mirror of
https://git.h3cjp.net/H3cJP/citra.git
synced 2024-11-24 11:33:02 +00:00
Merge pull request #6146 from lat9nq/vp9_empty_memcpy
vp9: Avoid memcpy with null pointers
This commit is contained in:
commit
068b2ffbcc
|
@ -2,8 +2,9 @@
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include <cstring> // for std::memcpy
|
#include <algorithm> // for std::copy
|
||||||
#include <numeric>
|
#include <numeric>
|
||||||
|
#include "common/assert.h"
|
||||||
#include "video_core/command_classes/codecs/vp9.h"
|
#include "video_core/command_classes/codecs/vp9.h"
|
||||||
#include "video_core/gpu.h"
|
#include "video_core/gpu.h"
|
||||||
#include "video_core/memory_manager.h"
|
#include "video_core/memory_manager.h"
|
||||||
|
@ -362,7 +363,8 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state)
|
||||||
// surface_luma_offset[0:3] contains the address of the reference frame offsets in the following
|
// surface_luma_offset[0:3] contains the address of the reference frame offsets in the following
|
||||||
// order: last, golden, altref, current. It may be worthwhile to track the updates done here
|
// order: last, golden, altref, current. It may be worthwhile to track the updates done here
|
||||||
// to avoid buffering frame data needed for reference frame updating in the header composition.
|
// to avoid buffering frame data needed for reference frame updating in the header composition.
|
||||||
std::memcpy(vp9_info.frame_offsets.data(), state.surface_luma_offset.data(), 4 * sizeof(u64));
|
std::copy(state.surface_luma_offset.begin(), state.surface_luma_offset.begin() + 4,
|
||||||
|
vp9_info.frame_offsets.begin());
|
||||||
|
|
||||||
return vp9_info;
|
return vp9_info;
|
||||||
}
|
}
|
||||||
|
@ -821,11 +823,11 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
|
||||||
|
|
||||||
// Write headers and frame to buffer
|
// Write headers and frame to buffer
|
||||||
frame.resize(uncompressed_header.size() + compressed_header.size() + bitstream.size());
|
frame.resize(uncompressed_header.size() + compressed_header.size() + bitstream.size());
|
||||||
std::memcpy(frame.data(), uncompressed_header.data(), uncompressed_header.size());
|
std::copy(uncompressed_header.begin(), uncompressed_header.end(), frame.begin());
|
||||||
std::memcpy(frame.data() + uncompressed_header.size(), compressed_header.data(),
|
std::copy(compressed_header.begin(), compressed_header.end(),
|
||||||
compressed_header.size());
|
frame.begin() + uncompressed_header.size());
|
||||||
std::memcpy(frame.data() + uncompressed_header.size() + compressed_header.size(),
|
std::copy(bitstream.begin(), bitstream.end(),
|
||||||
bitstream.data(), bitstream.size());
|
frame.begin() + uncompressed_header.size() + compressed_header.size());
|
||||||
|
|
||||||
// keep track of frame number
|
// keep track of frame number
|
||||||
current_frame_number++;
|
current_frame_number++;
|
||||||
|
|
Loading…
Reference in a new issue