mirror of
https://git.h3cjp.net/H3cJP/citra.git
synced 2024-11-25 09:52:55 +00:00
texture_cache: Handle 3D texture blits with one layer
This commit is contained in:
parent
c95c254f3e
commit
3c2ae53b4c
|
@ -557,8 +557,8 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
|
|||
const Tegra::Engines::Fermi2D::Config& copy_config) {
|
||||
const auto& src_params{src_view->GetSurfaceParams()};
|
||||
const auto& dst_params{dst_view->GetSurfaceParams()};
|
||||
UNIMPLEMENTED_IF(src_params.target == SurfaceTarget::Texture3D);
|
||||
UNIMPLEMENTED_IF(dst_params.target == SurfaceTarget::Texture3D);
|
||||
UNIMPLEMENTED_IF(src_params.depth != 1);
|
||||
UNIMPLEMENTED_IF(dst_params.depth != 1);
|
||||
|
||||
state_tracker.NotifyScissor0();
|
||||
state_tracker.NotifyFramebuffer();
|
||||
|
|
|
@ -246,8 +246,8 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
|
|||
params.width = config.width;
|
||||
params.height = config.height;
|
||||
params.pitch = config.pitch;
|
||||
// TODO(Rodrigo): Try to guess the surface target from depth and layer parameters
|
||||
params.target = SurfaceTarget::Texture2D;
|
||||
// TODO(Rodrigo): Try to guess texture arrays from parameters
|
||||
params.target = params.block_depth > 0 ? SurfaceTarget::Texture3D : SurfaceTarget::Texture2D;
|
||||
params.depth = 1;
|
||||
params.num_levels = 1;
|
||||
params.emulated_levels = 1;
|
||||
|
|
|
@ -755,6 +755,8 @@ private:
|
|||
}
|
||||
|
||||
TSurface new_surface = GetUncachedSurface(gpu_addr, params);
|
||||
LoadSurface(new_surface);
|
||||
|
||||
bool modified = false;
|
||||
for (auto& surface : overlaps) {
|
||||
const SurfaceParams& src_params = surface->GetSurfaceParams();
|
||||
|
@ -763,7 +765,10 @@ private:
|
|||
src_params.block_height != params.block_height) {
|
||||
return std::nullopt;
|
||||
}
|
||||
modified |= surface->IsModified();
|
||||
if (!surface->IsModified()) {
|
||||
continue;
|
||||
}
|
||||
modified = true;
|
||||
|
||||
const u32 offset = static_cast<u32>(surface->GetCpuAddr() - cpu_addr);
|
||||
const u32 slice = std::get<2>(params.GetBlockOffsetXYZ(offset));
|
||||
|
|
Loading…
Reference in a new issue