Demo misc fix
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@ -80,7 +80,10 @@ fn SceneTree<'a>(cx: Scope, selected_entity: &'a UseState<Option<Entity>>) -> El
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}
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}
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node {
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onclick: move |_| spawn_entity(),
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onclick: move |event| {
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spawn_entity();
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event.stop_propagation();
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},
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onmouse_enter: enter,
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onmouse_exit: exit,
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padding: "8",
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