package discord import ( "strconv" ) type User struct { ID UserID `json:"id,string"` Username string `json:"username"` Discriminator string `json:"discriminator"` Avatar Hash `json:"avatar"` // These fields may be omitted Bot bool `json:"bot,omitempty"` MFA bool `json:"mfa_enabled,omitempty"` DiscordSystem bool `json:"system,omitempty"` EmailVerified bool `json:"verified,omitempty"` Locale string `json:"locale,omitempty"` Email string `json:"email,omitempty"` Flags UserFlags `json:"flags,omitempty"` PublicFlags UserFlags `json:"public_flags,omitempty"` Nitro UserNitro `json:"premium_type,omitempty"` } func (u User) Mention() string { return u.ID.Mention() } // AvatarURL returns the URL of the Avatar Image. It automatically detects a // suitable type. func (u User) AvatarURL() string { return u.AvatarURLWithType(AutoImage) } // AvatarURLWithType returns the URL of the Avatar Image using the passed type. // If the user has no Avatar, his default avatar will be returned. This // requires ImageType Auto or PNG // // Supported Image Types: PNG, JPEG, WebP, GIF (read above for caveat) func (u User) AvatarURLWithType(t ImageType) string { if u.Avatar == "" { if t != PNGImage && t != AutoImage { return "" } disc, err := strconv.Atoi(u.Discriminator) if err != nil { // this should never happen return "" } picNo := strconv.Itoa(disc % 5) return "https://cdn.discordapp.com/embed/avatars/" + picNo + ".png" } return "https://cdn.discordapp.com/avatars/" + u.ID.String() + "/" + t.format(u.Avatar) } type UserFlags uint32 const NoFlag UserFlags = 0 const ( Employee UserFlags = 1 << iota Partner HypeSquadEvents BugHunterLvl1 _ _ HouseBravery HouseBrilliance HouseBalance EarlySupporter TeamUser _ System _ BugHunterLvl2 _ VerifiedBot VerifiedBotDeveloper ) type UserNitro uint8 const ( NoUserNitro UserNitro = iota NitroClassic NitroFull ) type Connection struct { ID string `json:"id"` Name string `json:"name"` Type Service `json:"type"` Revoked bool `json:"revoked"` Verified bool `json:"verified"` FriendSync bool `json:"friend_sync"` ShowActivity bool `json:"show_activity"` Visibility ConnectionVisibility `json:"visibility"` // Only partial Integrations []Integration `json:"integrations"` } type ConnectionVisibility uint8 const ( ConnectionNotVisible ConnectionVisibility = iota ConnectionVisibleEveryone ) type Status string const ( UnknownStatus Status = "" OnlineStatus Status = "online" DoNotDisturbStatus Status = "dnd" IdleStatus Status = "idle" InvisibleStatus Status = "invisible" OfflineStatus Status = "offline" ) type Activity struct { Name string `json:"name"` Type ActivityType `json:"type"` URL URL `json:"url,omitempty"` // User only CreatedAt UnixTimestamp `json:"created_at,omitempty"` Timestamps *ActivityTimestamp `json:"timestamps,omitempty"` ApplicationID AppID `json:"application_id,omitempty"` Details string `json:"details,omitempty"` State string `json:"state,omitempty"` // party status Emoji *Emoji `json:"emoji,omitempty"` Party *ActivityParty `json:"party,omitempty"` Assets *ActivityAssets `json:"assets,omitempty"` Secrets *ActivitySecrets `json:"secrets,omitempty"` Instance bool `json:"instance,omitempty"` Flags ActivityFlags `json:"flags,omitempty"` // Undocumented fields SyncID string `json:"sync_id,omitempty"` SessionID string `json:"session_id,omitempty"` } type ActivityType uint8 const ( // Playing $name GameActivity ActivityType = iota // Streaming $details StreamingActivity // Listening to $name ListeningActivity // Watching $name WatchingActivity // $emoji $state CustomActivity ) type ActivityFlags uint32 const ( InstanceActivity ActivityFlags = 1 << iota JoinActivity SpectateActivity JoinRequestActivity SyncActivity PlayActivity ) type ActivityTimestamp struct { Start UnixMsTimestamp `json:"start,omitempty"` End UnixMsTimestamp `json:"end,omitempty"` } type ActivityParty struct { ID string `json:"id,omitempty"` Size [2]int `json:"size,omitempty"` // [ current, max ] } type ActivityAssets struct { LargeImage string `json:"large_image,omitempty"` // id LargeText string `json:"large_text,omitempty"` SmallImage string `json:"small_image,omitempty"` // id SmallText string `json:"small_text,omitempty"` } type ActivitySecrets struct { Join string `json:"join,omitempty"` Spectate string `json:"spectate,omitempty"` Match string `json:"match,omitempty"` } // A Relationship between the logged in user and the user in the struct. This // struct is undocumented. type Relationship struct { UserID UserID `json:"id"` User User `json:"user"` Type RelationshipType `json:"type"` } // RelationshipType is an enum for a relationship. type RelationshipType uint8 const ( _ RelationshipType = iota FriendRelationship BlockedRelationship IncomingFriendRequest SentFriendRequest )