mirror of
https://git.h3cjp.net/H3cJP/citra.git
synced 2024-12-27 21:56:42 +00:00
texture_cache: Correct Texture Buffer Uploading
This commit is contained in:
parent
6e1db6b703
commit
30b176f92b
|
@ -141,6 +141,8 @@ const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType compon
|
||||||
|
|
||||||
GLenum GetTextureTarget(const SurfaceTarget& target) {
|
GLenum GetTextureTarget(const SurfaceTarget& target) {
|
||||||
switch (target) {
|
switch (target) {
|
||||||
|
case SurfaceTarget::TextureBuffer:
|
||||||
|
return GL_TEXTURE_BUFFER;
|
||||||
case SurfaceTarget::Texture1D:
|
case SurfaceTarget::Texture1D:
|
||||||
return GL_TEXTURE_1D;
|
return GL_TEXTURE_1D;
|
||||||
case SurfaceTarget::Texture2D:
|
case SurfaceTarget::Texture2D:
|
||||||
|
@ -191,7 +193,8 @@ void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum internal_format) {
|
OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum internal_format,
|
||||||
|
OGLBuffer& texture_buffer) {
|
||||||
OGLTexture texture;
|
OGLTexture texture;
|
||||||
texture.Create(target);
|
texture.Create(target);
|
||||||
|
|
||||||
|
@ -199,6 +202,11 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
|
||||||
case SurfaceTarget::Texture1D:
|
case SurfaceTarget::Texture1D:
|
||||||
glTextureStorage1D(texture.handle, params.emulated_levels, internal_format, params.width);
|
glTextureStorage1D(texture.handle, params.emulated_levels, internal_format, params.width);
|
||||||
break;
|
break;
|
||||||
|
case SurfaceTarget::TextureBuffer:
|
||||||
|
texture_buffer.Create();
|
||||||
|
glNamedBufferStorage(texture_buffer.handle, params.width * params.GetBytesPerPixel(),
|
||||||
|
nullptr, GL_DYNAMIC_STORAGE_BIT);
|
||||||
|
glTextureBuffer(texture.handle, internal_format, texture_buffer.handle);
|
||||||
case SurfaceTarget::Texture2D:
|
case SurfaceTarget::Texture2D:
|
||||||
case SurfaceTarget::TextureCubemap:
|
case SurfaceTarget::TextureCubemap:
|
||||||
glTextureStorage2D(texture.handle, params.emulated_levels, internal_format, params.width,
|
glTextureStorage2D(texture.handle, params.emulated_levels, internal_format, params.width,
|
||||||
|
@ -229,7 +237,7 @@ CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& param
|
||||||
type = tuple.type;
|
type = tuple.type;
|
||||||
is_compressed = tuple.compressed;
|
is_compressed = tuple.compressed;
|
||||||
target = GetTextureTarget(params.target);
|
target = GetTextureTarget(params.target);
|
||||||
texture = CreateTexture(params, target, internal_format);
|
texture = CreateTexture(params, target, internal_format, texture_buffer);
|
||||||
DecorateSurfaceName();
|
DecorateSurfaceName();
|
||||||
main_view = CreateViewInner(
|
main_view = CreateViewInner(
|
||||||
ViewParams(params.target, 0, params.is_layered ? params.depth : 1, 0, params.num_levels),
|
ViewParams(params.target, 0, params.is_layered ? params.depth : 1, 0, params.num_levels),
|
||||||
|
@ -316,6 +324,11 @@ void CachedSurface::UploadTextureMipmap(u32 level, std::vector<u8>& staging_buff
|
||||||
glTextureSubImage1D(texture.handle, level, 0, params.GetMipWidth(level), format, type,
|
glTextureSubImage1D(texture.handle, level, 0, params.GetMipWidth(level), format, type,
|
||||||
buffer);
|
buffer);
|
||||||
break;
|
break;
|
||||||
|
case SurfaceTarget::TextureBuffer:
|
||||||
|
ASSERT(level == 0);
|
||||||
|
glNamedBufferSubData(texture_buffer.handle, 0,
|
||||||
|
params.GetMipWidth(level) * params.GetBytesPerPixel(), buffer);
|
||||||
|
break;
|
||||||
case SurfaceTarget::Texture1DArray:
|
case SurfaceTarget::Texture1DArray:
|
||||||
case SurfaceTarget::Texture2D:
|
case SurfaceTarget::Texture2D:
|
||||||
glTextureSubImage2D(texture.handle, level, 0, 0, params.GetMipWidth(level),
|
glTextureSubImage2D(texture.handle, level, 0, 0, params.GetMipWidth(level),
|
||||||
|
|
|
@ -67,6 +67,7 @@ private:
|
||||||
u32 view_count{};
|
u32 view_count{};
|
||||||
|
|
||||||
OGLTexture texture;
|
OGLTexture texture;
|
||||||
|
OGLBuffer texture_buffer;
|
||||||
};
|
};
|
||||||
|
|
||||||
class CachedSurfaceView final : public VideoCommon::ViewBase {
|
class CachedSurfaceView final : public VideoCommon::ViewBase {
|
||||||
|
|
|
@ -310,6 +310,8 @@ std::string SurfaceParams::TargetName() const {
|
||||||
switch (target) {
|
switch (target) {
|
||||||
case SurfaceTarget::Texture1D:
|
case SurfaceTarget::Texture1D:
|
||||||
return "1D";
|
return "1D";
|
||||||
|
case SurfaceTarget::TextureBuffer:
|
||||||
|
return "TexBuffer";
|
||||||
case SurfaceTarget::Texture2D:
|
case SurfaceTarget::Texture2D:
|
||||||
return "2D";
|
return "2D";
|
||||||
case SurfaceTarget::Texture3D:
|
case SurfaceTarget::Texture3D:
|
||||||
|
|
Loading…
Reference in a new issue