mirror of
https://github.com/diamondburned/arikawa.git
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dc92845315
- Moved gateway.InteractionCreateData to discord.Interaction, now gateway.InteractionCreateData is a struct that wraps discord.Interaction. - Split InteractionData into CommandInteractionData and ComponentInteractionData. - Renamed ButtonInteraction to ComponentInteraction. - Updated api.CommandCreateData to add new fields. - Update Component types' Type() methods to pointer receivers.
141 lines
4.2 KiB
Go
141 lines
4.2 KiB
Go
package discord
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import (
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"time"
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"github.com/diamondburned/arikawa/v3/utils/json"
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)
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// Command is the base "command" model that belongs to an application. This is
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// what you are creating when you POST a new command.
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//
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// https://discord.com/developers/docs/interactions/slash-commands#application-command-object
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type Command struct {
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// ID is the unique id of the command.
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ID CommandID `json:"id"`
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// Type is the type of command.
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Type CommandType `json:"type,omitempty"`
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// AppID is the unique id of the parent application.
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AppID AppID `json:"application_id"`
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// GuildID is the guild id of the command, if not global.
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GuildID GuildID `json:"guild_id,omitempty"`
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// Name is the 1-32 lowercase character name matching ^[\w-]{1,32}$.
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Name string `json:"name"`
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// Description is the 1-100 character description.
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Description string `json:"description"`
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// Options are the parameters for the command.
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//
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// Note that required options must be listed before optional options, and
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// a command, or each individual subcommand, can have a maximum of 25
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// options.
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//
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// It is only present on ChatInputCommands.
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Options []CommandOption `json:"options,omitempty"`
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// NoDefaultPermissions defines whether the command is NOT enabled by
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// default when the app is added to a guild.
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NoDefaultPermission bool `json:"-"`
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}
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type CommandType uint
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const (
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ChatInputCommand CommandType = iota + 1
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UserCommand
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MessageCommand
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)
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func (c Command) MarshalJSON() ([]byte, error) {
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type RawCommand Command
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cmd := struct {
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RawCommand
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DefaultPermission bool `json:"default_permission"`
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}{RawCommand: RawCommand(c)}
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// Discord defaults default_permission to true, so we need to invert the
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// meaning of the field (>No<DefaultPermission) to match Go's default
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// value, false.
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cmd.DefaultPermission = !c.NoDefaultPermission
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return json.Marshal(cmd)
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}
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func (c *Command) UnmarshalJSON(data []byte) error {
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type RawCommand Command
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cmd := struct {
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*RawCommand
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DefaultPermission bool `json:"default_permission"`
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}{RawCommand: (*RawCommand)(c)}
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if err := json.Unmarshal(data, &cmd); err != nil {
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return err
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}
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// Discord defaults default_permission to true, so we need to invert the
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// meaning of the field (>No<DefaultPermission) to match Go's default
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// value, false.
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c.NoDefaultPermission = !cmd.DefaultPermission
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// Discord defaults type to 1 if omitted.
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if c.Type == 0 {
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c.Type = ChatInputCommand
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}
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return nil
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}
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// CreatedAt returns a time object representing when the command was created.
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func (c Command) CreatedAt() time.Time {
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return c.ID.Time()
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}
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type CommandOption struct {
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Type CommandOptionType `json:"type"`
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Name string `json:"name"`
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Description string `json:"description"`
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Required bool `json:"required"`
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Choices []CommandOptionChoice `json:"choices,omitempty"`
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Options []CommandOption `json:"options,omitempty"`
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}
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type CommandOptionType uint
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const (
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SubcommandOption CommandOptionType = iota + 1
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SubcommandGroupOption
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StringOption
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IntegerOption
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BooleanOption
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UserOption
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ChannelOption
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RoleOption
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MentionableOption
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NumberOption
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)
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type CommandOptionChoice struct {
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Name string `json:"name"`
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Value string `json:"value"`
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}
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// https://discord.com/developers/docs/interactions/slash-commands#application-command-permissions-object-guild-application-command-permissions-structure
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type GuildCommandPermissions struct {
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ID CommandID `json:"id"`
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AppID AppID `json:"application_id"`
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GuildID GuildID `json:"guild_id"`
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Permissions []CommandPermissions `json:"permissions"`
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}
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// https://discord.com/developers/docs/interactions/slash-commands#application-command-permissions-object-application-command-permissions-structure
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type CommandPermissions struct {
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ID Snowflake `json:"id"`
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Type CommandPermissionType `json:"type"`
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Permission bool `json:"permission"`
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}
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type CommandPermissionType uint8
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// https://discord.com/developers/docs/interactions/slash-commands#application-command-permissions-object-application-command-permission-type
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const (
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RoleCommandPermission = iota + 1
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UserCommandPermission
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)
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