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Merge pull request #1279 from FernandoS27/csetp
shader_decompiler: Implemented (Partialy) Control Codes and CSETP
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commit
0284cbe7ec
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@ -240,6 +240,41 @@ enum class FlowCondition : u64 {
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Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
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};
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enum class ControlCode : u64 {
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F = 0,
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LT = 1,
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EQ = 2,
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LE = 3,
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GT = 4,
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NE = 5,
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GE = 6,
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Num = 7,
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Nan = 8,
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LTU = 9,
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EQU = 10,
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LEU = 11,
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GTU = 12,
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NEU = 13,
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GEU = 14,
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//
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OFF = 16,
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LO = 17,
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SFF = 18,
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LS = 19,
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HI = 20,
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SFT = 21,
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HS = 22,
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OFT = 23,
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CSM_TA = 24,
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CSM_TR = 25,
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CSM_MX = 26,
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FCSM_TA = 27,
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FCSM_TR = 28,
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FCSM_MX = 29,
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RLE = 30,
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RGT = 31,
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};
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enum class PredicateResultMode : u64 {
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None = 0x0,
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NotZero = 0x3,
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@ -554,6 +589,15 @@ union Instruction {
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BitField<45, 2, PredOperation> op;
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} pset;
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union {
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BitField<0, 3, u64> pred0;
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BitField<3, 3, u64> pred3;
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BitField<8, 5, ControlCode> cc; // flag in cc
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BitField<39, 3, u64> pred39;
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BitField<42, 1, u64> neg_pred39;
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BitField<45, 4, PredOperation> op; // op with pred39
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} csetp;
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union {
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BitField<39, 3, u64> pred39;
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BitField<42, 1, u64> neg_pred;
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@ -881,6 +925,7 @@ union Instruction {
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BitField<36, 5, u64> index;
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} cbuf36;
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BitField<47, 1, u64> generates_cc;
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BitField<61, 1, u64> is_b_imm;
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BitField<60, 1, u64> is_b_gpr;
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BitField<59, 1, u64> is_c_gpr;
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@ -1005,6 +1050,7 @@ public:
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ISET_IMM,
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PSETP,
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PSET,
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CSETP,
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XMAD_IMM,
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XMAD_CR,
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XMAD_RC,
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@ -1241,6 +1287,7 @@ private:
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INST("0011011-0101----", Id::ISET_IMM, Type::IntegerSet, "ISET_IMM"),
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INST("0101000010001---", Id::PSET, Type::PredicateSetRegister, "PSET"),
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INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
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INST("010100001010----", Id::CSETP, Type::PredicateSetPredicate, "CSETP"),
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INST("0011011-00------", Id::XMAD_IMM, Type::Xmad, "XMAD_IMM"),
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INST("0100111---------", Id::XMAD_CR, Type::Xmad, "XMAD_CR"),
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INST("010100010-------", Id::XMAD_RC, Type::Xmad, "XMAD_RC"),
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@ -236,6 +236,14 @@ private:
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const std::string& suffix;
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};
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enum class InternalFlag : u64 {
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ZeroFlag = 0,
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CarryFlag = 1,
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OverflowFlag = 2,
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NaNFlag = 3,
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Amount
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};
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/**
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* Used to manage shader registers that are emulated with GLSL. This class keeps track of the state
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* of all registers (e.g. whether they are currently being used as Floats or Integers), and
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@ -329,13 +337,19 @@ public:
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void SetRegisterToInteger(const Register& reg, bool is_signed, u64 elem,
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const std::string& value, u64 dest_num_components,
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u64 value_num_components, bool is_saturated = false,
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u64 dest_elem = 0, Register::Size size = Register::Size::Word) {
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u64 dest_elem = 0, Register::Size size = Register::Size::Word,
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bool sets_cc = false) {
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ASSERT_MSG(!is_saturated, "Unimplemented");
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const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
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SetRegister(reg, elem, func + '(' + ConvertIntegerSize(value, size) + ')',
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dest_num_components, value_num_components, dest_elem);
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if (sets_cc) {
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const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )";
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SetInternalFlag(InternalFlag::ZeroFlag, zero_condition);
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}
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}
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/**
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@ -352,6 +366,26 @@ public:
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shader.AddLine(dest + " = " + src + ';');
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}
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std::string GetControlCode(const Tegra::Shader::ControlCode cc) const {
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switch (cc) {
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case Tegra::Shader::ControlCode::NEU:
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return "!(" + GetInternalFlag(InternalFlag::ZeroFlag) + ')';
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented Control Code {}", static_cast<u32>(cc));
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UNREACHABLE();
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return "false";
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}
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}
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std::string GetInternalFlag(const InternalFlag ii) const {
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const u32 code = static_cast<u32>(ii);
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return "internalFlag_" + std::to_string(code) + suffix;
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}
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void SetInternalFlag(const InternalFlag ii, const std::string& value) const {
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shader.AddLine(GetInternalFlag(ii) + " = " + value + ';');
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}
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/**
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* Writes code that does a output attribute assignment to register operation. Output attributes
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* are stored as floats, so this may require conversion.
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@ -415,6 +449,12 @@ public:
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}
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declarations.AddNewLine();
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for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) {
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const InternalFlag code = static_cast<InternalFlag>(ii);
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declarations.AddLine("bool " + GetInternalFlag(code) + " = false;");
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}
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declarations.AddNewLine();
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for (const auto element : declr_input_attribute) {
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// TODO(bunnei): Use proper number of elements for these
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u32 idx =
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@ -1620,7 +1660,8 @@ private:
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}
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regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
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1, instr.alu.saturate_d, 0, instr.conversion.dest_size);
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1, instr.alu.saturate_d, 0, instr.conversion.dest_size,
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instr.generates_cc.Value() != 0);
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break;
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}
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case OpCode::Id::I2F_R:
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@ -2277,6 +2318,8 @@ private:
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break;
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}
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case OpCode::Type::PredicateSetPredicate: {
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switch (opcode->GetId()) {
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case OpCode::Id::PSETP: {
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const std::string op_a =
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GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
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const std::string op_b =
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@ -2305,6 +2348,28 @@ private:
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}
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break;
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}
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case OpCode::Id::CSETP: {
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const std::string pred =
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GetPredicateCondition(instr.csetp.pred39, instr.csetp.neg_pred39 != 0);
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const std::string combiner = GetPredicateCombiner(instr.csetp.op);
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const std::string controlCode = regs.GetControlCode(instr.csetp.cc);
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if (instr.csetp.pred3 != static_cast<u64>(Pred::UnusedIndex)) {
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SetPredicate(instr.csetp.pred3,
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'(' + controlCode + ") " + combiner + " (" + pred + ')');
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}
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if (instr.csetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
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SetPredicate(instr.csetp.pred0,
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"!(" + controlCode + ") " + combiner + " (" + pred + ')');
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}
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break;
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}
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default: {
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LOG_CRITICAL(HW_GPU, "Unhandled predicate instruction: {}", opcode->GetName());
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UNREACHABLE();
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}
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}
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break;
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}
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case OpCode::Type::FloatSet: {
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std::string op_a = instr.fset.neg_a ? "-" : "";
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op_a += regs.GetRegisterAsFloat(instr.gpr8);
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