fixed eject button
This commit is contained in:
parent
4cb2d387e9
commit
f27e917202
|
@ -83,7 +83,7 @@ function renderStopButton() -- Renders the Stop button
|
|||
end
|
||||
|
||||
function renderEjectButton() -- Renders the Eject button
|
||||
paintutils.drawLine(centerWidth - 2, centerHeight + 4, centerWidth + 2, centerHeight + 4, buttonColor)
|
||||
paintutils.drawLine(centerWidth - 2, centerHeight + 4, centerWidth + 2, centerHeight + 4, accentColor)
|
||||
term.setTextColor(buttonColor)
|
||||
term.setCursorPos(centerWidth - 2, centerHeight + 4)
|
||||
term.write(ejectText)
|
||||
|
@ -99,12 +99,12 @@ term.clear()
|
|||
term.setBackgroundColor(backgroundColor) -- Setting the background color
|
||||
renderPlayButton() -- Rendering the play button
|
||||
renderEjectButton() -- Rendering the eject button
|
||||
status = defaultStatus --Setting the
|
||||
status = defaultStatus -- Setting the value to the default
|
||||
|
||||
while true do
|
||||
local eventData = {os.pullEvent()}
|
||||
local event = eventData[1]
|
||||
|
||||
|
||||
if event == "mouse_up" then
|
||||
if eventData[2] == 1 and eventData[3] >= centerWidth - 4 and eventData[4] >= centerHeight - 4 and eventData[3] <= centerWidth + 4 and eventData[4] <= centerHeight + 2 then
|
||||
if playing == true then
|
||||
|
|
Loading…
Reference in a new issue