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core: memory: Add a work-around to allocate and access kernel memory regions by vaddr.
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02c2b28cd0
commit
3401676768
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@ -311,6 +311,7 @@ struct System::Impl {
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gpu_core.reset();
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perf_stats.reset();
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kernel.Shutdown();
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memory.Reset();
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applet_manager.ClearAll();
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LOG_DEBUG(Core, "Shutdown OK");
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@ -82,6 +82,22 @@ struct Memory::Impl {
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return nullptr;
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}
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u8* GetKernelBuffer(VAddr start_vaddr, size_t size) {
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// TODO(bunnei): This is just a workaround until we have kernel memory layout mapped &
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// managed. Until then, we use this to allocate and access kernel memory regions.
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auto search = kernel_memory_regions.find(start_vaddr);
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if (search != kernel_memory_regions.end()) {
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return search->second.get();
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}
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std::unique_ptr<u8[]> new_memory_region{new u8[size]};
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u8* raw_ptr = new_memory_region.get();
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kernel_memory_regions[start_vaddr] = std::move(new_memory_region);
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return raw_ptr;
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}
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u8 Read8(const VAddr addr) {
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return Read<u8>(addr);
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}
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@ -711,12 +727,20 @@ struct Memory::Impl {
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}
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Common::PageTable* current_page_table = nullptr;
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std::unordered_map<VAddr, std::unique_ptr<u8[]>> kernel_memory_regions;
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Core::System& system;
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};
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Memory::Memory(Core::System& system) : impl{std::make_unique<Impl>(system)} {}
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Memory::Memory(Core::System& system_) : system{system_} {
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Reset();
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}
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Memory::~Memory() = default;
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void Memory::Reset() {
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impl = std::make_unique<Impl>(system);
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}
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void Memory::SetCurrentPageTable(Kernel::Process& process, u32 core_id) {
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impl->SetCurrentPageTable(process, core_id);
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}
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@ -741,6 +765,10 @@ u8* Memory::GetPointer(VAddr vaddr) {
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return impl->GetPointer(vaddr);
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}
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u8* Memory::GetKernelBuffer(VAddr start_vaddr, size_t size) {
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return impl->GetKernelBuffer(start_vaddr, size);
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}
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const u8* Memory::GetPointer(VAddr vaddr) const {
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return impl->GetPointer(vaddr);
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}
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@ -58,6 +58,11 @@ public:
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Memory(Memory&&) = default;
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Memory& operator=(Memory&&) = default;
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/**
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* Resets the state of the Memory system.
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*/
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void Reset();
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/**
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* Changes the currently active page table to that of the given process instance.
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*
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@ -116,6 +121,15 @@ public:
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*/
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u8* GetPointer(VAddr vaddr);
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/**
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* Gets a pointer to the start of a kernel heap allocated memory region. Will allocate one if it
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* does not already exist.
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*
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* @param start_vaddr Start virtual address for the memory region.
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* @param size Size of the memory region.
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*/
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u8* GetKernelBuffer(VAddr start_vaddr, size_t size);
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template <typename T>
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T* GetPointer(VAddr vaddr) {
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return reinterpret_cast<T*>(GetPointer(vaddr));
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@ -524,6 +538,8 @@ public:
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void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached);
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private:
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Core::System& system;
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struct Impl;
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std::unique_ptr<Impl> impl;
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};
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