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https://git.h3cjp.net/H3cJP/citra.git
synced 2024-11-23 11:12:54 +00:00
Minor cleanup
This commit is contained in:
parent
3d1180ee21
commit
232b52a27d
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@ -1,4 +1,3 @@
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#pragma optimize("", off)
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -15,11 +14,7 @@
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namespace AudioCore {
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DspInterface::DspInterface() = default;
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DspInterface::~DspInterface() {
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LOG_WARNING(Audio_DSP, "c1");
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sink.reset();
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LOG_WARNING(Audio_DSP, "c2");
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}
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DspInterface::~DspInterface() = default;
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void DspInterface::SetSink(const std::string& sink_id, const std::string& audio_device) {
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sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
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@ -1,4 +1,3 @@
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#pragma optimize("", off)
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -149,11 +148,8 @@ DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory) : parent(paren
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}
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DspHle::Impl::~Impl() {
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LOG_WARNING(Audio_DSP, "b1");
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Core::Timing& timing = Core::System::GetInstance().CoreTiming();
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LOG_WARNING(Audio_DSP, "b2");
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timing.UnscheduleEvent(tick_event, 0);
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LOG_WARNING(Audio_DSP, "b3");
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}
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DspState DspHle::Impl::GetDspState() const {
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@ -452,12 +448,7 @@ void DspHle::Impl::AudioTickCallback(s64 cycles_late) {
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}
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DspHle::DspHle(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(*this, memory)) {}
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DspHle::~DspHle() {
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LOG_WARNING(Audio_DSP, "a1");
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impl.reset();
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LOG_WARNING(Audio_DSP, "a2");
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}
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DspHle::~DspHle() = default;
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u16 DspHle::RecvData(u32 register_number) {
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return impl->RecvData(register_number);
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@ -1,4 +1,3 @@
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#pragma optimize("", off)
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -313,7 +312,7 @@ void System::Reschedule() {
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System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mode, u8 n3ds_mode) {
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LOG_DEBUG(HW_Memory, "initialized OK");
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std::size_t num_cores = 2;
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u32 num_cores = 2;
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if (Settings::values.is_new_3ds) {
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num_cores = 4;
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}
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@ -327,19 +326,19 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mo
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if (Settings::values.use_cpu_jit) {
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#ifdef ARCHITECTURE_x86_64
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for (std::size_t i = 0; i < num_cores; ++i) {
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for (u32 i = 0; i < num_cores; ++i) {
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cpu_cores.push_back(
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std::make_shared<ARM_Dynarmic>(this, *memory, USER32MODE, i, timing->GetTimer(i)));
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}
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#else
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for (std::size_t i = 0; i < num_cores; ++i) {
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for (u32 i = 0; i < num_cores; ++i) {
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cpu_cores.push_back(
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std::make_shared<ARM_DynCom>(this, *memory, USER32MODE, i, timing->GetTimer(i)));
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}
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LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
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#endif
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} else {
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for (std::size_t i = 0; i < num_cores; ++i) {
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for (u32 i = 0; i < num_cores; ++i) {
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cpu_cores.push_back(
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std::make_shared<ARM_DynCom>(this, *memory, USER32MODE, i, timing->GetTimer(i)));
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}
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@ -541,26 +540,36 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
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bool should_flush = !Archive::is_loading::value;
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Memory::RasterizerClearAll(should_flush);
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ar&* timing.get();
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for (int i = 0; i < num_cores; i++) {
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for (u32 i = 0; i < num_cores; i++) {
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ar&* cpu_cores[i].get();
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}
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ar&* service_manager.get();
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ar& GPU::g_regs;
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ar& LCD::g_regs;
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if (!dynamic_cast<AudioCore::DspHle*>(dsp_core.get())) {
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throw std::runtime_error("Only HLE audio supported");
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// NOTE: DSP doesn't like being destroyed and recreated. So instead we do an inline
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// serialization; this means that the DSP Settings need to match for loading to work.
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bool dsp_type = Settings::values.enable_dsp_lle;
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ar& dsp_type;
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if (dsp_type != Settings::values.enable_dsp_lle) {
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throw std::runtime_error(
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"Incorrect DSP type - please change this in Settings before loading");
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}
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ar&* dynamic_cast<AudioCore::DspHle*>(dsp_core.get());
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auto dsp_hle = dynamic_cast<AudioCore::DspHle*>(dsp_core.get());
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if (dsp_hle) {
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ar&* dsp_hle;
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}
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auto dsp_lle = dynamic_cast<AudioCore::DspLle*>(dsp_core.get());
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if (dsp_lle) {
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ar&* dsp_lle;
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}
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ar&* memory.get();
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ar&* kernel.get();
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// This needs to be set from somewhere - might as well be here!
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if (Archive::is_loading::value) {
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Service::GSP::SetGlobalModule(*this);
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memory->SetDSP(*dsp_core);
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// dsp_core->SetSink(Settings::values.sink_id, Settings::values.audio_device_id);
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dsp_core->EnableStretching(Settings::values.enable_audio_stretching);
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}
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}
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@ -281,7 +281,7 @@ std::size_t GetNameSize(const std::string& name) {
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}
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void LayeredFS::PrepareBuildDirectory(Directory& current) {
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directory_metadata_offset_map.emplace(¤t, current_directory_offset);
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directory_metadata_offset_map.emplace(¤t, static_cast<u32>(current_directory_offset));
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directory_list.emplace_back(¤t);
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current_directory_offset += sizeof(DirectoryMetadata) + GetNameSize(current.name);
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}
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@ -290,7 +290,7 @@ void LayeredFS::PrepareBuildFile(File& current) {
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if (current.relocation.type == 3) { // Deleted files are not counted
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return;
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}
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file_metadata_offset_map.emplace(¤t, current_file_offset);
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file_metadata_offset_map.emplace(¤t, static_cast<u32>(current_file_offset));
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file_list.emplace_back(¤t);
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current_file_offset += sizeof(FileMetadata) + GetNameSize(current.name);
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}
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@ -369,7 +369,7 @@ void LayeredFS::BuildDirectories() {
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// Write metadata and name
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std::u16string u16name = Common::UTF8ToUTF16(directory->name);
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metadata.name_length = u16name.size() * 2;
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metadata.name_length = static_cast<u32_le>(u16name.size() * 2);
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std::memcpy(directory_metadata_table.data() + written, &metadata, sizeof(metadata));
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written += sizeof(metadata);
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@ -418,7 +418,7 @@ void LayeredFS::BuildFiles() {
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// Write metadata and name
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std::u16string u16name = Common::UTF8ToUTF16(file->name);
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metadata.name_length = u16name.size() * 2;
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metadata.name_length = static_cast<u32_le>(u16name.size() * 2);
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std::memcpy(file_metadata_table.data() + written, &metadata, sizeof(metadata));
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written += sizeof(metadata);
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