mirror of
https://git.h3cjp.net/H3cJP/citra.git
synced 2024-12-25 20:56:51 +00:00
Merge pull request #4882 from jroweboy/frametime-logging
Frametime logging for tracking performance over time
This commit is contained in:
commit
00eeaf0e9c
|
@ -234,6 +234,8 @@ void Config::ReadValues() {
|
|||
Settings::values.log_filter = sdl2_config->GetString("Miscellaneous", "log_filter", "*:Info");
|
||||
|
||||
// Debugging
|
||||
Settings::values.record_frame_times =
|
||||
sdl2_config->GetBoolean("Debugging", "record_frame_times", false);
|
||||
Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
|
||||
Settings::values.gdbstub_port =
|
||||
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
|
||||
|
|
|
@ -261,6 +261,8 @@ camera_inner_flip =
|
|||
log_filter = *:Info
|
||||
|
||||
[Debugging]
|
||||
# Record frame time data, can be found in the log directory. Boolean value
|
||||
record_frame_times =
|
||||
# Port for listening to GDB connections.
|
||||
use_gdbstub=false
|
||||
gdbstub_port=24689
|
||||
|
|
|
@ -255,6 +255,8 @@ void Config::ReadValues() {
|
|||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Debugging");
|
||||
// Intentionally not using the QT default setting as this is intended to be changed in the ini
|
||||
Settings::values.record_frame_times = qt_config->value("record_frame_times", false).toBool();
|
||||
Settings::values.use_gdbstub = ReadSetting("use_gdbstub", false).toBool();
|
||||
Settings::values.gdbstub_port = ReadSetting("gdbstub_port", 24689).toInt();
|
||||
|
||||
|
@ -544,6 +546,8 @@ void Config::SaveValues() {
|
|||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Debugging");
|
||||
// Intentionally not using the QT default setting as this is intended to be changed in the ini
|
||||
qt_config->setValue("record_frame_times", Settings::values.record_frame_times);
|
||||
WriteSetting("use_gdbstub", Settings::values.use_gdbstub, false);
|
||||
WriteSetting("gdbstub_port", Settings::values.gdbstub_port, 24689);
|
||||
|
||||
|
|
|
@ -146,6 +146,12 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
|
|||
}
|
||||
}
|
||||
cheat_engine = std::make_unique<Cheats::CheatEngine>(*this);
|
||||
u64 title_id{0};
|
||||
if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
|
||||
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
|
||||
static_cast<u32>(load_result));
|
||||
}
|
||||
perf_stats = std::make_unique<PerfStats>(title_id);
|
||||
status = ResultStatus::Success;
|
||||
m_emu_window = &emu_window;
|
||||
m_filepath = filepath;
|
||||
|
@ -158,7 +164,7 @@ void System::PrepareReschedule() {
|
|||
}
|
||||
|
||||
PerfStats::Results System::GetAndResetPerfStats() {
|
||||
return perf_stats.GetAndResetStats(timing->GetGlobalTimeUs());
|
||||
return perf_stats->GetAndResetStats(timing->GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
void System::Reschedule() {
|
||||
|
@ -231,7 +237,7 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mo
|
|||
|
||||
// Reset counters and set time origin to current frame
|
||||
GetAndResetPerfStats();
|
||||
perf_stats.BeginSystemFrame();
|
||||
perf_stats->BeginSystemFrame();
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
@ -315,6 +321,7 @@ void System::Shutdown() {
|
|||
VideoCore::Shutdown();
|
||||
HW::Shutdown();
|
||||
telemetry_session.reset();
|
||||
perf_stats.reset();
|
||||
rpc_server.reset();
|
||||
cheat_engine.reset();
|
||||
service_manager.reset();
|
||||
|
|
|
@ -216,7 +216,7 @@ public:
|
|||
/// Gets a const reference to the video dumper backend
|
||||
const VideoDumper::Backend& VideoDumper() const;
|
||||
|
||||
PerfStats perf_stats;
|
||||
std::unique_ptr<PerfStats> perf_stats = std::make_unique<PerfStats>(0);
|
||||
FrameLimiter frame_limiter;
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
|
||||
|
|
|
@ -307,7 +307,7 @@ ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
|
|||
|
||||
if (screen_id == 0) {
|
||||
MicroProfileFlip();
|
||||
Core::System::GetInstance().perf_stats.EndGameFrame();
|
||||
Core::System::GetInstance().perf_stats->EndGameFrame();
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
|
|
|
@ -228,7 +228,7 @@ void Module::UpdateGyroscopeCallback(u64 userdata, s64 cycles_late) {
|
|||
|
||||
Common::Vec3<float> gyro;
|
||||
std::tie(std::ignore, gyro) = motion_device->GetStatus();
|
||||
double stretch = system.perf_stats.GetLastFrameTimeScale();
|
||||
double stretch = system.perf_stats->GetLastFrameTimeScale();
|
||||
gyro *= gyroscope_coef * static_cast<float>(stretch);
|
||||
gyroscope_entry.x = static_cast<s16>(gyro.x);
|
||||
gyroscope_entry.y = static_cast<s16>(gyro.y);
|
||||
|
|
|
@ -4,8 +4,13 @@
|
|||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <iterator>
|
||||
#include <mutex>
|
||||
#include <numeric>
|
||||
#include <thread>
|
||||
#include <fmt/format.h>
|
||||
#include <fmt/time.h>
|
||||
#include "common/file_util.h"
|
||||
#include "core/hw/gpu.h"
|
||||
#include "core/perf_stats.h"
|
||||
#include "core/settings.h"
|
||||
|
@ -15,8 +20,31 @@ using DoubleSecs = std::chrono::duration<double, std::chrono::seconds::period>;
|
|||
using std::chrono::duration_cast;
|
||||
using std::chrono::microseconds;
|
||||
|
||||
// Purposefully ignore the first five frames, as there's a significant amount of overhead in
|
||||
// booting that we shouldn't account for
|
||||
constexpr std::size_t IgnoreFrames = 5;
|
||||
|
||||
namespace Core {
|
||||
|
||||
PerfStats::PerfStats(u64 title_id) : title_id(title_id) {}
|
||||
|
||||
PerfStats::~PerfStats() {
|
||||
if (!Settings::values.record_frame_times || title_id == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::time_t t = std::time(nullptr);
|
||||
std::ostringstream stream;
|
||||
std::copy(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index,
|
||||
std::ostream_iterator<double>(stream, "\n"));
|
||||
std::string path = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
|
||||
// %F Date format expanded is "%Y-%m-%d"
|
||||
std::string filename =
|
||||
fmt::format("{}/{:%F-%H-%M}_{:016X}.csv", path, *std::localtime(&t), title_id);
|
||||
FileUtil::IOFile file(filename, "w");
|
||||
file.WriteString(stream.str());
|
||||
}
|
||||
|
||||
void PerfStats::BeginSystemFrame() {
|
||||
std::lock_guard lock{object_mutex};
|
||||
|
||||
|
@ -27,7 +55,12 @@ void PerfStats::EndSystemFrame() {
|
|||
std::lock_guard lock{object_mutex};
|
||||
|
||||
auto frame_end = Clock::now();
|
||||
accumulated_frametime += frame_end - frame_begin;
|
||||
const auto frame_time = frame_end - frame_begin;
|
||||
if (current_index < perf_history.size()) {
|
||||
perf_history[current_index++] =
|
||||
std::chrono::duration<double, std::milli>(frame_time).count();
|
||||
}
|
||||
accumulated_frametime += frame_time;
|
||||
system_frames += 1;
|
||||
|
||||
previous_frame_length = frame_end - previous_frame_end;
|
||||
|
@ -40,6 +73,15 @@ void PerfStats::EndGameFrame() {
|
|||
game_frames += 1;
|
||||
}
|
||||
|
||||
double PerfStats::GetMeanFrametime() {
|
||||
if (current_index <= IgnoreFrames) {
|
||||
return 0;
|
||||
}
|
||||
double sum = std::accumulate(perf_history.begin() + IgnoreFrames,
|
||||
perf_history.begin() + current_index, 0);
|
||||
return sum / (current_index - IgnoreFrames);
|
||||
}
|
||||
|
||||
PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
|
||||
std::lock_guard lock(object_mutex);
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <mutex>
|
||||
|
@ -18,6 +19,10 @@ namespace Core {
|
|||
*/
|
||||
class PerfStats {
|
||||
public:
|
||||
explicit PerfStats(u64 title_id);
|
||||
|
||||
~PerfStats();
|
||||
|
||||
using Clock = std::chrono::high_resolution_clock;
|
||||
|
||||
struct Results {
|
||||
|
@ -37,6 +42,11 @@ public:
|
|||
|
||||
Results GetAndResetStats(std::chrono::microseconds current_system_time_us);
|
||||
|
||||
/**
|
||||
* Returns the Arthimetic Mean of all frametime values stored in the performance history.
|
||||
*/
|
||||
double GetMeanFrametime();
|
||||
|
||||
/**
|
||||
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
|
||||
* useful for scaling inputs or outputs moving between the two time domains.
|
||||
|
@ -44,7 +54,15 @@ public:
|
|||
double GetLastFrameTimeScale();
|
||||
|
||||
private:
|
||||
std::mutex object_mutex;
|
||||
std::mutex object_mutex{};
|
||||
|
||||
/// Title ID for the game that is running. 0 if there is no game running yet
|
||||
u64 title_id{0};
|
||||
/// Current index for writing to the perf_history array
|
||||
std::size_t current_index{0};
|
||||
/// Stores an hour of historical frametime data useful for processing and tracking performance
|
||||
/// regressions with code changes.
|
||||
std::array<double, 216000> perf_history = {};
|
||||
|
||||
/// Point when the cumulative counters were reset
|
||||
Clock::time_point reset_point = Clock::now();
|
||||
|
|
|
@ -187,6 +187,7 @@ struct Values {
|
|||
std::array<int, Service::CAM::NumCameras> camera_flip;
|
||||
|
||||
// Debugging
|
||||
bool record_frame_times;
|
||||
bool use_gdbstub;
|
||||
u16 gdbstub_port;
|
||||
std::string log_filter;
|
||||
|
|
|
@ -99,6 +99,8 @@ TelemetrySession::~TelemetrySession() {
|
|||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count()};
|
||||
AddField(Telemetry::FieldType::Session, "Shutdown_Time", shutdown_time);
|
||||
AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
|
||||
Core::System::GetInstance().perf_stats->GetMeanFrametime());
|
||||
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
auto backend = std::make_unique<WebService::TelemetryJson>(Settings::values.web_api_url,
|
||||
|
|
|
@ -239,7 +239,7 @@ void RendererOpenGL::SwapBuffers() {
|
|||
DrawScreens(render_window.GetFramebufferLayout());
|
||||
m_current_frame++;
|
||||
|
||||
Core::System::GetInstance().perf_stats.EndSystemFrame();
|
||||
Core::System::GetInstance().perf_stats->EndSystemFrame();
|
||||
|
||||
// Swap buffers
|
||||
render_window.PollEvents();
|
||||
|
@ -247,7 +247,7 @@ void RendererOpenGL::SwapBuffers() {
|
|||
|
||||
Core::System::GetInstance().frame_limiter.DoFrameLimiting(
|
||||
Core::System::GetInstance().CoreTiming().GetGlobalTimeUs());
|
||||
Core::System::GetInstance().perf_stats.BeginSystemFrame();
|
||||
Core::System::GetInstance().perf_stats->BeginSystemFrame();
|
||||
|
||||
prev_state.Apply();
|
||||
RefreshRasterizerSetting();
|
||||
|
|
Loading…
Reference in a new issue