package discord type User struct { ID Snowflake `json:"id,string"` Username string `json:"username"` Discriminator string `json:"discriminator"` Avatar Hash `json:"avatar"` // These fields may be omitted Bot bool `json:"bot,omitempty"` MFA bool `json:"mfa_enabled,omitempty"` DiscordSystem bool `json:"system,omitempty"` EmailVerified bool `json:"verified,omitempty"` Locale string `json:"locale,omitempty"` Email string `json:"email,omitempty"` Flags UserFlags `json:"flags,omitempty"` Nitro UserNitro `json:"premium_type,omitempty"` } type UserFlags uint16 const ( NoFlag UserFlags = 0 DiscordEmployee UserFlags = 1 << iota DiscordPartner HypeSquadEvents BugHunter HouseBravery HouseBrilliance HouseBalance EarlySupporter TeamUser System ) type UserNitro uint8 const ( NoUserNitro UserNitro = iota NitroClassic NitroFull ) type Connection struct { ID Snowflake `json:"id"` Name string `json:"name"` Type Service `json:"type"` Revoked bool `json:"revoked"` Verified bool `json:"verified"` FriendSync bool `json:"friend_sync"` ShowActivity bool `json:"show_activity"` Visibility ConnectionVisibility `json:"visibility"` // Only partial Integrations []Integration `json:"integrations"` } type ConnectionVisibility uint8 const ( ConnectionNotVisible ConnectionVisibility = iota ConnectionVisibleEveryone ) type Status string const ( UnknownStatus Status = "" OnlineStatus Status = "online" DoNotDisturbStatus Status = "dnd" IdleStatus Status = "idle" InvisibleStatus Status = "invisible" OfflineStatus Status = "offline" ) type Activity struct { Name string `json:"name"` Type ActivityType `json:"type"` URL URL `json:"url"` // User only CreatedAt UnixTimestamp `json:"created_at"` Timestamps struct { Start UnixMsTimestamp `json:"start,omitempty"` End UnixMsTimestamp `json:"end,omitempty"` } `json:"timestamps,omitempty"` ApplicationID Snowflake `json:"application_id,omitempty"` Details string `json:"details,omitempty"` State string `json:"state,omitempty"` // party status Emoji Emoji `json:"emoji,omitempty"` Party struct { ID string `json:"id,omitempty"` Size [2]int `json:"size,omitempty"` // [ current, max ] } `json:"party,omitempty"` Assets struct { LargeImage string `json:"large_image,omitempty"` // id LargeText string `json:"large_text,omitempty"` SmallImage string `json:"small_image,omitempty"` // id SmallText string `json:"small_text,omitempty"` } `json:"assets,omitempty"` Secrets struct { Join string `json:"join,omitempty"` Spectate string `json:"spectate,omitempty"` Match string `json:"match,omitempty"` } `json:"secrets,omitempty"` Instance bool `json:"instance,omitempty"` Flags ActivityFlags `json:"flags,omitempty"` } type ActivityType uint8 const ( // Playing $name GameActivity ActivityType = iota // Streaming $details StreamingActivity // Listening to $name ListeningActivity // $emoji $name CustomActivity ) type ActivityFlags uint8 const ( InstanceActivity ActivityFlags = 1 << iota JoinActivity SpectateActivity JoinRequestActivity SyncActivity PlayActivity )