From cd494afa1b9eea4c7f3ec0c0e3e39e9d042f984d Mon Sep 17 00:00:00 2001 From: kittenlikeasmallcat <75060689+ktnlikeasmallcat@users.noreply.github.com> Date: Fri, 5 Aug 2022 18:05:02 +0000 Subject: [PATCH] CAVA Pride Themes --- .config/cava/config | 145 ++++++++++++++++++++++++++++++++++ .config/cava/default | 180 ++++++++++++++++++++++++++++++++++++++++++ .config/cava/gay | 184 +++++++++++++++++++++++++++++++++++++++++++ .config/cava/trans | 179 +++++++++++++++++++++++++++++++++++++++++ 4 files changed, 688 insertions(+) create mode 100644 .config/cava/config create mode 100644 .config/cava/default create mode 100644 .config/cava/gay create mode 100644 .config/cava/trans diff --git a/.config/cava/config b/.config/cava/config new file mode 100644 index 0000000..0279d5c --- /dev/null +++ b/.config/cava/config @@ -0,0 +1,145 @@ +## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting. + + +[general] + +framerate = 60 + +# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off +# new as of 0.6.0 autosens of low values (dynamic range) +autosens = 1 + + +# Manual sensitivity in %. If autosens is enabled, this will only be the initial value. +# 200 means double height. Accepts only non-negative values. + sensitivity = 1 + +# The number of bars (0-200). 0 sets it to auto (fill up console). +# Bars' width and space between bars in number of characters. +bars = 0 +bar_width = 1 +bar_spacing = 1 + +# Lower and higher cutoff frequencies for lowest and highest bars +# the bandwidth of the visualizer. +# Note: there is a minimum total bandwidth of 43Mhz x number of bars. +# Cava will automatically increase the higher cutoff if a too low band is specified. +; lower_cutoff_freq = 100 +; higher_cutoff_freq = 9000 + + +# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and +# only check for input once per second. Cava will wake up once input is detected. 0 = disable. +sleep_timer = 1 + + +[output] + +# Output method. Can be 'ncurses', 'noncurses', 'raw' or 'sdl'. +# 'noncurses' uses a custom framebuffer technique and prints only changes +# from frame to frame in the terminal. 'ncurses' is default if supported. +# +# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data +# stream of the bar heights that can be used to send to other applications. +# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above. +# +# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context. +; method = ncurses + +# Visual channels. Can be 'stereo' or 'mono'. +# 'stereo' mirrors both channels with low frequencies in center. +# 'mono' outputs left to right lowest to highest frequencies. +# 'mono_option' set mono to either take input from 'left', 'right' or 'average'. +channels = stereo +mono_option = average + +# Raw output target. A fifo will be created if target does not exist. +; raw_target = /dev/stdout + +# Raw data format. Can be 'binary' or 'ascii'. +; data_format = binary + +# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530). +; bit_format = 16bit + +# Ascii max value. In 'ascii' mode range will run from 0 to value specified here +; ascii_max_range = 1000 + +# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters. +# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)). +; bar_delimiter = 59 +; frame_delimiter = 10 + +# sdl window size and position. -1,-1 is centered. +; sdl_width = 140 +; sdl_height = 40 +; sdl_x = -1 +; sdl_y= -1 + +[color] + +# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow. +# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires +# ncurses output method and a terminal that can change color definitions such as Gnome-terminal or rxvt. +# if supported, ncurses mode will be forced on if user defined colors are used. +# default is to keep current terminal color +; background = black + foreground = green + +# SDL only support hex code colors, these are the default: +; background = '#111111' +; foreground = '#33cccc' + + +# Gradient mode, only hex defined colors (and thereby ncurses mode) are supported, +# background must also be defined in hex or remain commented out. 1 = on, 0 = off. +# You can define as many as 8 different colors. They range from bottom to top of screen +; gradient = 1 +; gradient_count = 8 +; gradient_color_1 = '#59cc33' +; gradient_color_2 = '#80cc33' +; gradient_color_3 = '#a6cc33' +; gradient_color_4 = '#cccc33' +; gradient_color_5 = '#cca633' +; gradient_color_6 = '#cc8033' +; gradient_color_7 = '#cc5933' +; gradient_color_8 = '#cc3333' + +[smoothing] + +# Percentage greenvalue for integral smoothing. Takes values from 0 - 100. +# Higher values means smoother, but less precise. 0 to disable. +integral = 1 + +# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable. +monstercat = 0 +waves = 0 + +# Set gravity percentage for "drop off". Higher values means bars will drop faster. +# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off". + gravity = 500 +;gravity = 50 + +# In bar height, bars that would have been lower that this will not be drawn. +ignore = 1 + +[eq] + +# This one is tricky. You can have as much keys as you want. +# Remember to uncomment more then one key! More keys = more precision. +# Look at readme.md on github for further explanations and examples. + 1 = 4 # bass + 2 = 4 + 3 = 4 + 4 = 4 + 5 = 4 # + 6 = 4 + 7 = 4 + 8 = 4 + 9 = 4 + 10 = 3 # + 11 = 3 + 12 = 2 + 13 = 1 + 14 = 1 + 15 = 0 # treble diff --git a/.config/cava/default b/.config/cava/default new file mode 100644 index 0000000..0295734 --- /dev/null +++ b/.config/cava/default @@ -0,0 +1,180 @@ +## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting. + + +[general] + +# Smoothing mode. Can be 'normal', 'scientific' or 'waves'. DEPRECATED as of 0.6.0 +; mode = normal + +# Accepts only non-negative values. +; framerate = 60 + +# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off +# new as of 0.6.0 autosens of low values (dynamic range) +# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0 +; autosens = 1 +; overshoot = 20 + +# Manual sensitivity in %. If autosens is enabled, this will only be the initial value. +# 200 means double height. Accepts only non-negative values. +; sensitivity = 100 + +# The number of bars (0-200). 0 sets it to auto (fill up console). +# Bars' width and space between bars in number of characters. +; bars = 0 +; bar_width = 2 +; bar_spacing = 1 + +# For SDL width and space between bars is in pixels, defaults are: +; bar_width = 20 +; bar_spacing = 5 + + +# Lower and higher cutoff frequencies for lowest and highest bars +# the bandwidth of the visualizer. +# Note: there is a minimum total bandwidth of 43Mhz x number of bars. +# Cava will automatically increase the higher cutoff if a too low band is specified. +; lower_cutoff_freq = 50 +; higher_cutoff_freq = 10000 + + +# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and +# only check for input once per second. Cava will wake up once input is detected. 0 = disable. +; sleep_timer = 0 + + +[input] + +# Audio capturing method. Possible methods are: 'pulse', 'alsa', 'fifo', 'sndio' or 'shmem' +# Defaults to 'pulse', 'alsa' or 'fifo', in that order, dependent on what support cava was built with. +# +# All input methods uses the same config variable 'source' +# to define where it should get the audio. +# +# For pulseaudio 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink +# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them). +# +# For alsa 'source' will be the capture device. +# For fifo 'source' will be the path to fifo-file. +# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address +; method = pulse +; source = auto + +: method = alsa +: source = hw:Loopback,1 + +; method = fifo +; source = /tmp/mpd.fifo +; sample_rate = 44100 +; sample_bits = 16 + +; method = shmem +; source = /squeezelite-AA:BB:CC:DD:EE:FF + +; method = portaudio +; source = auto + + +[output] + +# Output method. Can be 'ncurses', 'noncurses', 'raw' or 'sdl'. +# 'noncurses' uses a custom framebuffer technique and prints only changes +# from frame to frame in the terminal. 'ncurses' is default if supported. +# +# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data +# stream of the bar heights that can be used to send to other applications. +# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above. +# +# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context. +; method = ncurses + +# Visual channels. Can be 'stereo' or 'mono'. +# 'stereo' mirrors both channels with low frequencies in center. +# 'mono' outputs left to right lowest to highest frequencies. +# 'mono_option' set mono to either take input from 'left', 'right' or 'average'. +; channels = stereo +; mono_option = average + +# Raw output target. A fifo will be created if target does not exist. +; raw_target = /dev/stdout + +# Raw data format. Can be 'binary' or 'ascii'. +; data_format = binary + +# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530). +; bit_format = 8bit + +# Ascii max value. In 'ascii' mode range will run from 0 to value specified here +; ascii_max_range = 1000 + +# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters. +# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)). +; bar_delimiter = 59 +; frame_delimiter = 10 + +# sdl window size and position. -1,-1 is centered. +; sdl_width = 1000 +; sdl_height = 500 +; sdl_x = -1 +; sdl_y= -1 + +[color] + +# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow. +# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires +# ncurses output method and a terminal that can change color definitions such as Gnome-terminal or rxvt. +# if supported, ncurses mode will be forced on if user defined colors are used. +# default is to keep current terminal color +; background = default +; foreground = default + +# SDL only support hex code colors, these are the default: +; background = '#111111' +; foreground = '#33cccc' + + +# Gradient mode, only hex defined colors (and thereby ncurses mode) are supported, +# background must also be defined in hex or remain commented out. 1 = on, 0 = off. +# You can define as many as 8 different colors. They range from bottom to top of screen +; gradient = 0 +; gradient_count = 8 +; gradient_color_1 = '#59cc33' +; gradient_color_2 = '#80cc33' +; gradient_color_3 = '#a6cc33' +; gradient_color_4 = '#cccc33' +; gradient_color_5 = '#cca633' +; gradient_color_6 = '#cc8033' +; gradient_color_7 = '#cc5933' +; gradient_color_8 = '#cc3333' + + + +[smoothing] + +# Percentage value for integral smoothing. Takes values from 0 - 100. +# Higher values means smoother, but less precise. 0 to disable. +; integral = 77 + +# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable. +; monstercat = 0 +; waves = 0 + +# Set gravity percentage for "drop off". Higher values means bars will drop faster. +# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off". +; gravity = 100 + + +# In bar height, bars that would have been lower that this will not be drawn. +; ignore = 0 + + +[eq] + +# This one is tricky. You can have as much keys as you want. +# Remember to uncomment more then one key! More keys = more precision. +# Look at readme.md on github for further explanations and examples. +; 1 = 1 # bass +; 2 = 1 +; 3 = 1 # midtone +; 4 = 1 +; 5 = 1 # treble diff --git a/.config/cava/gay b/.config/cava/gay new file mode 100644 index 0000000..b6def9c --- /dev/null +++ b/.config/cava/gay @@ -0,0 +1,184 @@ +## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting. + +[general] + +# Accepts only non-negative values. + framerate = 30 + +# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off +# new as of 0.6.0 autosens of low values (dynamic range) +# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0 + autosens = 1 + +# Manual sensitivity in %. If autosens is enabled, this will only be the initial value. +# 200 means double height. Accepts only non-negative values. + sensitivity = 5 + +# The number of bars (0-200). 0 sets it to auto (fill up console). +# Bars' width and space between bars in number of characters. +bars = 0 +bar_width = 2 +bar_spacing = 0 + +# For SDL width and space between bars is in pixels, defaults are: +; bar_width = 20 +; bar_spacing = 5 + + +# Lower and higher cutoff frequencies for lowest and highest bars +# the bandwidth of the visualizer. +# Note: there is a minimum total bandwidth of 43Mhz x number of bars. +# Cava will automatically increase the higher cutoff if a too low band is specified. +; lower_cutoff_freq = 50 +; higher_cutoff_freq = 10000 + + +# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and +# only check for input once per second. Cava will wake up once input is detected. 0 = disable. +; sleep_timer = 0 + + +[input] + +# Audio capturing method. Possible methods are: 'pulse', 'alsa', 'fifo', 'sndio' or 'shmem' +# Defaults to 'pulse', 'alsa' or 'fifo', in that order, dependent on what support cava was built with. +# +# All input methods uses the same config variable 'source' +# to define where it should get the audio. +# +# For pulseaudio 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink +# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them). +# +# For alsa 'source' will be the capture device. +# For fifo 'source' will be the path to fifo-file. +# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address +; method = pulse +; source = auto + +; method = alsa +; source = hw:Loopback,1 + +; method = fifo +; source = /tmp/mpd.fifo +; sample_rate = 44100 +; sample_bits = 16 + +; method = shmem +; source = /squeezelite-AA:BB:CC:DD:EE:FF + +; method = portaudio +; source = auto + + +[output] + +# Output method. Can be 'ncurses', 'noncurses', 'raw' or 'sdl'. +# 'noncurses' uses a custom framebuffer technique and prints only changes +# from frame to frame in the terminal. 'ncurses' is default if supported. +# +# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data +# stream of the bar heights that can be used to send to other applications. +# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above. +# +# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context. +; method = ncurses + +# Visual channels. Can be 'stereo' or 'mono'. +# 'stereo' mirrors both channels with low frequencies in center. +# 'mono' outputs left to right lowest to highest frequencies. +# 'mono_option' set mono to either take input from 'left', 'right' or 'average'. +channels = stereo +; mono_option = average + +# Raw output target. A fifo will be created if target does not exist. +; raw_target = /dev/stdout + +# Raw data format. Can be 'binary' or 'ascii'. +; data_format = binary + +# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530). +; bit_format = 16bit + +# Ascii max value. In 'ascii' mode range will run from 0 to value specified here +; ascii_max_range = 1000 + +# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters. +# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)). +; bar_delimiter = 59 +; frame_delimiter = 10 + +# sdl window size and position. -1,-1 is centered. +; sdl_width = 1000 +; sdl_height = 500 +; sdl_x = -1 +; sdl_y= -1 + +[color] + +# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow. +# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires +# ncurses output method and a terminal that can change color definitions such as Gnome-terminal or rxvt. +# if supported, ncurses mode will be forced on if user defined colors are used. +# default is to keep current terminal color +; background = default +; foreground = default + +# SDL only support hex code colors, these are the default: +; background = '#111111' +; foreground = '#33cccc' + + +# GAY mode, only hex defined colors (and thereby ncurses mode) are supported, +# background must also be defined in hex or remain commented out. 1 = on, 0 = off. +# You can define as many as 8 different colors. They range from bottom to top of screen + gradient = 1 + gradient_count = 8 + gradient_color_1 = '#613915' + gradient_color_2 = '#000000' + gradient_color_3 = '#000000' + gradient_color_4 = '#E50000' + gradient_color_5 = '#FF8D00' + gradient_color_6 = '#028121' + gradient_color_7 = '#004CFF' + gradient_color_8 = '#760088' + + +[smoothing] + +# Percentage value for integral smoothing. Takes values from 0 - 100. +# Higher values means smoother, but less precise. 0 to disable. + integral = 10 + +# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable. + monstercat = 1 + waves = 0 + +# Set gravity percentage for "drop off". Higher values means bars will drop faster. +# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off". + gravity = 300 + + +# In bar height, bars that would have been lower that this will not be drawn. + ignore = 0 + + +[eq] + +# This one is tricky. You can have as much keys as you want. +# Remember to uncomment more then one key! More keys = more precision. +# Look at readme.md on github for further explanations and examples. + 1 = 3 # bass + 2 = 2 + 3 = 1 + 4 = 2 + 5 = 0 # + 6 = 2 + 7 = 0 + 8 = 2 + 9 = 0 + 10 = 1 # + 11 = 0 + 12 = 1 + 13 = 0 + 14 = 1 + 15 = 1 # treble diff --git a/.config/cava/trans b/.config/cava/trans new file mode 100644 index 0000000..5cb951b --- /dev/null +++ b/.config/cava/trans @@ -0,0 +1,179 @@ +## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting. + +[general] + +# Accepts only non-negative values. + framerate = 60 + +# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off +# new as of 0.6.0 autosens of low values (dynamic range) + + autosens = 1 + +# Manual sensitivity in %. If autosens is enabled, this will only be the initial value. +# 200 means double height. Accepts only non-negative values. + sensitivity = 2 + +# The number of bars (0-200). 0 sets it to auto (fill up console). +# Bars' width and space between bars in number of characters. +bars = 150 +bar_width = 1 +bar_spacing = 2 + +# For SDL width and space between bars is in pixels, defaults are: +; bar_width = 20 +; bar_spacing = 5 + + +# Lower and higher cutoff frequencies for lowest and highest bars +# the bandwidth of the visualizer. +# Note: there is a minimum total bandwidth of 43Mhz x number of bars. +# Cava will automatically increase the higher cutoff if a too low band is specified. +; lower_cutoff_freq = 50 +; higher_cutoff_freq = 10000 + + +# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and +# only check for input once per second. Cava will wake up once input is detected. 0 = disable. +; sleep_timer = 0 + + +[input] + +# Audio capturing method. Possible methods are: 'pulse', 'alsa', 'fifo', 'sndio' or 'shmem' +# Defaults to 'pulse', 'alsa' or 'fifo', in that order, dependent on what support cava was built with. +# +# All input methods uses the same config variable 'source' +# to define where it should get the audio. +# +# For pulseaudio 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink +# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them). +# +# For alsa 'source' will be the capture device. +# For fifo 'source' will be the path to fifo-file. +# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address +; method = pulse +; source = auto + +; method = alsa +; source = hw:Loopback,1 + +; method = fifo +; source = /tmp/mpd.fifo +; sample_rate = 44100 +; sample_bits = 16 + +; method = shmem +; source = /squeezelite-AA:BB:CC:DD:EE:FF + +; method = portaudio +; source = auto + + +[output] + +# Output method. Can be 'ncurses', 'noncurses', 'raw' or 'sdl'. +# 'noncurses' uses a custom framebuffer technique and prints only changes +# from frame to frame in the terminal. 'ncurses' is default if supported. +# +# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data +# stream of the bar heights that can be used to send to other applications. +# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above. +# +# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context. +; method = ncurses + +# Visual channels. Can be 'stereo' or 'mono'. +# 'stereo' mirrors both channels with low frequencies in center. +# 'mono' outputs left to right lowest to highest frequencies. +# 'mono_option' set mono to either take input from 'left', 'right' or 'average'. +channels = stereo +; mono_option = average + +# Raw output target. A fifo will be created if target does not exist. +; raw_target = /dev/stdout + +# Raw data format. Can be 'binary' or 'ascii'. +; data_format = binary + +# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530). +; bit_format = 16bit + +# Ascii max value. In 'ascii' mode range will run from 0 to value specified here +; ascii_max_range = 1000 + +# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters. +# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)). +; bar_delimiter = 59 +; frame_delimiter = 10 + +# sdl window size and position. -1,-1 is centered. +; sdl_width = 1000 +; sdl_height = 500 +; sdl_x = -1 +; sdl_y= -1 + +[color] + +# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow. +# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires +# ncurses output method and a terminal that can change color definitions such as Gnome-terminal or rxvt. +# if supported, ncurses mode will be forced on if user defined colors are used. +# default is to keep current terminal color +; background = default +; foreground = default + +# SDL only support hex code colors, these are the default: +; background = '' +; foreground = '#33cccc' + + +# TRANS MODE + gradient = 1 + gradient_count = 5 + gradient_color_1 = '#73D7EE' + gradient_color_2 = '#FFAFC7' + gradient_color_3 = '#FFFFFF' + gradient_color_4 = '#FFAFC7' + gradient_color_5 = '#73D7EE' + + +[smoothing] + +# Percentage value for integral smoothing. Takes values from 0 - 100. +# Higher values means smoother, but less precise. 0 to disable. + integral = 69 + +# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable. + monstercat = 1 + waves = 0 + +# Set gravity percentage for "drop off". Higher values means bars will drop faster. +# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off". + gravity = 42 + + +# In bar height, bars that would have been lower that this will not be drawn. + ignore = 0 + + +[eq] + +# This one is tricky. You can have as much keys as you want. +# Remember to uncomment more then one key! More keys = more precision. +# Look at readme.md on github for further explanations and examples. + 1 = 5 # bass + 2 = 4 + 3 = 4 + 4 = 3 + 5 = 3 # + 6 = 2 + 7 = 2 + 8 = 1 + 9 = 1 + 10 = 1 # + 11 = 0 + 12 = 0 + 13 = 0 + 14 = 0 + 15 = 0 # treble