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general: Write buffers before pushing raw arguments
For consistency with the rest of the service implementations
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9e7713c150
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27eeb20001
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@ -104,9 +104,10 @@ void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) {
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layout = key_code->second;
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}
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ctx.WriteBuffer(layout);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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ctx.WriteBuffer(layout);
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}
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} // Anonymous namespace
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@ -140,11 +140,12 @@ void ITimeZoneService::ToPosixTime(Kernel::HLERequestContext& ctx) {
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return;
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}
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ctx.WriteBuffer(posix_time);
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// TODO(bunnei): Handle multiple times
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw<u32>(1); // Number of times we're returning
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ctx.WriteBuffer(posix_time);
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}
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void ITimeZoneService::ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
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@ -163,10 +164,11 @@ void ITimeZoneService::ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
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return;
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}
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ctx.WriteBuffer(posix_time);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw<u32>(1); // Number of times we're returning
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ctx.WriteBuffer(posix_time);
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}
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} // namespace Service::Time
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@ -1129,9 +1129,11 @@ private:
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}
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NativeWindow native_window{*buffer_queue_id};
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const auto buffer_size = ctx.WriteBuffer(native_window.Serialize());
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
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rb.Push<u64>(buffer_size);
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}
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void CloseLayer(Kernel::HLERequestContext& ctx) {
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@ -1173,10 +1175,12 @@ private:
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}
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NativeWindow native_window{*buffer_queue_id};
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const auto buffer_size = ctx.WriteBuffer(native_window.Serialize());
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IPC::ResponseBuilder rb{ctx, 6};
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rb.Push(RESULT_SUCCESS);
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rb.Push(*layer_id);
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rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
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rb.Push<u64>(buffer_size);
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}
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void DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
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