fixed eject button
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4cb2d387e9
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@ -83,7 +83,7 @@ function renderStopButton() -- Renders the Stop button
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end
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end
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function renderEjectButton() -- Renders the Eject button
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function renderEjectButton() -- Renders the Eject button
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paintutils.drawLine(centerWidth - 2, centerHeight + 4, centerWidth + 2, centerHeight + 4, buttonColor)
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paintutils.drawLine(centerWidth - 2, centerHeight + 4, centerWidth + 2, centerHeight + 4, accentColor)
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term.setTextColor(buttonColor)
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term.setTextColor(buttonColor)
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term.setCursorPos(centerWidth - 2, centerHeight + 4)
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term.setCursorPos(centerWidth - 2, centerHeight + 4)
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term.write(ejectText)
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term.write(ejectText)
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@ -99,12 +99,12 @@ term.clear()
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term.setBackgroundColor(backgroundColor) -- Setting the background color
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term.setBackgroundColor(backgroundColor) -- Setting the background color
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renderPlayButton() -- Rendering the play button
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renderPlayButton() -- Rendering the play button
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renderEjectButton() -- Rendering the eject button
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renderEjectButton() -- Rendering the eject button
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status = defaultStatus --Setting the
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status = defaultStatus -- Setting the value to the default
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while true do
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while true do
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local eventData = {os.pullEvent()}
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local eventData = {os.pullEvent()}
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local event = eventData[1]
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local event = eventData[1]
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if event == "mouse_up" then
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if event == "mouse_up" then
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if eventData[2] == 1 and eventData[3] >= centerWidth - 4 and eventData[4] >= centerHeight - 4 and eventData[3] <= centerWidth + 4 and eventData[4] <= centerHeight + 2 then
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if eventData[2] == 1 and eventData[3] >= centerWidth - 4 and eventData[4] >= centerHeight - 4 and eventData[3] <= centerWidth + 4 and eventData[4] <= centerHeight + 2 then
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if playing == true then
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if playing == true then
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