_core/regs_texturing.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_util.h"
|
||||
#include "video_core/renderer_opengl/pica_to_gl.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
|
||||
|
|
|
@ -10,6 +10,17 @@ union PicaShaderConfig;
|
|||
|
||||
namespace GLShader {
|
||||
|
||||
enum Attributes {
|
||||
ATTRIBUTE_POSITION,
|
||||
ATTRIBUTE_COLOR,
|
||||
ATTRIBUTE_TEXCOORD0,
|
||||
ATTRIBUTE_TEXCOORD1,
|
||||
ATTRIBUTE_TEXCOORD2,
|
||||
ATTRIBUTE_TEXCOORD0_W,
|
||||
ATTRIBUTE_NORMQUAT,
|
||||
ATTRIBUTE_VIEW,
|
||||
};
|
||||
|
||||
/**
|
||||
* Generates the GLSL vertex shader program source code for the current Pica state
|
||||
* @returns String of the shader source code
|
||||
|
|
|
@ -8,17 +8,6 @@
|
|||
|
||||
namespace GLShader {
|
||||
|
||||
enum Attributes {
|
||||
ATTRIBUTE_POSITION,
|
||||
ATTRIBUTE_COLOR,
|
||||
ATTRIBUTE_TEXCOORD0,
|
||||
ATTRIBUTE_TEXCOORD1,
|
||||
ATTRIBUTE_TEXCOORD2,
|
||||
ATTRIBUTE_TEXCOORD0_W,
|
||||
ATTRIBUTE_NORMQUAT,
|
||||
ATTRIBUTE_VIEW,
|
||||
};
|
||||
|
||||
/**
|
||||
* Utility function to create and compile an OpenGL GLSL shader program (vertex + fragment shader)
|
||||
* @param vertex_shader String of the GLSL vertex shader program
|
||||
|
|
Loading…
Reference in a new issue