mirror of
https://github.com/diamondburned/arikawa.git
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274 lines
9.8 KiB
Go
274 lines
9.8 KiB
Go
package api
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import (
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"github.com/diamondburned/arikawa/v2/discord"
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"github.com/diamondburned/arikawa/v2/utils/httputil"
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"github.com/diamondburned/arikawa/v2/utils/json/option"
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)
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var EndpointChannels = Endpoint + "channels/"
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// Channels returns a list of guild channel objects.
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func (c *Client) Channels(guildID discord.GuildID) ([]discord.Channel, error) {
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var chs []discord.Channel
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return chs, c.RequestJSON(&chs, "GET", EndpointGuilds+guildID.String()+"/channels")
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}
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// https://discord.com/developers/docs/resources/guild#create-guild-channel-json-params
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type CreateChannelData struct {
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// Name is the channel name (2-100 characters).
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//
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// Channel Type: All
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Name string `json:"name"`
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// Type is the type of channel.
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//
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// Channel Type: All
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Type discord.ChannelType `json:"type,omitempty"`
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// Topic is the channel topic (0-1024 characters).
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//
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// Channel Types: Text, News
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Topic string `json:"topic,omitempty"`
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// VoiceBitrate is the bitrate (in bits) of the voice channel.
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// 8000 to 96000 (128000 for VIP servers)
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//
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// Channel Types: Voice
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VoiceBitrate uint `json:"bitrate,omitempty"`
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// VoiceUserLimit is the user limit of the voice channel.
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// 0 refers to no limit, 1 to 99 refers to a user limit.
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//
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// Channel Types: Voice
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VoiceUserLimit uint `json:"user_limit,omitempty"`
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// UserRateLimit is the amount of seconds a user has to wait before sending
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// another message (0-21600).
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// Bots, as well as users with the permission manage_messages or
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// manage_channel, are unaffected.
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//
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// Channel Types: Text
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UserRateLimit discord.Seconds `json:"rate_limit_per_user,omitempty"`
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// Position is the sorting position of the channel.
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//
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// Channel Types: All
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Position option.Int `json:"position,omitempty"`
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// Permissions are the channel's permission overwrites.
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//
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// Channel Types: All
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Permissions []discord.Overwrite `json:"permission_overwrites,omitempty"`
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// CategoryID is the id of the parent category for a channel.
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//
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// Channel Types: Text, News, Store, Voice
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CategoryID discord.ChannelID `json:"parent_id,string,omitempty"`
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// NSFW specifies whether the channel is nsfw.
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//
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// Channel Types: Text, News, Store.
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NSFW bool `json:"nsfw,omitempty"`
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}
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// CreateChannel creates a new channel object for the guild.
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//
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// Requires the MANAGE_CHANNELS permission.
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// Fires a Channel Create Gateway event.
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func (c *Client) CreateChannel(
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guildID discord.GuildID, data CreateChannelData) (*discord.Channel, error) {
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var ch *discord.Channel
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return ch, c.RequestJSON(
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&ch, "POST",
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EndpointGuilds+guildID.String()+"/channels",
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httputil.WithJSONBody(data),
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)
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}
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type MoveChannelData struct {
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// ID is the channel id.
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ID discord.ChannelID `json:"id"`
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// Position is the sorting position of the channel
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Position option.Int `json:"position"`
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}
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// MoveChannel modifies the position of channels in the guild.
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//
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// Requires MANAGE_CHANNELS.
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func (c *Client) MoveChannel(guildID discord.GuildID, data []MoveChannelData) error {
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return c.FastRequest(
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"PATCH",
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EndpointGuilds+guildID.String()+"/channels", httputil.WithJSONBody(data),
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)
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}
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// Channel gets a channel by ID. Returns a channel object.
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func (c *Client) Channel(channelID discord.ChannelID) (*discord.Channel, error) {
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var channel *discord.Channel
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return channel, c.RequestJSON(&channel, "GET", EndpointChannels+channelID.String())
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}
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// https://discord.com/developers/docs/resources/channel#modify-channel-json-params
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type ModifyChannelData struct {
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// Name is the 2-100 character channel name.
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//
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// Channel Types: All
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Name string `json:"name,omitempty"`
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// Type is the type of the channel.
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// Only conversion between text and news is supported and only in guilds
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// with the "NEWS" feature
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//
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// Channel Types: Text, News
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Type *discord.ChannelType `json:"type,omitempty"`
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// Postion is the position of the channel in the left-hand listing
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//
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// Channel Types: All
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Position option.NullableInt `json:"position,omitempty"`
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// Topic is the 0-1024 character channel topic.
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//
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// Channel Types: Text, News
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Topic option.NullableString `json:"topic,omitempty"`
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// NSFW specifies whether the channel is nsfw.
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//
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// Channel Types: Text, News, Store.
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NSFW option.NullableBool `json:"nsfw,omitempty"`
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// UserRateLimit is the amount of seconds a user has to wait before sending
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// another message (0-21600).
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// Bots, as well as users with the permission manage_messages or
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// manage_channel, are unaffected.
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//
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// Channel Types: Text
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UserRateLimit option.NullableUint `json:"rate_limit_per_user,omitempty"`
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// VoiceBitrate is the bitrate (in bits) of the voice channel.
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// 8000 to 96000 (128000 for VIP servers)
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//
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// Channel Types: Voice
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VoiceBitrate option.NullableUint `json:"bitrate,omitempty"`
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// VoiceUserLimit is the user limit of the voice channel.
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// 0 refers to no limit, 1 to 99 refers to a user limit.
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//
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// Channel Types: Voice
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VoiceUserLimit option.NullableUint `json:"user_limit,omitempty"`
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// Permissions are the channel or category-specific permissions.
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//
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// Channel Types: All
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Permissions *[]discord.Overwrite `json:"permission_overwrites,omitempty"`
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// CategoryID is the id of the new parent category for a channel.
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// Channel Types: Text, News, Store, Voice
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CategoryID discord.ChannelID `json:"parent_id,string,omitempty"`
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}
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// ModifyChannel updates a channel's settings.
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//
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// Requires the MANAGE_CHANNELS permission for the guild.
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func (c *Client) ModifyChannel(channelID discord.ChannelID, data ModifyChannelData) error {
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return c.FastRequest("PATCH", EndpointChannels+channelID.String(), httputil.WithJSONBody(data))
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}
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// DeleteChannel deletes a channel, or closes a private message. Requires the
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// MANAGE_CHANNELS permission for the guild. Deleting a category does not
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// delete its child channels: they will have their parent_id removed and a
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// Channel Update Gateway event will fire for each of them.
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//
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// Fires a Channel Delete Gateway event.
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func (c *Client) DeleteChannel(channelID discord.ChannelID) error {
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return c.FastRequest("DELETE", EndpointChannels+channelID.String())
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}
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// https://discord.com/developers/docs/resources/channel#edit-channel-permissions-json-params
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type EditChannelPermissionData struct {
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// Type is either "role" or "member".
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Type discord.OverwriteType `json:"type"`
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// Allow is a permission bit set for granted permissions.
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Allow discord.Permissions `json:"allow,string"`
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// Deny is a permission bit set for denied permissions.
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Deny discord.Permissions `json:"deny,string"`
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}
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// EditChannelPermission edits the channel's permission overwrites for a user
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// or role in a channel. Only usable for guild channels.
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//
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// Requires the MANAGE_ROLES permission.
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func (c *Client) EditChannelPermission(
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channelID discord.ChannelID, overwriteID discord.Snowflake, data EditChannelPermissionData) error {
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return c.FastRequest(
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"PUT", EndpointChannels+channelID.String()+"/permissions/"+overwriteID.String(),
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httputil.WithJSONBody(data),
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)
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}
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// DeleteChannelPermission deletes a channel permission overwrite for a user or
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// role in a channel. Only usable for guild channels.
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//
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// Requires the MANAGE_ROLES permission.
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func (c *Client) DeleteChannelPermission(channelID discord.ChannelID, overwriteID discord.Snowflake) error {
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return c.FastRequest(
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"DELETE",
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EndpointChannels+channelID.String()+"/permissions/"+overwriteID.String(),
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)
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}
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// Typing posts a typing indicator to the channel. Undocumented, but the client
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// usually clears the typing indicator after 8-10 seconds (or after a message).
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func (c *Client) Typing(channelID discord.ChannelID) error {
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return c.FastRequest("POST", EndpointChannels+channelID.String()+"/typing")
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}
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// PinnedMessages returns all pinned messages in the channel as an array of
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// message objects.
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func (c *Client) PinnedMessages(channelID discord.ChannelID) ([]discord.Message, error) {
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var pinned []discord.Message
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return pinned, c.RequestJSON(&pinned, "GET", EndpointChannels+channelID.String()+"/pins")
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}
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// PinMessage pins a message in a channel.
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//
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// Requires the MANAGE_MESSAGES permission.
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func (c *Client) PinMessage(channelID discord.ChannelID, messageID discord.MessageID) error {
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return c.FastRequest("PUT", EndpointChannels+channelID.String()+"/pins/"+messageID.String())
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}
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// UnpinMessage deletes a pinned message in a channel.
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//
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// Requires the MANAGE_MESSAGES permission.
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func (c *Client) UnpinMessage(channelID discord.ChannelID, messageID discord.MessageID) error {
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return c.FastRequest("DELETE", EndpointChannels+channelID.String()+"/pins/"+messageID.String())
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}
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// AddRecipient adds a user to a group direct message. As accessToken is needed,
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// clearly this endpoint should only be used for OAuth. AccessToken can be
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// obtained with the "gdm.join" scope.
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func (c *Client) AddRecipient(channelID discord.ChannelID, userID discord.UserID, accessToken, nickname string) error {
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var params struct {
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AccessToken string `json:"access_token"`
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Nickname string `json:"nickname"`
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}
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params.AccessToken = accessToken
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params.Nickname = nickname
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return c.FastRequest(
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"PUT",
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EndpointChannels+channelID.String()+"/recipients/"+userID.String(),
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httputil.WithJSONBody(params),
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)
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}
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// RemoveRecipient removes a user from a group direct message.
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func (c *Client) RemoveRecipient(channelID discord.ChannelID, userID discord.UserID) error {
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return c.FastRequest(
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"DELETE",
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EndpointChannels+channelID.String()+"/recipients/"+userID.String(),
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)
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}
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// Ack is the read state of a channel. This is undocumented.
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type Ack struct {
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Token string `json:"token"`
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}
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// Ack marks the read state of a channel. This is undocumented. The method will
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// write to the ack variable passed in. If this method is called asynchronously,
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// then ack should be mutex guarded.
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func (c *Client) Ack(channelID discord.ChannelID, messageID discord.MessageID, ack *Ack) error {
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return c.RequestJSON(
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ack, "POST",
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EndpointChannels+channelID.String()+"/messages/"+messageID.String()+"/ack",
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httputil.WithJSONBody(ack),
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)
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}
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