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https://git.h3cjp.net/H3cJP/citra.git
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android: Convert SettingsFragmentPresenter to Kotlin
This commit is contained in:
parent
1fc66f1b30
commit
14d156701f
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@ -1,184 +0,0 @@
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package org.yuzu.yuzu_emu.features.settings.ui;
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import android.text.TextUtils;
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import org.yuzu.yuzu_emu.R;
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import org.yuzu.yuzu_emu.features.settings.model.Setting;
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import org.yuzu.yuzu_emu.features.settings.model.SettingSection;
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import org.yuzu.yuzu_emu.features.settings.model.Settings;
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import org.yuzu.yuzu_emu.features.settings.model.StringSetting;
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import org.yuzu.yuzu_emu.features.settings.model.view.CheckBoxSetting;
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import org.yuzu.yuzu_emu.features.settings.model.view.DateTimeSetting;
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import org.yuzu.yuzu_emu.features.settings.model.view.HeaderSetting;
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import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem;
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import org.yuzu.yuzu_emu.features.settings.model.view.SingleChoiceSetting;
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import org.yuzu.yuzu_emu.features.settings.model.view.SliderSetting;
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import org.yuzu.yuzu_emu.features.settings.model.view.SubmenuSetting;
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile;
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import java.util.ArrayList;
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public final class SettingsFragmentPresenter {
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private SettingsFragmentView mView;
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private String mMenuTag;
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private String mGameID;
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private Settings mSettings;
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private ArrayList<SettingsItem> mSettingsList;
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public SettingsFragmentPresenter(SettingsFragmentView view) {
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mView = view;
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}
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public void onCreate(String menuTag, String gameId) {
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mGameID = gameId;
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mMenuTag = menuTag;
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}
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public void onViewCreated(Settings settings) {
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setSettings(settings);
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}
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/**
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* If the screen is rotated, the Activity will forget the settings map. This fragment
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* won't, though; so rather than have the Activity reload from disk, have the fragment pass
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* the settings map back to the Activity.
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*/
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public void onAttach() {
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if (mSettings != null) {
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mView.passSettingsToActivity(mSettings);
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}
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}
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public void putSetting(Setting setting) {
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mSettings.getSection(setting.getSection()).putSetting(setting);
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}
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private StringSetting asStringSetting(Setting setting) {
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if (setting == null) {
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return null;
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}
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StringSetting stringSetting = new StringSetting(setting.getKey(), setting.getSection(), setting.getValueAsString());
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putSetting(stringSetting);
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return stringSetting;
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}
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public void loadDefaultSettings() {
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loadSettingsList();
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}
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public void setSettings(Settings settings) {
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if (mSettingsList == null && settings != null) {
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mSettings = settings;
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loadSettingsList();
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} else {
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mView.getActivity().setTitle(R.string.preferences_settings);
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mView.showSettingsList(mSettingsList);
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}
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}
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private void loadSettingsList() {
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if (!TextUtils.isEmpty(mGameID)) {
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mView.getActivity().setTitle("Game Settings: " + mGameID);
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}
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ArrayList<SettingsItem> sl = new ArrayList<>();
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if (mMenuTag == null) {
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return;
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}
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switch (mMenuTag) {
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case SettingsFile.FILE_NAME_CONFIG:
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addConfigSettings(sl);
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break;
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case Settings.SECTION_GENERAL:
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addGeneralSettings(sl);
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break;
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case Settings.SECTION_SYSTEM:
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addSystemSettings(sl);
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break;
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case Settings.SECTION_RENDERER:
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addGraphicsSettings(sl);
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break;
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case Settings.SECTION_AUDIO:
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addAudioSettings(sl);
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break;
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default:
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mView.showToastMessage("Unimplemented menu", false);
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return;
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}
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mSettingsList = sl;
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mView.showSettingsList(mSettingsList);
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}
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private void addConfigSettings(ArrayList<SettingsItem> sl) {
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mView.getActivity().setTitle(R.string.preferences_settings);
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sl.add(new SubmenuSetting(null, null, R.string.preferences_general, 0, Settings.SECTION_GENERAL));
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sl.add(new SubmenuSetting(null, null, R.string.preferences_system, 0, Settings.SECTION_SYSTEM));
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sl.add(new SubmenuSetting(null, null, R.string.preferences_graphics, 0, Settings.SECTION_RENDERER));
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sl.add(new SubmenuSetting(null, null, R.string.preferences_audio, 0, Settings.SECTION_AUDIO));
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}
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private void addGeneralSettings(ArrayList<SettingsItem> sl) {
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mView.getActivity().setTitle(R.string.preferences_general);
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SettingSection rendererSection = mSettings.getSection(Settings.SECTION_RENDERER);
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Setting frameLimitEnable = rendererSection.getSetting(SettingsFile.KEY_RENDERER_USE_SPEED_LIMIT);
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Setting frameLimitValue = rendererSection.getSetting(SettingsFile.KEY_RENDERER_SPEED_LIMIT);
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sl.add(new CheckBoxSetting(SettingsFile.KEY_RENDERER_USE_SPEED_LIMIT, Settings.SECTION_RENDERER, R.string.frame_limit_enable, R.string.frame_limit_enable_description, true, frameLimitEnable));
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sl.add(new SliderSetting(SettingsFile.KEY_RENDERER_SPEED_LIMIT, Settings.SECTION_RENDERER, R.string.frame_limit_slider, R.string.frame_limit_slider_description, 1, 200, "%", 100, frameLimitValue));
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SettingSection cpuSection = mSettings.getSection(Settings.SECTION_CPU);
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Setting cpuAccuracy = cpuSection.getSetting(SettingsFile.KEY_CPU_ACCURACY);
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sl.add(new SingleChoiceSetting(SettingsFile.KEY_CPU_ACCURACY, Settings.SECTION_CPU, R.string.cpu_accuracy, 0, R.array.cpuAccuracyNames, R.array.cpuAccuracyValues, 0, cpuAccuracy));
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}
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private void addSystemSettings(ArrayList<SettingsItem> sl) {
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mView.getActivity().setTitle(R.string.preferences_system);
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SettingSection systemSection = mSettings.getSection(Settings.SECTION_SYSTEM);
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Setting dockedMode = systemSection.getSetting(SettingsFile.KEY_USE_DOCKED_MODE);
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Setting region = systemSection.getSetting(SettingsFile.KEY_REGION_INDEX);
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Setting language = systemSection.getSetting(SettingsFile.KEY_LANGUAGE_INDEX);
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sl.add(new CheckBoxSetting(SettingsFile.KEY_USE_DOCKED_MODE, Settings.SECTION_SYSTEM, R.string.use_docked_mode, R.string.use_docked_mode_description, true, dockedMode));
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sl.add(new SingleChoiceSetting(SettingsFile.KEY_REGION_INDEX, Settings.SECTION_SYSTEM, R.string.emulated_region, 0, R.array.regionNames, R.array.regionValues, -1, region));
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sl.add(new SingleChoiceSetting(SettingsFile.KEY_LANGUAGE_INDEX, Settings.SECTION_SYSTEM, R.string.emulated_language, 0, R.array.languageNames, R.array.languageValues, 1, language));
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}
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private void addGraphicsSettings(ArrayList<SettingsItem> sl) {
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mView.getActivity().setTitle(R.string.preferences_graphics);
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SettingSection rendererSection = mSettings.getSection(Settings.SECTION_RENDERER);
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Setting rendererBackend = rendererSection.getSetting(SettingsFile.KEY_RENDERER_BACKEND);
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Setting rendererAccuracy = rendererSection.getSetting(SettingsFile.KEY_RENDERER_ACCURACY);
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Setting rendererReolution = rendererSection.getSetting(SettingsFile.KEY_RENDERER_RESOLUTION);
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Setting rendererAspectRation = rendererSection.getSetting(SettingsFile.KEY_RENDERER_ASPECT_RATIO);
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Setting rendererForceMaxClocks = rendererSection.getSetting(SettingsFile.KEY_RENDERER_FORCE_MAX_CLOCK);
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Setting rendererAsynchronousShaders = rendererSection.getSetting(SettingsFile.KEY_RENDERER_ASYNCHRONOUS_SHADERS);
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Setting rendererDebug = rendererSection.getSetting(SettingsFile.KEY_RENDERER_DEBUG);
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sl.add(new SingleChoiceSetting(SettingsFile.KEY_RENDERER_BACKEND, Settings.SECTION_RENDERER, R.string.renderer_api, 0, R.array.rendererApiNames, R.array.rendererApiValues, 1, rendererBackend));
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sl.add(new SingleChoiceSetting(SettingsFile.KEY_RENDERER_ACCURACY, Settings.SECTION_RENDERER, R.string.renderer_accuracy, 0, R.array.rendererAccuracyNames, R.array.rendererAccuracyValues, 1, rendererAccuracy));
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sl.add(new SingleChoiceSetting(SettingsFile.KEY_RENDERER_RESOLUTION, Settings.SECTION_RENDERER, R.string.renderer_resolution, 0, R.array.rendererResolutionNames, R.array.rendererResolutionValues, 2, rendererReolution));
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sl.add(new SingleChoiceSetting(SettingsFile.KEY_RENDERER_ASPECT_RATIO, Settings.SECTION_RENDERER, R.string.renderer_aspect_ratio, 0, R.array.rendererAspectRatioNames, R.array.rendererAspectRatioValues, 0, rendererAspectRation));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_RENDERER_FORCE_MAX_CLOCK, Settings.SECTION_RENDERER, R.string.renderer_force_max_clock, R.string.renderer_force_max_clock_description, true, rendererForceMaxClocks));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_RENDERER_ASYNCHRONOUS_SHADERS, Settings.SECTION_RENDERER, R.string.renderer_asynchronous_shaders, R.string.renderer_asynchronous_shaders_description, false, rendererAsynchronousShaders));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_RENDERER_DEBUG, Settings.SECTION_RENDERER, R.string.renderer_debug, R.string.renderer_debug_description, false, rendererDebug));
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}
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private void addAudioSettings(ArrayList<SettingsItem> sl) {
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mView.getActivity().setTitle(R.string.preferences_audio);
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SettingSection audioSection = mSettings.getSection(Settings.SECTION_AUDIO);
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Setting audioVolume = audioSection.getSetting(SettingsFile.KEY_AUDIO_VOLUME);
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sl.add(new SliderSetting(SettingsFile.KEY_AUDIO_VOLUME, Settings.SECTION_AUDIO, R.string.audio_volume, R.string.audio_volume_description, 0, 100, "%", 100, audioVolume));
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}
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}
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@ -0,0 +1,333 @@
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package org.yuzu.yuzu_emu.features.settings.ui
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import android.text.TextUtils
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.features.settings.model.Setting
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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import org.yuzu.yuzu_emu.features.settings.model.StringSetting
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import org.yuzu.yuzu_emu.features.settings.model.view.*
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
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class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView) {
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private var menuTag: String? = null
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private lateinit var gameId: String
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private var settings: Settings? = null
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private var settingsList: ArrayList<SettingsItem>? = null
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fun onCreate(menuTag: String, gameId: String) {
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this.gameId = gameId
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this.menuTag = menuTag
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}
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fun onViewCreated(settings: Settings?) {
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setSettings(settings)
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}
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/**
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* If the screen is rotated, the Activity will forget the settings map. This fragment
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* won't, though; so rather than have the Activity reload from disk, have the fragment pass
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* the settings map back to the Activity.
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*/
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fun onAttach() {
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if (settings != null) {
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fragmentView.passSettingsToActivity(settings!!)
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}
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}
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fun putSetting(setting: Setting) {
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settings!!.getSection(setting.section)!!.putSetting(setting)
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}
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private fun asStringSetting(setting: Setting?): StringSetting? {
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if (setting == null) {
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return null
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}
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val stringSetting = StringSetting(setting.key, setting.section, setting.valueAsString)
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putSetting(stringSetting)
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return stringSetting
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}
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fun loadDefaultSettings() {
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loadSettingsList()
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}
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fun setSettings(settings: Settings?) {
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if (settingsList == null && settings != null) {
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this.settings = settings
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loadSettingsList()
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} else {
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fragmentView.fragmentActivity.setTitle(R.string.preferences_settings)
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fragmentView.showSettingsList(settingsList!!)
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}
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}
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private fun loadSettingsList() {
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if (!TextUtils.isEmpty(gameId)) {
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fragmentView.fragmentActivity.title = "Game Settings: $gameId"
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}
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val sl = ArrayList<SettingsItem>()
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if (menuTag == null) {
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return
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}
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when (menuTag) {
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SettingsFile.FILE_NAME_CONFIG -> addConfigSettings(sl)
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Settings.SECTION_GENERAL -> addGeneralSettings(sl)
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Settings.SECTION_SYSTEM -> addSystemSettings(sl)
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Settings.SECTION_RENDERER -> addGraphicsSettings(sl)
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Settings.SECTION_AUDIO -> addAudioSettings(sl)
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else -> {
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fragmentView.showToastMessage("Unimplemented menu", false)
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return
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}
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}
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settingsList = sl
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fragmentView.showSettingsList(settingsList!!)
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}
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private fun addConfigSettings(sl: ArrayList<SettingsItem>) {
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fragmentView.fragmentActivity.setTitle(R.string.preferences_settings)
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sl.apply {
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add(
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SubmenuSetting(
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null,
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null,
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R.string.preferences_general,
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0,
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Settings.SECTION_GENERAL
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)
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)
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add(
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SubmenuSetting(
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null,
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null,
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R.string.preferences_system,
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0,
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Settings.SECTION_SYSTEM
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)
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)
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add(
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SubmenuSetting(
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null,
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null,
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R.string.preferences_graphics,
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0,
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Settings.SECTION_RENDERER
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)
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)
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add(
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SubmenuSetting(
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null,
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null,
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R.string.preferences_audio,
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0,
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Settings.SECTION_AUDIO
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)
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)
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}
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}
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private fun addGeneralSettings(sl: ArrayList<SettingsItem>) {
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fragmentView.fragmentActivity.setTitle(R.string.preferences_general)
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val rendererSection = settings!!.getSection(Settings.SECTION_RENDERER)
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val frameLimitEnable =
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rendererSection!!.getSetting(SettingsFile.KEY_RENDERER_USE_SPEED_LIMIT)
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val frameLimitValue = rendererSection.getSetting(SettingsFile.KEY_RENDERER_SPEED_LIMIT)
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val cpuSection = settings!!.getSection(Settings.SECTION_CPU)
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val cpuAccuracy = cpuSection!!.getSetting(SettingsFile.KEY_CPU_ACCURACY)
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sl.apply {
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add(
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CheckBoxSetting(
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SettingsFile.KEY_RENDERER_USE_SPEED_LIMIT,
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Settings.SECTION_RENDERER,
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frameLimitEnable,
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R.string.frame_limit_enable,
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R.string.frame_limit_enable_description,
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true
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)
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)
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add(
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SliderSetting(
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SettingsFile.KEY_RENDERER_SPEED_LIMIT,
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Settings.SECTION_RENDERER,
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frameLimitValue,
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R.string.frame_limit_slider,
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R.string.frame_limit_slider_description,
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1,
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200,
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"%",
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100
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)
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)
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add(
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SingleChoiceSetting(
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SettingsFile.KEY_CPU_ACCURACY,
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Settings.SECTION_CPU,
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cpuAccuracy,
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R.string.cpu_accuracy,
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0,
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R.array.cpuAccuracyNames,
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R.array.cpuAccuracyValues,
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0
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)
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)
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}
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}
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private fun addSystemSettings(sl: ArrayList<SettingsItem>) {
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fragmentView.fragmentActivity.setTitle(R.string.preferences_system)
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val systemSection = settings!!.getSection(Settings.SECTION_SYSTEM)
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val dockedMode = systemSection!!.getSetting(SettingsFile.KEY_USE_DOCKED_MODE)
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val region = systemSection.getSetting(SettingsFile.KEY_REGION_INDEX)
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val language = systemSection.getSetting(SettingsFile.KEY_LANGUAGE_INDEX)
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sl.apply {
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add(
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CheckBoxSetting(
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SettingsFile.KEY_USE_DOCKED_MODE,
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Settings.SECTION_SYSTEM,
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dockedMode,
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R.string.use_docked_mode,
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R.string.use_docked_mode_description,
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true,
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)
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)
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add(
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SingleChoiceSetting(
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SettingsFile.KEY_REGION_INDEX,
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Settings.SECTION_SYSTEM,
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region,
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R.string.emulated_region,
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0,
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R.array.regionNames,
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R.array.regionValues,
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-1
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)
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)
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add(
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SingleChoiceSetting(
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SettingsFile.KEY_LANGUAGE_INDEX,
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Settings.SECTION_SYSTEM,
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language,
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R.string.emulated_language,
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0,
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R.array.languageNames,
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R.array.languageValues,
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1
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)
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)
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}
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}
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private fun addGraphicsSettings(sl: ArrayList<SettingsItem>) {
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fragmentView.fragmentActivity.setTitle(R.string.preferences_graphics)
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val rendererSection = settings!!.getSection(Settings.SECTION_RENDERER)
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val rendererBackend = rendererSection!!.getSetting(SettingsFile.KEY_RENDERER_BACKEND)
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val rendererAccuracy = rendererSection.getSetting(SettingsFile.KEY_RENDERER_ACCURACY)
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val rendererResolution = rendererSection.getSetting(SettingsFile.KEY_RENDERER_RESOLUTION)
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val rendererAspectRatio =
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rendererSection.getSetting(SettingsFile.KEY_RENDERER_ASPECT_RATIO)
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val rendererForceMaxClocks =
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rendererSection.getSetting(SettingsFile.KEY_RENDERER_FORCE_MAX_CLOCK)
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val rendererAsynchronousShaders =
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rendererSection.getSetting(SettingsFile.KEY_RENDERER_ASYNCHRONOUS_SHADERS)
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val rendererDebug = rendererSection.getSetting(SettingsFile.KEY_RENDERER_DEBUG)
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sl.apply {
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add(
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SingleChoiceSetting(
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SettingsFile.KEY_RENDERER_BACKEND,
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Settings.SECTION_RENDERER,
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rendererBackend,
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R.string.renderer_api,
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0,
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R.array.rendererApiNames,
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R.array.rendererApiValues,
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1
|
||||
)
|
||||
)
|
||||
add(
|
||||
SingleChoiceSetting(
|
||||
SettingsFile.KEY_RENDERER_ACCURACY,
|
||||
Settings.SECTION_RENDERER,
|
||||
rendererAccuracy,
|
||||
R.string.renderer_accuracy,
|
||||
0,
|
||||
R.array.rendererAccuracyNames,
|
||||
R.array.rendererAccuracyValues,
|
||||
1
|
||||
)
|
||||
)
|
||||
add(
|
||||
SingleChoiceSetting(
|
||||
SettingsFile.KEY_RENDERER_RESOLUTION,
|
||||
Settings.SECTION_RENDERER,
|
||||
rendererResolution,
|
||||
R.string.renderer_resolution,
|
||||
0,
|
||||
R.array.rendererResolutionNames,
|
||||
R.array.rendererResolutionValues,
|
||||
2
|
||||
)
|
||||
)
|
||||
add(
|
||||
SingleChoiceSetting(
|
||||
SettingsFile.KEY_RENDERER_ASPECT_RATIO,
|
||||
Settings.SECTION_RENDERER,
|
||||
rendererAspectRatio,
|
||||
R.string.renderer_aspect_ratio,
|
||||
0,
|
||||
R.array.rendererAspectRatioNames,
|
||||
R.array.rendererAspectRatioValues,
|
||||
0
|
||||
)
|
||||
)
|
||||
add(
|
||||
CheckBoxSetting(
|
||||
SettingsFile.KEY_RENDERER_FORCE_MAX_CLOCK,
|
||||
Settings.SECTION_RENDERER,
|
||||
rendererForceMaxClocks,
|
||||
R.string.renderer_force_max_clock,
|
||||
R.string.renderer_force_max_clock_description,
|
||||
true
|
||||
)
|
||||
)
|
||||
add(
|
||||
CheckBoxSetting(
|
||||
SettingsFile.KEY_RENDERER_ASYNCHRONOUS_SHADERS,
|
||||
Settings.SECTION_RENDERER,
|
||||
rendererAsynchronousShaders,
|
||||
R.string.renderer_asynchronous_shaders,
|
||||
R.string.renderer_asynchronous_shaders_description,
|
||||
false
|
||||
)
|
||||
)
|
||||
add(
|
||||
CheckBoxSetting(
|
||||
SettingsFile.KEY_RENDERER_DEBUG,
|
||||
Settings.SECTION_RENDERER,
|
||||
rendererDebug,
|
||||
R.string.renderer_debug,
|
||||
R.string.renderer_debug_description,
|
||||
false
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private fun addAudioSettings(sl: ArrayList<SettingsItem>) {
|
||||
fragmentView.fragmentActivity.setTitle(R.string.preferences_audio)
|
||||
val audioSection = settings!!.getSection(Settings.SECTION_AUDIO)
|
||||
val audioVolume = audioSection!!.getSetting(SettingsFile.KEY_AUDIO_VOLUME)
|
||||
sl.add(
|
||||
SliderSetting(
|
||||
SettingsFile.KEY_AUDIO_VOLUME,
|
||||
Settings.SECTION_AUDIO,
|
||||
audioVolume,
|
||||
R.string.audio_volume,
|
||||
R.string.audio_volume_description,
|
||||
0,
|
||||
100,
|
||||
"%",
|
||||
100
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue