// Package json allows for different implementations of JSON serializing, as // well as extra optional types needed. package json import ( "encoding/json" "io" ) type ( OptionBool = *bool OptionString = *string OptionUint = *uint OptionInt = *int ) var ( True = getBool(true) False = getBool(false) ZeroUint = Uint(0) ZeroInt = Int(0) EmptyString = String("") ) func Uint(u uint) OptionUint { return &u } func Int(i int) OptionInt { return &i } func String(s string) OptionString { return &s } func getBool(Bool bool) OptionBool { return &Bool } // // Raw is a raw encoded JSON value. It implements Marshaler and Unmarshaler and // can be used to delay JSON decoding or precompute a JSON encoding. It's taken // from encoding/json. type Raw []byte // Raw returns m as the JSON encoding of m. func (m Raw) MarshalJSON() ([]byte, error) { if m == nil { return []byte("null"), nil } return m, nil } func (m Raw) String() string { return string(m) } // type Driver interface { Marshal(v interface{}) ([]byte, error) Unmarshal(data []byte, v interface{}) error DecodeStream(r io.Reader, v interface{}) error EncodeStream(w io.Writer, v interface{}) error } type Default struct{} func (d Default) Marshal(v interface{}) ([]byte, error) { return json.Marshal(v) } func (d Default) Unmarshal(data []byte, v interface{}) error { return json.Unmarshal(data, v) } func (d Default) DecodeStream(r io.Reader, v interface{}) error { return json.NewDecoder(r).Decode(v) } func (d Default) EncodeStream(w io.Writer, v interface{}) error { return json.NewEncoder(w).Encode(v) }