135 lines
4.4 KiB
Rust
135 lines
4.4 KiB
Rust
use bevy::{
|
|
app::{App, Startup},
|
|
core::{DebugName, Name},
|
|
core_pipeline::core_2d::Camera2dBundle,
|
|
ecs::{entity::Entity, query::Without, system::Commands, world::World},
|
|
ui::{node_bundles::NodeBundle, Node},
|
|
DefaultPlugins,
|
|
};
|
|
use bevy_dioxus::{colors::*, prelude::*};
|
|
use bevy_mod_picking::DefaultPickingPlugins;
|
|
|
|
fn main() {
|
|
App::new()
|
|
.add_plugins((DefaultPlugins, DioxusUiPlugin, DefaultPickingPlugins))
|
|
.add_systems(Startup, |mut commands: Commands| {
|
|
commands.spawn(DioxusUiBundle {
|
|
dioxus_ui_root: DioxusUiRoot(Editor),
|
|
node_bundle: NodeBundle::default(),
|
|
});
|
|
commands.spawn((Camera2dBundle::default(), Name::new("Camera")));
|
|
})
|
|
.run();
|
|
}
|
|
|
|
#[component]
|
|
fn Editor(cx: Scope) -> Element {
|
|
// TODO: When selected entity is despawned, need to reset this to None
|
|
let selected_entity = use_state(cx, || Option::<Entity>::None);
|
|
|
|
render! {
|
|
node {
|
|
width: "100vw",
|
|
height: "100vh",
|
|
justify_content: "space_between",
|
|
SceneTree { selected_entity: selected_entity }
|
|
EntityInspector { selected_entity: selected_entity }
|
|
}
|
|
}
|
|
}
|
|
|
|
#[component]
|
|
fn SceneTree<'a>(cx: Scope, selected_entity: &'a UseState<Option<Entity>>) -> Element {
|
|
let entities = use_query_filtered::<(Entity, DebugName), Without<Node>>(cx);
|
|
let entities = entities.query();
|
|
let mut entities = entities.into_iter().collect::<Vec<_>>();
|
|
entities.sort_by_key(|(entity, _)| *entity);
|
|
|
|
let spawn_entity = use_system(cx, |world: &mut World| {
|
|
world.spawn_empty();
|
|
});
|
|
|
|
render! {
|
|
node {
|
|
onclick: move |_| selected_entity.set(None),
|
|
flex_direction: "column",
|
|
if entities.is_empty() {
|
|
rsx! { "No entities exist" }
|
|
} else {
|
|
rsx! {
|
|
for (entity, name) in entities {
|
|
node {
|
|
onclick: move |_| {
|
|
if Some(entity) == ***selected_entity {
|
|
selected_entity.set(None);
|
|
} else {
|
|
selected_entity.set(Some(entity));
|
|
}
|
|
},
|
|
padding: "8",
|
|
background_color: if Some(entity) == ***selected_entity { INDIGO_600 } else { NEUTRAL_800 },
|
|
match name.name {
|
|
Some(name) => format!("{name}"),
|
|
_ => format!("Entity ({:?})", name.entity)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
node {
|
|
onclick: move |_| spawn_entity(),
|
|
padding: "8",
|
|
background_color: NEUTRAL_800,
|
|
text {
|
|
text: "Spawn Entity",
|
|
text_size: "18"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#[component]
|
|
fn EntityInspector<'a>(cx: Scope, selected_entity: &'a UseState<Option<Entity>>) -> Element {
|
|
let world = use_world(cx);
|
|
|
|
let components = if let Some(selected_entity) = selected_entity.get() {
|
|
let entity_ref = world.get_entity(*selected_entity).unwrap();
|
|
let archetype = entity_ref.archetype();
|
|
let mut components = archetype
|
|
.components()
|
|
.map(|component_id| {
|
|
let info = world.components().get_info(component_id).unwrap();
|
|
let name = info.name();
|
|
|
|
(name, component_id, info.type_id(), info.layout().size())
|
|
})
|
|
.collect::<Vec<_>>();
|
|
components.sort_by(|(name_a, ..), (name_b, ..)| name_a.cmp(name_b));
|
|
components
|
|
} else {
|
|
vec![]
|
|
};
|
|
|
|
render! {
|
|
if selected_entity.is_none() {
|
|
rsx! {
|
|
"Select an entity to view its components"
|
|
}
|
|
} else {
|
|
rsx! {
|
|
node {
|
|
flex_direction: "column",
|
|
for (name, _component_id, _type_id, _size) in components {
|
|
node {
|
|
padding: "8",
|
|
background_color: NEUTRAL_800,
|
|
"Component: {name}"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|