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audio_core: hle: fix compile
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80b4dd21d2
commit
11e277149c
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@ -29,6 +29,7 @@ add_library(audio_core STATIC
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$<$<BOOL:${SDL2_FOUND}>:sdl2_sink.cpp sdl2_sink.h>
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$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
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$<$<BOOL:${FFMPEG_FOUND}>:hle/ffmpeg_decoder.cpp hle/ffmpeg_decoder.h hle/ffmpeg_dl.cpp hle/ffmpeg_dl.h>
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$<$<BOOL:${ENABLE_MF}>:hle/wmf_decoder.cpp hle/wmf_decoder.h hle/wmf_decoder_utils.cpp hle/wmf_decoder_utils.h hle/adts_reader.c>
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)
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@ -37,6 +38,15 @@ create_target_directory_groups(audio_core)
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target_link_libraries(audio_core PUBLIC common core)
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target_link_libraries(audio_core PRIVATE SoundTouch teakra)
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if(FFMPEG_FOUND)
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if(UNIX)
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target_link_libraries(audio_core PRIVATE FFmpeg::avcodec)
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else()
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target_include_directories(audio_core PRIVATE ${FFMPEG_DIR}/include)
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endif()
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target_compile_definitions(audio_core PUBLIC HAVE_FFMPEG)
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endif()
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if(ENABLE_MF)
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target_link_libraries(audio_core PRIVATE mf.lib mfplat.lib mfuuid.lib)
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target_compile_definitions(audio_core PUBLIC HAVE_MF)
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@ -2,12 +2,12 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/hle/aac_decoder.h"
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#include "audio_core/hle/ffmpeg_decoder.h"
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#include "audio_core/hle/ffmpeg_dl.h"
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namespace AudioCore::HLE {
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class AACDecoder::Impl {
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class FFMPEGDecoder::Impl {
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public:
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explicit Impl(Memory::MemorySystem& memory);
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~Impl();
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@ -56,13 +56,13 @@ private:
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std::unique_ptr<AVFrame, AVFrameDeleter> decoded_frame;
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};
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AACDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
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FFMPEGDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
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have_ffmpeg_dl = InitFFmpegDL();
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}
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AACDecoder::Impl::~Impl() = default;
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FFMPEGDecoder::Impl::~Impl() = default;
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std::optional<BinaryResponse> AACDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
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std::optional<BinaryResponse> FFMPEGDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
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if (request.codec != DecoderCodec::AAC) {
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LOG_ERROR(Audio_DSP, "Got wrong codec {}", static_cast<u16>(request.codec));
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return {};
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@ -87,7 +87,7 @@ std::optional<BinaryResponse> AACDecoder::Impl::ProcessRequest(const BinaryReque
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}
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}
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std::optional<BinaryResponse> AACDecoder::Impl::Initalize(const BinaryRequest& request) {
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std::optional<BinaryResponse> FFMPEGDecoder::Impl::Initalize(const BinaryRequest& request) {
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if (initalized) {
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Clear();
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}
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@ -129,7 +129,7 @@ std::optional<BinaryResponse> AACDecoder::Impl::Initalize(const BinaryRequest& r
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return response;
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}
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void AACDecoder::Impl::Clear() {
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void FFMPEGDecoder::Impl::Clear() {
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if (!have_ffmpeg_dl) {
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return;
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}
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@ -140,7 +140,7 @@ void AACDecoder::Impl::Clear() {
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av_packet.reset();
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}
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std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& request) {
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std::optional<BinaryResponse> FFMPEGDecoder::Impl::Decode(const BinaryRequest& request) {
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BinaryResponse response;
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response.codec = request.codec;
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response.cmd = request.cmd;
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@ -252,11 +252,11 @@ std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& requ
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return response;
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}
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AACDecoder::AACDecoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {}
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FFMPEGDecoder::FFMPEGDecoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {}
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AACDecoder::~AACDecoder() = default;
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FFMPEGDecoder::~FFMPEGDecoder() = default;
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std::optional<BinaryResponse> AACDecoder::ProcessRequest(const BinaryRequest& request) {
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std::optional<BinaryResponse> FFMPEGDecoder::ProcessRequest(const BinaryRequest& request) {
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return impl->ProcessRequest(request);
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}
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@ -8,10 +8,10 @@
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namespace AudioCore::HLE {
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class AACDecoder final : public DecoderBase {
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class FFMPEGDecoder final : public DecoderBase {
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public:
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explicit AACDecoder(Memory::MemorySystem& memory);
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~AACDecoder() override;
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explicit FFMPEGDecoder(Memory::MemorySystem& memory);
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~FFMPEGDecoder() override;
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std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) override;
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private:
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@ -5,6 +5,8 @@
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#include "audio_core/audio_types.h"
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#ifdef HAVE_MF
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#include "audio_core/hle/wmf_decoder.h"
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#elif HAVE_FFMPEG
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#include "audio_core/hle/ffmpeg_decoder.h"
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#endif
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#include "audio_core/hle/common.h"
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#include "audio_core/hle/decoder.h"
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@ -87,8 +89,10 @@ DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory) : parent(paren
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#ifdef HAVE_MF
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decoder = std::make_unique<HLE::WMFDecoder>(memory);
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#elif HAVE_FFMPEG
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decoder = std::make_unique<HLE::FFMPEGDecoder>(memory);
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#else
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LOG_WARNING(Audio_DSP, "FFmpeg missing, this could lead to missing audio");
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LOG_WARNING(Audio_DSP, "No decoder found, this could lead to missing audio");
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decoder = std::make_unique<HLE::NullDecoder>();
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#endif // HAVE_MF
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@ -1,7 +1,7 @@
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#ifdef HAVE_MF
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#if defined(HAVE_MF) || defined(HAVE_FFMPEG)
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#include <catch2/catch.hpp>
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#include "core/core.h"
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@ -12,7 +12,11 @@
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#include "core/memory.h"
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#include "audio_core/hle/decoder.h"
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#ifdef HAVE_MF
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#include "audio_core/hle/wmf_decoder.h"
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#elif HAVE_FFMPEG
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#include "audio_core/hle/ffmpeg_decoder.h"
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#endif
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#include "audio_fixures.h"
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TEST_CASE("DSP HLE Audio Decoder", "[audio_core]") {
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@ -23,7 +27,11 @@ TEST_CASE("DSP HLE Audio Decoder", "[audio_core]") {
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SECTION("decoder should produce correct samples") {
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auto process = kernel.CreateProcess(kernel.CreateCodeSet("", 0));
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auto decoder =
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#ifdef HAVE_MF
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std::make_unique<AudioCore::HLE::WMFDecoder>(*Core::System::GetInstance().memory);
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#elif HAVE_FFMPEG
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std::make_unique<AudioCore::HLE::FFMPEGDecoder>(*Core::System::GetInstance().memory);
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#endif
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AudioCore::HLE::BinaryRequest request;
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request.codec = AudioCore::HLE::DecoderCodec::AAC;
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