Implement proper hover, make UI system Last
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388509840e
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a6c6eb981d
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@ -183,12 +183,23 @@ pub fn apply_mutations(
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.entity_mut(element_id_to_bevy_ui_entity[&id])
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.insert(Text::from_section(value, TextStyle::default()));
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}
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Mutation::NewEventListener { name, id: _ } => {
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Mutation::NewEventListener { name, id } => {
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if !is_supported_event(name) {
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panic!("Encountered unsupported bevy_dioxus event `{name}`.");
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}
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if name == "mouse_enter" || name == "mouse_exit" {
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world
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.entity_mut(element_id_to_bevy_ui_entity[&id])
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.insert(RelativeCursorPosition::default());
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}
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}
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Mutation::RemoveEventListener { name, id } => {
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if name == "mouse_enter" || name == "mouse_exit" {
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world
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.entity_mut(element_id_to_bevy_ui_entity[&id])
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.remove::<RelativeCursorPosition>();
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}
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}
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Mutation::RemoveEventListener { .. } => {}
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Mutation::Remove { id } => {
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let entity = element_id_to_bevy_ui_entity[&id];
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DespawnRecursive { entity }.apply(world);
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@ -1,37 +1,51 @@
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use bevy::ecs::{
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use bevy::{
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ecs::{
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entity::Entity,
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event::{Events, ManualEventReader},
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system::Resource,
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event::{Event, EventWriter, Events, ManualEventReader},
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system::{Local, Query, Resource},
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},
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ui::RelativeCursorPosition,
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utils::EntityHashSet,
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};
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use bevy_mod_picking::events::{Click, Out, Over, Pointer};
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use dioxus::core::ScopeState;
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use std::{any::Any, rc::Rc};
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use std::{any::Any, mem, rc::Rc};
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// TODO: Other events
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#[derive(Resource, Default)]
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pub struct EventReaders {
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click: ManualEventReader<Pointer<Click>>,
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mouse_enter: ManualEventReader<Pointer<Over>>,
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mouse_exit: ManualEventReader<Pointer<Out>>,
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mouse_over: ManualEventReader<Pointer<Over>>,
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mouse_out: ManualEventReader<Pointer<Out>>,
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mouse_enter: ManualEventReader<MouseEnter>,
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mouse_exit: ManualEventReader<MouseExit>,
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}
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impl EventReaders {
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pub fn get_dioxus_events(
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&mut self,
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click: &Events<Pointer<Click>>,
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mouse_enter: &Events<Pointer<Over>>,
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mouse_exit: &Events<Pointer<Out>>,
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) -> Vec<(Entity, &'static str, Rc<dyn Any>)> {
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let mut events: Vec<(Entity, &'static str, Rc<dyn Any>)> = Vec::new();
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mouse_over: &Events<Pointer<Over>>,
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mouse_out: &Events<Pointer<Out>>,
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mouse_enter: &Events<MouseEnter>,
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mouse_exit: &Events<MouseExit>,
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) -> Vec<(Entity, &'static str, Rc<dyn Any>, bool)> {
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let mut events: Vec<(Entity, &'static str, Rc<dyn Any>, bool)> = Vec::new();
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for event in self.click.read(click) {
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events.push((event.target, "click", Rc::new(())));
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events.push((event.target, "click", Rc::new(()), true));
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}
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for event in self.mouse_over.read(mouse_over) {
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events.push((event.target, "mouse_over", Rc::new(()), false));
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}
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for event in self.mouse_out.read(mouse_out) {
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events.push((event.target, "mouse_out", Rc::new(()), false));
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}
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for event in self.mouse_enter.read(mouse_enter) {
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events.push((event.target, "mouse_enter", Rc::new(())));
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events.push((event.target, "mouse_enter", Rc::new(()), false));
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}
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for event in self.mouse_exit.read(mouse_exit) {
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events.push((event.target, "mouse_exit", Rc::new(())));
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events.push((event.target, "mouse_exit", Rc::new(()), false));
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}
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events
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}
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@ -40,6 +54,8 @@ impl EventReaders {
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pub fn is_supported_event(event: &str) -> bool {
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match event {
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"click" => true,
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"mouse_over" => true,
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"mouse_out" => true,
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"mouse_enter" => true,
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"mouse_exit" => true,
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_ => false,
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@ -50,11 +66,57 @@ pub mod events {
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super::impl_event! [
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();
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onclick
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onmouse_over
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onmouse_out
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onmouse_enter
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onmouse_exit
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];
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}
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pub fn generate_mouse_enter_leave_events(
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entities: Query<(Entity, &RelativeCursorPosition)>,
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mut previous_over: Local<EntityHashSet<Entity>>,
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mut over: Local<EntityHashSet<Entity>>,
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mut enter: EventWriter<MouseEnter>,
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mut leave: EventWriter<MouseExit>,
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) {
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mem::swap::<EntityHashSet<Entity>>(&mut previous_over, &mut over);
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over.clear();
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for (entity, relative_cursor_position) in &entities {
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if relative_cursor_position.mouse_over() {
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over.insert(entity);
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}
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}
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enter.send_batch(
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over.iter()
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.copied()
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.filter(|entity| !previous_over.contains(entity))
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.map(|target| MouseEnter { target }),
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);
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leave.send_batch(
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previous_over
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.iter()
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.copied()
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.filter(|entity| !over.contains(entity))
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.map(|target| MouseExit { target }),
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);
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}
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#[derive(Event)]
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pub struct MouseEnter {
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target: Entity,
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}
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#[derive(Event)]
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pub struct MouseExit {
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target: Entity,
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}
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// ----------------------------------------------------------------------------
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pub trait EventReturn<P>: Sized {
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fn spawn(self, _cx: &ScopeState) {}
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}
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21
src/lib.rs
21
src/lib.rs
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@ -11,14 +11,17 @@ mod parse_attributes;
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mod tick;
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use self::{
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apply_mutations::BevyTemplate, deferred_system::DeferredSystemRegistry, events::EventReaders,
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hooks::EcsSubscriptions, tick::tick_dioxus_ui,
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apply_mutations::BevyTemplate,
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deferred_system::DeferredSystemRegistry,
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events::{generate_mouse_enter_leave_events, EventReaders, MouseEnter, MouseExit},
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hooks::EcsSubscriptions,
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tick::tick_dioxus_ui,
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};
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use bevy::{
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app::{App, Plugin, Update},
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ecs::{bundle::Bundle, component::Component, entity::Entity},
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app::{App, Last, Plugin, PreUpdate},
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ecs::{bundle::Bundle, component::Component, entity::Entity, schedule::IntoSystemConfigs},
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prelude::Deref,
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ui::node_bundles::NodeBundle,
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ui::{node_bundles::NodeBundle, ui_focus_system},
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utils::{EntityHashMap, HashMap},
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};
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use dioxus::core::{Element, ElementId, Scope, VirtualDom};
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@ -43,7 +46,13 @@ impl Plugin for DioxusUiPlugin {
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app.init_non_send_resource::<UiContext>()
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.init_resource::<DeferredSystemRegistry>()
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.init_resource::<EventReaders>()
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.add_systems(Update, tick_dioxus_ui);
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.add_event::<MouseEnter>()
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.add_event::<MouseExit>()
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.add_systems(
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PreUpdate,
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generate_mouse_enter_leave_events.after(ui_focus_system),
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)
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.add_systems(Last, tick_dioxus_ui);
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}
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}
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22
src/tick.rs
22
src/tick.rs
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@ -17,7 +17,13 @@ pub fn tick_dioxus_ui(world: &mut World) {
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run_deferred_systems(world);
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let ui_events = world.resource_scope(|world, mut event_readers: Mut<EventReaders>| {
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event_readers.get_dioxus_events(world.resource(), world.resource(), world.resource())
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event_readers.get_dioxus_events(
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world.resource(),
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world.resource(),
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world.resource(),
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world.resource(),
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world.resource(),
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)
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});
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let root_entities: HashMap<Entity, DioxusUiRoot> = world
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@ -62,20 +68,26 @@ fn run_deferred_systems(world: &mut World) {
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}
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fn dispatch_ui_events(
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events: &Vec<(Entity, &str, Rc<dyn Any>)>,
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events: &Vec<(Entity, &str, Rc<dyn Any>, bool)>,
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ui_root: &mut UiRoot,
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world: &World,
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) {
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for (mut target, name, data) in events {
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for (mut target, name, data, bubbles) in events {
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let mut target_element_id = ui_root.bevy_ui_entity_to_element_id.get(&target).copied();
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while target_element_id.is_none() || world.entity(target).contains::<IntrinsicTextNode>() {
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if *bubbles {
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while target_element_id.is_none()
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|| world.entity(target).contains::<IntrinsicTextNode>()
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{
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target = world.entity(target).get::<Parent>().unwrap().get();
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target_element_id = ui_root.bevy_ui_entity_to_element_id.get(&target).copied();
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}
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}
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if let Some(target_element_id) = target_element_id {
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ui_root
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.virtual_dom
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.handle_event(name, Rc::clone(data), target_element_id.unwrap(), true);
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.handle_event(name, Rc::clone(data), target_element_id, *bubbles);
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}
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}
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}
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