added close button for mouse and monitor usage
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@ -45,22 +45,27 @@ function playDisc()
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disk.playAudio(drive)
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disk.playAudio(drive)
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renderStopButton()
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renderStopButton()
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renderEjectButton()
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renderEjectButton()
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renderCloseButton()
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playing = true
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playing = true
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status = disk.getAudioTitle(drive)
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status = disk.getAudioTitle(drive)
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elseif disk.isPresent(drive) then -- If there's a floppy disk for example, Rhythmbox won't play it.
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elseif disk.isPresent(drive) then -- If there's a floppy disk for example, Rhythmbox won't play it.
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status = invalidFormatStatus
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status = invalidFormatStatus
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renderPlayButton()
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renderPlayButton()
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renderEjectButton()
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renderEjectButton()
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renderCloseButton()
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else -- If none of these checks are passed then it just means there's no disc in the drive.
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else -- If none of these checks are passed then it just means there's no disc in the drive.
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status = noDiscStatus
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status = noDiscStatus
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renderPlayButton()
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renderPlayButton()
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renderEjectButton()
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renderEjectButton()
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renderCloseButton()
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end
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end
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end
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end
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function ejectDisc() -- Ejects the disc! How cool is that?
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function ejectDisc() -- Ejects the disc! How cool is that?
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term.clear()
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renderPlayButton()
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renderPlayButton()
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renderEjectButton()
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renderEjectButton()
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renderCloseButton()
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if playing == true then
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if playing == true then
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stopDisc()
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stopDisc()
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disk.eject()
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disk.eject()
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@ -78,6 +83,7 @@ function stopDisc() -- Stops the music
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term.clear()
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term.clear()
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renderPlayButton()
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renderPlayButton()
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renderEjectButton()
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renderEjectButton()
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renderCloseButton()
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end
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end
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function renderPlayButton() -- Renders the Play button
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function renderPlayButton() -- Renders the Play button
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@ -100,17 +106,25 @@ function renderEjectButton() -- Renders the Eject button
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term.write(ejectText)
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term.write(ejectText)
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end
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end
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function statusRender(s) -- Resets the status position
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function statusRender(s) -- Renders the status bar
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term.setCursorPos(1, 1)
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term.setCursorPos(1, 1)
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term.setTextColor(textColor)
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term.setTextColor(textColor)
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term.setBackgroundColor(backgroundColor)
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term.setBackgroundColor(backgroundColor)
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term.write(s)
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term.write(s)
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end
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end
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function renderCloseButton() -- Renders the X button
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term.setCurorPos(width, 1)
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term.setTextColor(textColor)
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term.setBackgroundColor(backgroundColor)
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term.write("x")
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end
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term.clear()
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term.clear()
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term.setBackgroundColor(backgroundColor) -- Setting the background color
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term.setBackgroundColor(backgroundColor) -- Setting the background color
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renderPlayButton() -- Rendering the play button
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renderPlayButton() -- Rendering the play button
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renderEjectButton() -- Rendering the eject button
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renderEjectButton() -- Rendering the eject button
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renderCloseButton() -- Rendering the close button
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status = defaultStatus -- Setting the value to the default
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status = defaultStatus -- Setting the value to the default
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while true do
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while true do
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@ -126,9 +140,12 @@ while true do
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playDisc()
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playDisc()
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end
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end
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elseif eventData[2] == 1 and eventData[3] >= centerWidth - 2 and eventData[4] >= centerHeight + 4 and eventData[3] <= centerWidth + 2 and eventData[4] <= centerHeight + 4 then
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elseif eventData[2] == 1 and eventData[3] >= centerWidth - 2 and eventData[4] >= centerHeight + 4 and eventData[3] <= centerWidth + 2 and eventData[4] <= centerHeight + 4 then
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term.clear()
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ejectDisc()
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ejectDisc()
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end
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elseif eventData[2] == 1 and eventData[3] == width and eventData[4] == 1 then
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term.clear()
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term.setCursorPos(1, 1)
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return true
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end
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elseif event == "key_up" then
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elseif event == "key_up" then
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local name = keys.getName(eventData[2]) or "unknown key"
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local name = keys.getName(eventData[2]) or "unknown key"
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if name == "space" then
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if name == "space" then
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